Character: Harpalina, Rank 10 Windurstian
Server: Valefor, formerly from Kujata.
Jobs: WHM/BLM/RDM/BRD/WAR/DRK/DRG-90
BST-85 PLD-69 MNK-55 (Retired) BLU-50 [THF/SAM/NIN/DNC/SCH-49]
Defeated Maat as: WHM/WAR/BLM-Maybe one day I'll go for Maat's Cap...
Crafts: Alchemy-81 Cooking/Woodworking-60
I think its a wonderful Idea, well thought out and shouldnt be all that hard to implement so long as "Ps2 limitations" dont complicate it's ability to be implemented.
I hope that the game will grow past those limitations and i hope the players still using those old systems willingly or at least understandingly grow with it.
Fantasy: imagination, especially when extravagant and unrestrained.
There are tons of crabs in FFXI. I'd imagine it's possible to go from 0 to a capped A+ skill solely off crabs.
By the way, there are a ton of crabs north of Conflux 04 in Abyssea-Grauberg. If you kill them fast enough, you can rile them up enough to /check IT to Level 90s. That'll cap any skill you need.
Can you solo them? If they're IT+. not every job can solo. The whole point of this idea was to have some skill up time whether it be soloing or with a party. Me personally, I'd rather solo my skillups in my own time while seeking. Grauberg's a good idea though. I'll have to see about putting a 6-man party for skillups there.
Character: Harpalina, Rank 10 Windurstian
Server: Valefor, formerly from Kujata.
Jobs: WHM/BLM/RDM/BRD/WAR/DRK/DRG-90
BST-85 PLD-69 MNK-55 (Retired) BLU-50 [THF/SAM/NIN/DNC/SCH-49]
Defeated Maat as: WHM/WAR/BLM-Maybe one day I'll go for Maat's Cap...
Crafts: Alchemy-81 Cooking/Woodworking-60
------
^^; I think it just sounds complex when the process is spelled out lol. Like could you imagine trying to type out the explanation of gaining access to Abyssea, understanding everything about how the Abyssea time system works, and what is the/how the Atma system works in forum post style lol? Actually, you don't have to wonder lol >>Abyssea:How to get Started <<this page is a monster ><;
------
Anywho, Nah, the entire process to begin both the "Self Improvement" and "Sparring Instructor" regimen would be about as fast as starting a Fields of Valor Page give or take a few more specific options should the player wish to exercise them. Even the inviting friends aspect should feel as easy as just selecting the "Open Mog House" option we have use of currently and just porting your friends inside the training room with you. So if the system was made smooth like this, folks would be breezing through those regimen menus in no time, and perhaps even faster with saved "pre-set" regimens!... That's a good idea to add by the way... lol
Last edited by kingfury; 03-17-2011 at 01:32 PM.
I'd be seriously concerned about any small party that cannot handle IT crabs with atmas and cruor buffs.
I noticed a good number of people on Asura who would team up at crabs for skillups. I didn't need to do this since all my jobs solo well and I like to AFK, but I did see plenty of others team up. Or, you could shoot /tells to friends and ask LS members if they have something they'd like to skill up.
It's basically the same thing as the gym, but it already exists in-game and doesn't waste development time that could be spent more wisely.
-----
Whoa now, there's no current in-game system that would help increase the rate of skill ups like what's being proposed here... unless it's hiding on top of Shinryu's head somewhere lol. Plus, again, this system is fixing the whole "/shout/ask/beg/plea" for folks to help or join up with you to skill up by giving the power and choice to each individual player to JUST DO IT whenever they want to. /pays old school Nike for their phrase ^^
When I read this, the people that usually stand outside Mog Houses popped into my mind. For instance, you know the person you go to if you want to enter a party members MH? Have them not only give you an option for entering a party members MH but also a separate option for entering the gym.![]()
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |