Page 23 of 53 FirstFirst ... 13 21 22 23 24 25 33 ... LastLast
Results 221 to 230 of 525
  1. #221
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    Quote Originally Posted by Gukumatz View Post
    Hi, guys. I am one of Japanese player. I'd like to hear from you guys. Do you enjoy new Nyzul content?
    We Japanese players have been told our opinions to the development team about this content, but they dont listen to us.
    What do you think about the development team?
    憎悪

    Quote Originally Posted by Karbuncle View Post
    99% of us Hate it. 1% like it.

    give or take 1%
    I like the concept. I think the execution could use work. The test server version of Neo Nyzul was a fairly poor representation of the finished product, as it allowed for various debug cheats, and thus we were rendered incapable of providing proper feedback on the difficulty in the event's testing phase.

    Luck has to be involved somewhere, otherwise the event wouldn't be dynamic. Choices have to be made on the fly in order to challenge players. Luck, however, should not be the deciding factor in winning or losing. That should be based on the choices the player makes in response to their luck.

    It should not be common to lose when players make all of the right decisions. The challenge should be in forcing the players to make difficult decisions, decisions that are more complicated that right/left, black/white, and making the determination of the "Right" choice difficult.

    Sometimes, things will just all go the wrong way at the same time and even the best groups will fail. These should be the exception and not the rule, however.
    (3)

    I will have my revenge!

  2. #222
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Quote Originally Posted by Gukumatz View Post
    Hi, guys. I am one of Japanese player. I'd like to hear from you guys. Do you enjoy new Nyzul content?
    We Japanese players have been told our opinions to the development team about this content, but they dont listen to us.
    What do you think about the development team?
    Our "community representatives" have hinted (in this thread) that they will add a voucher system to Nyzul Isle that gives you credit for floor clears and lets you pick out an armor that you want, kind of like the proposed Voidwatch voucher system.
    * If it is 1 floor clear = 1 armor of your choice, I think that the event would be okay without any further changes.
    * If it is 2 floor clears = 1 armor of your choice, I would still do it but I don't think it would be popular.
    * If it is 5 floor clears = 1 armor of your choice, I think the event would suck and no one would do it.
    The odds of getting to 100 are too low, and players do not want to aim for only +3 armor.

    We get the impression that the development team also does not listen to the NA community. They often make statements about job direction in response to questions that no one would ask.
    (5)

  3. #223
    Player Fupafighter's Avatar
    Join Date
    Feb 2012
    Location
    AMERICA
    Posts
    433
    Character
    Fupafighters
    World
    Siren
    Main Class
    SAM Lv 99
    You know some people will get to floor 100. Until then just keep trying for 60-80 gear. thats definately achievable by good groups.
    (1)

  4. #224
    Player Corydor's Avatar
    Join Date
    Mar 2011
    Posts
    20
    Character
    Corydor
    World
    Sylph
    Main Class
    BLM Lv 99
    i think TE would be a really good idea not tons of time but completing certain bonus objectives on certain floors can get you can extra 5 mins or 10 mins
    (1)

  5. #225
    Player Quetzacoatl's Avatar
    Join Date
    Mar 2011
    Posts
    527
    Character
    Quetzacoatl
    World
    Leviathan
    Main Class
    DRK Lv 99
    Quote Originally Posted by Karbuncle View Post
    99% of us Hate it. 1% like it.

    give or take 1%
    OCCUPY THE 1%! >.> <.< >.>
    (1)

  6. #226
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Corydor View Post
    i think TE would be a really good idea not tons of time but completing certain bonus objectives on certain floors can get you can extra 5 mins or 10 mins
    I think it would be better to increase the chance of free floors, instead of extra time. It's an existing mechanism in Nyzul, and does essentially the same.

