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  1. #71
    Player kingfury's Avatar
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    Mar 2011
    Location
    Allegiance: Ancient Galkan Empire
    Posts
    1,308
    Character
    Kingfury
    World
    Valefor
    Main Class
    WAR Lv 99
    Quote Originally Posted by Krystal View Post
    Like the idea...it would add something new at least....would give players a reason to work with others again rather than just blasting to 90 and dropping the job cold turkey like most do when they abby burn.
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    I can name at least 4 LS mates that have done that lol Appreciate the feedback /salute
    (0)

  2. #72
    Player Harpalina's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    219
    Character
    Harpalina
    World
    Valefor
    Main Class
    DRG Lv 90
    Quote Originally Posted by Eeek View Post
    It's a novel concept, but the OP basically devised an overly-complicated skill-up party. I never realized it was so hard to beat up crabs for a few hours.
    *cough* Crabs only work for so long.
    (0)
    Character: Harpalina, Rank 10 Windurstian
    Server: Valefor, formerly from Kujata.
    Jobs: WHM/BLM/RDM/BRD/WAR/DRK/DRG-90
    BST-85 PLD-69 MNK-55 (Retired) BLU-50 [THF/SAM/NIN/DNC/SCH-49]
    Defeated Maat as: WHM/WAR/BLM-Maybe one day I'll go for Maat's Cap...
    Crafts: Alchemy-81 Cooking/Woodworking-60

  3. #73
    Player Daydreamer's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    20
    Character
    Taruina
    World
    Bahamut
    Main Class
    MNK Lv 8
    I think its a wonderful Idea, well thought out and shouldnt be all that hard to implement so long as "Ps2 limitations" dont complicate it's ability to be implemented.

    I hope that the game will grow past those limitations and i hope the players still using those old systems willingly or at least understandingly grow with it.
    (0)
    Fantasy: imagination, especially when extravagant and unrestrained.

  4. #74
    Player Eeek's Avatar
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    Mar 2011
    Posts
    365
    Quote Originally Posted by Harpalina View Post
    *cough* Crabs only work for so long.
    There are tons of crabs in FFXI. I'd imagine it's possible to go from 0 to a capped A+ skill solely off crabs.

    By the way, there are a ton of crabs north of Conflux 04 in Abyssea-Grauberg. If you kill them fast enough, you can rile them up enough to /check IT to Level 90s. That'll cap any skill you need.
    (0)

  5. #75
    Player Harpalina's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    219
    Character
    Harpalina
    World
    Valefor
    Main Class
    DRG Lv 90
    Quote Originally Posted by Eeek View Post
    There are tons of crabs in FFXI. I'd imagine it's possible to go from 0 to a capped A+ skill solely off crabs.

    By the way, there are a ton of crabs north of Conflux 04 in Abyssea-Grauberg. If you kill them fast enough, you can rile them up enough to /check IT to Level 90s. That'll cap any skill you need.
    Can you solo them? If they're IT+. not every job can solo. The whole point of this idea was to have some skill up time whether it be soloing or with a party. Me personally, I'd rather solo my skillups in my own time while seeking. Grauberg's a good idea though. I'll have to see about putting a 6-man party for skillups there.
    (0)
    Character: Harpalina, Rank 10 Windurstian
    Server: Valefor, formerly from Kujata.
    Jobs: WHM/BLM/RDM/BRD/WAR/DRK/DRG-90
    BST-85 PLD-69 MNK-55 (Retired) BLU-50 [THF/SAM/NIN/DNC/SCH-49]
    Defeated Maat as: WHM/WAR/BLM-Maybe one day I'll go for Maat's Cap...
    Crafts: Alchemy-81 Cooking/Woodworking-60

  6. #76
    Player kingfury's Avatar
    Join Date
    Mar 2011
    Location
    Allegiance: Ancient Galkan Empire
    Posts
    1,308
    Character
    Kingfury
    World
    Valefor
    Main Class
    WAR Lv 99
    Quote Originally Posted by Eeek View Post
    It's a novel concept, but the OP basically devised an overly-complicated skill-up party. I never realized it was so hard to beat up crabs for a few hours.
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    ^^; I think it just sounds complex when the process is spelled out lol. Like could you imagine trying to type out the explanation of gaining access to Abyssea, understanding everything about how the Abyssea time system works, and what is the/how the Atma system works in forum post style lol? Actually, you don't have to wonder lol >>Abyssea:How to get Started <<this page is a monster ><;
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    Anywho, Nah, the entire process to begin both the "Self Improvement" and "Sparring Instructor" regimen would be about as fast as starting a Fields of Valor Page give or take a few more specific options should the player wish to exercise them. Even the inviting friends aspect should feel as easy as just selecting the "Open Mog House" option we have use of currently and just porting your friends inside the training room with you. So if the system was made smooth like this, folks would be breezing through those regimen menus in no time, and perhaps even faster with saved "pre-set" regimens!... That's a good idea to add by the way... lol
    (0)
    Last edited by kingfury; 03-17-2011 at 01:32 PM.

  7. #77
    Player Eeek's Avatar
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    Mar 2011
    Posts
    365
    Quote Originally Posted by Harpalina View Post
    Can you solo them? If they're IT+. not every job can solo. The whole point of this idea was to have some skill up time whether it be soloing or with a party. Me personally, I'd rather solo my skillups in my own time while seeking. Grauberg's a good idea though. I'll have to see about putting a 6-man party for skillups there.
    I'd be seriously concerned about any small party that cannot handle IT crabs with atmas and cruor buffs.

    I noticed a good number of people on Asura who would team up at crabs for skillups. I didn't need to do this since all my jobs solo well and I like to AFK, but I did see plenty of others team up. Or, you could shoot /tells to friends and ask LS members if they have something they'd like to skill up.

    It's basically the same thing as the gym, but it already exists in-game and doesn't waste development time that could be spent more wisely.
    (0)

  8. #78
    Player Calexis's Avatar
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    Mar 2011
    Location
    Windurst-Lakshmi
    Posts
    19
    Quote Originally Posted by bishop View Post
    Put skill ups in Campaign. There is your training ground right there.
    I've been hoping that they would do that since they took them out!

    I like that the idea off adding new aspects to the game, helps to keep it fresh.
    (0)

  9. #79
    Player kingfury's Avatar
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    Mar 2011
    Location
    Allegiance: Ancient Galkan Empire
    Posts
    1,308
    Character
    Kingfury
    World
    Valefor
    Main Class
    WAR Lv 99
    Quote Originally Posted by Eeek View Post
    --Or, you could shoot /tells to friends and ask LS members if they have something they'd like to skill up.
    It's basically the same thing as the gym, but it already exists in-game and doesn't waste development time that could be spent more wisely.
    -----
    Whoa now, there's no current in-game system that would help increase the rate of skill ups like what's being proposed here... unless it's hiding on top of Shinryu's head somewhere lol. Plus, again, this system is fixing the whole "/shout/ask/beg/plea" for folks to help or join up with you to skill up by giving the power and choice to each individual player to JUST DO IT whenever they want to. /pays old school Nike for their phrase ^^
    (0)

  10. #80
    Player Bunni's Avatar
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    Mar 2011
    Location
    Bastok (for now)
    Posts
    8
    Quote Originally Posted by kingfury View Post
    My thoughts on the possible system's framework is modifying the Mog house infrastructure by enlarging the rooms and replacing what would be the moogle with a Gym Manual that would spawn into an npc or monster after a regimen is selected. There wouldn't really be a background/landscape, but just the player and the npc(s) or monster(s). I'm not sure how much of a strain that would cause if say a hundred folks or more tried to access it at the same time, but MMM's has to tax the system more than what I'm proposing, or at least I would think so lol. But hey, their the geniuses and programmers, not me ^^ I'm sure they could figure it out np. /finger's crossed
    When I read this, the people that usually stand outside Mog Houses popped into my mind. For instance, you know the person you go to if you want to enter a party members MH? Have them not only give you an option for entering a party members MH but also a separate option for entering the gym.
    (0)

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