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  1. #21
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Insaniac View Post
    Yeah I was thinking that as I typed it out. Same idea but in zones without time limits. A small part of me wouldn't mind OCCASIONALLY making an old school party. Like very very occasionally.
    They could do this for magian upgrades. Instead of "X number of X mobs in X weather". It could be "Gain X amount of experience points in X zone".


    Brolics right. World spawn HNMS suck. It would just create newer better forms of botting / griefing. No thanks.
    (2)

  2. #22
    Player Catsby's Avatar
    Join Date
    Mar 2011
    Location
    Cat!
    Posts
    396
    -Rebuild the enmity system for 99.

    -Produce clever monsters scripts that react to the player rather than cycle through actions.
    >behaviors for taking too much damage/time.
    >behaviors for taking specific forms of damage.
    >behaviors for different weather, environments.
    >behaviors for specific abilities.
    >behaviors for certain races.
    >better yet, behaviors in general. (Count the number of monsters that in the game that don't fight to the death)

    -Do away with loot pools and make the reward for the kill a number of points.
    >points are redeemable for various items.
    >points are exchangeble for other points such as CP, Zeni and IS.

    Shazam! Problem [partially] solved!
    (3)
    Dear Customer,
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    Original Post:
    Signature states "JP ONRY" in Japanese.

  3. #23
    Player Ravenmore's Avatar
    Join Date
    Mar 2011
    Posts
    1,106
    Character
    Ravenns
    World
    Phoenix
    Main Class
    BLU Lv 99
    Quote Originally Posted by Ryce View Post
    The only thing I miss about the old days is the 6-man group. There was nothing fun about waiting hours for that perfect combo of jobs/levels to show up so a group could be made, but after the group was assembled, it was usually great. I made a lot of friends in exp groups (most of them temporary, but we had fun) when it was only 6 of us. Working together, pushing our limits, finding our groove... that was great stuff. I still see people running around Jeuno that I remember leveling with back in Crawlers Nest, the Jungles, $hitadel, etc. I can't name one player that I've leveled with in Abyssea.

    I can't speak to the challenge of HNMs. Only every showed up to Behemoth once, and we didn't get claim. Based on the community outcry, I can imagine the challenging fights are sorely missed. I hope they do introduce some really tough fights (note: tough fights, not tough claims).
    They were hard till people killed them so many time they could do it in their sleep. Gound was just as easy as Kirin. So Shells that had the funds to supply a couple of drks with K.clubs couple have them down in a couple of mins. In fact the KS99s were harder then the world spawns.
    (2)

  4. #24
    Player Runespider's Avatar
    Join Date
    Mar 2011
    Posts
    1,361
    Character
    Snickerrz
    World
    Asura
    Main Class
    MNK Lv 12
    I miss that old FFXI
    I liked old FFXI too, but I would like it to stay old FFXI.

    HNM had amazingly fun high points (like a hold team claiming and a mad rush to get people out there to save them/claiming a past HNM on rng and trying to stay alive long enough for your tank to get there) but a hell of a lot of lows (constantly being outclaimed and denied a fight wasting 3-6 hours over and over), people that want HNM back generally are either people that a) never actually did them but think they can now cause of how open Abyssea is (if old FFXI came back most players would be seen as scrubs and not given the time of day trying to join a HNMLS) b) botters (even some botters got sick of it after a while cause there was no rush to claiming anymore though) c) were on a really backwater server and if they had to actually compete on the now joined servers would get owned constantly by dedicated bot HNMLS that claimed whether they needed the drops or not to RMT them or preserve the rarity to the buyers.

    If Square actually do bring back HNM with godo drops it will be the single most retarded thing they ever do, people suggested all manner of things to fix HNM and they never did any of them. New content should be NEW, not old crap that was hated. The last HNMS they added were Sandworm and Dark Ixion and if you were in a shell that did these regularly (legit) then you knew the horror of these horrible shits...5-6 hours constantly reloading widescan..every day.
    (1)
    Last edited by Runespider; 12-28-2011 at 10:38 AM.

  5. #25
    Player Inches's Avatar
    Join Date
    Oct 2011
    Posts
    12
    Character
    Inches
    World
    Valefor
    Main Class
    THF Lv 95
    Quote Originally Posted by Runespider View Post
    ..5-6 hours constantly reloading widescan..every day.
    omg.. what a horrible flashback I've just had.

    NOOOOOOOOOOOOOOOOOOOOO!!!! *runs away, jumps off the Golden Gate*
    (2)

  6. #26
    Player
    Join Date
    Jul 2011
    Posts
    201
    Quote Originally Posted by Inches View Post
    omg.. what a horrible flashback I've just had.

    NOOOOOOOOOOOOOOOOOOOOO!!!! *runs away, jumps off the Golden Gate*
    I camped for years everyday Dark Ixion and Sand Worm, and with the concurence you needed to refrsh your widescan every 1min max, and every 30 sec if possible, this was not realy fun for sure, but, no one forced you to camp it...

    I cant understand all theses players that hated camp HNM but still go for it? wtf?
    If you dont like it why you do it? or maybe you agreed that the item droped from theses HNM deserved this cain of work, if yes so dont cry, or farm gil and buy it.
    (3)

  7. #27
    Player CrAZYVIC's Avatar
    Join Date
    Jun 2011
    Posts
    168
    Character
    Crazyvic
    World
    Asura
    Main Class
    SAM Lv 99
    Quote Originally Posted by Hercule View Post
    Hello, so first i'd like to inform you that i'm French and so maybe my English is not going to be perfect, but i decided to post this on English forum since most of the comunity just read the English forum (French inclued).
    This is my point of view about how to reintroduce a challenging, balanced and fair new End Game System deseigned for our new lv 99.
    Of course i'm just here to suggest my ideas and since the forum was made for this, thanks to Square Enix to have make this possible.


    How to reintroduce world spawn HNM and HNMLS gameplay in FFXI Lv99‏

    1: Reintroducing 6 man party with a new type of "experiences points"
    So there was "Experience points", "Merit points", i think we should introducing a new type of "experience"
    Lets call this new experience pts "Valor points" (its just a random name for the exemple).
    No thanks im glad with my grounds of valor 20 - 25k per hour alone until i can join abbysea. I pass 6 six man party dramas.

    Im up for a job specialititation system in the future with "Valor points". But keep our PRIVACITY if we want solo,duo or a big ally.

    The old system was Shitty. Horrible stupids parties and horribles HNM based.
    I liked Dynamis, Einherjar, Sea and Sky. But Fucking HNM No i hope that never return
    (1)

  8. #28
    Player Inches's Avatar
    Join Date
    Oct 2011
    Posts
    12
    Character
    Inches
    World
    Valefor
    Main Class
    THF Lv 95
    Quote Originally Posted by Hercule View Post
    I cant understand all theses players that hated camp HNM but still go for it? wtf?
    If you dont like it why you do it? or maybe you agreed that the item droped from theses HNM deserved this cain of work, if yes so dont cry, or farm gil and buy it.
    Does this mean that you enjoyed every single event that your egls did? If you did, then more power to you man. I truly am jealous. Most of the times one assisted to help others get what they wanted. In turn, others would do the same.

    So why do it? There could have been many reasons.
    1. You enjoyed helping out, even if you hated the event.
    2. You were "Forced" by your egls to assist, or face the leader's wrath! (luckily, this was never my case)
    3. You wanted to accumulate "points" so that eventually you could lot on stuff you wanted.

    meh. There are many reasons to do an event that you don't enjoy.

    You don't seem to enjoy Abyssea (at least that's what one can get from your posts). Yet, I'm guessing you've done it because you've been posting about the annoying things one can find within Abyssea xp groups. So there, classic example of people non-enjoyable stuff. It just happens.

    I don't really care if they add HNM content, so long don't switch the entire game to full on hardcore mode. I would simply skip on the HNMs. Just don't make hardcore content be the end all, be all, of the game.

    But that quote.. it did give me the chills... *brrrrrr*
    (2)

  9. #29
    Player
    Join Date
    Jul 2011
    Posts
    201
    About abyssea i enjoyed it, i even maded an empyrean weapon
    By the way i think the magian moogle trials are realy a cool thing that SE maded.

    The only problem about Abyssea is this was poor in challenge, yeah exept grind farm for empyrean weapon/armor, and just because we got cheated with Brew and overboosted stats, if you try even with a lv 99 to kill all the thing in abyssea without Atma and brew it will be a real challenge, but SE maded this so.

    And the other problem i think is abyssea made exp become too easy, you unlock a new WS 5/5 on 1 afternoon ... maybe less...
    And nowadays you can get a lv 99 from lv 1 on maybe a couples of days ....

    This is a problem i think, there is a too big gap between the old FFXI and the new one about this.
    (1)
    Last edited by Hercule; 12-29-2011 at 12:04 AM.

  10. #30
    Player Lafaiel's Avatar
    Join Date
    Dec 2011
    Posts
    26
    Character
    Lafaiel
    World
    Shiva
    Main Class
    THF Lv 99
    The problem with world HNM and this game though Hercule, this game is old, and many players that started long ago do not have the time to camp HNM anymore, most that were in college or young at the time now have wives and children, homes and bills to pay. Most of the older players cannot do that anymore but they are also the ones that stay around because of friends and time invested.

    Yes, we still want good gear, but HNM was basically standing around for hours and then who had the better bot at the end, after 10 years, its time the HNM scene died for good, most players don't want that anymore.

    I know you say "well you don't have to do it", but its player mentality to go for the best of the best and when we can't get it because of some NM that spawns at 3AM with a 21-24 hour window and 100 other people standing around, we get angry, we get angry because we want it and we can't get it, that is something basic in humans from the time we are born.

    This game is aging and needs to focus on keeping the players it has and HNM coming back is not going to help with that.
    (2)

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