    Ofcourse, there are other gimmicks they could employ. Small gimmicks you can't build a tactic on, but work in your favor if they do. For example, bring a BLU and if the fight involves soulflayers, they would occasionally get staggered. Bring a PUP, and the maton will occasionally sync with the lamps on a lamp floor when the master touches a lamp, unlocking the next floor, etc.
    (1)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  7. #227
    Player Staren's Avatar
    Join Date
    Apr 2011
    Posts
    114
    Character
    Staren
    World
    Leviathan
    Main Class
    SAM Lv 99
    What I thought would be nice would be a counter you got on each floor so say after floor 1 you have 1 counter and the next floor whatever it is you have 2 and it would add up, then allowing you to spend any number of those counters only once to do an exact jump. I think this would help people reach bosses at least every run maybe not guarantee floor 100 or floor 80 but it would make the runs not so horrible in that aspect. Another thing I've heard others say is allowing us to go backwards due to sometimes you end up overshooting a boss floor because it finally decided to give you a nine jump and you couldnt afford to go up 8 floors one at a time. Both of those ideas sound like good ways to do it without increasing time if SE really thinks giving us more time is too broken.
    (1)

  8. #228
    Player Genostar's Avatar
    Join Date
    Dec 2011
    Posts
    5
    Character
    Decimo
    World
    Leviathan
    Main Class
    WHM Lv 99
    Quote Originally Posted by Staren View Post
    What I thought would be nice would be a counter you got on each floor so say after floor 1 you have 1 counter and the next floor whatever it is you have 2 and it would add up, then allowing you to spend any number of those counters only once to do an exact jump. I think this would help people reach bosses at least every run maybe not guarantee floor 100 or floor 80 but it would make the runs not so horrible in that aspect. Another thing I've heard others say is allowing us to go backwards due to sometimes you end up overshooting a boss floor because it finally decided to give you a nine jump and you couldnt afford to go up 8 floors one at a time. Both of those ideas sound like good ways to do it without increasing time if SE really thinks giving us more time is too broken.
    No, because it still rewards sheer luck to get to 80 or 100. Luck should never be present doubly; right now you'd be "lucky" to get to 80 or 100 then even "luckier" to get the piece that you actually wanted. That's ridiculous. .01% drop rates on content that is time restricted and takes a specific group of people is stupid. It just screams "lol we know you're addicted so give us your money".
    (5)

  9. #229
    Player Staren's Avatar
    Join Date
    Apr 2011
    Posts
    114
    Character
    Staren
    World
    Leviathan
    Main Class
    SAM Lv 99
    First small fixes seems to be the best we're going to get so it only seems smart to start thinking of ones that SE might actually think are small enough to help and not strong enough to hurt.

    Second.

    Quote Originally Posted by Genostar View Post
    .01% drop rates on content that is time restricted and takes a specific group of people is stupid."
    Did you not do Dynamis back at 75 before the update? I know I ran a dyna group for 2-3 years and I know that alot of people looked at D.Chap as having that drop rate. Dyna also required a pretty specific setup and I'm comparing this to old dyna as your dd's/healers were pretty much interchangable whereas with abyssea where jobs were set to a solid setup of 4. No one was clamoring for old dyna to be completely abolished back then (which oddly enough it ended up being completely redone which only shows SE's odd sense of things not that I'm complaining). Back at 75 doing 5 floors in nyzul without a proper setup and good group was a ridiculous chore and there were weekends where 1 of your 4 runs didnt get you to the floor you needed or you went 4/4 on no drops. I dont know how long you've been playing but this is not new. Telling them to completely redo this is more stupid (with their track record) than proposing small changes to make it better.
    (1)

  10. #230
    Player Corydor's Avatar
    Join Date
    Mar 2011
    Posts
    20
    Character
    Corydor
    World
    Sylph
    Main Class
    BLM Lv 99
    by the way did someone say that you only jump 2 to 9 floors on a ???, i did it with a pickup party the other day and we jump from floor 25 to 43, we had just missed floor 20 and was upset we were aiming for floor 40 and completely over shot in one jump we were all in shock since it jumped near enough 18 floors >.>
    (1)

Page 23 of 53 FirstFirst ... 13 21 22 23 24 25 33 ... LastLast

Tags for this Thread