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  1. #11
    Player SMD111's Avatar
    Join Date
    May 2011
    Posts
    332
    Character
    Kigensuro
    World
    Carbuncle
    Main Class
    SAM Lv 99
    thats why i included the (even if it under limited time for each day)

    hell it could be 1 hr for each Earth day and each strike will only give you .01 for skill

    the reason i ask is because the way it is right now if your not 95 you can not get a party unless you go to aby or book burn (which you can only skill up to the max of the level of your lvlsync)
    (0)

  2. #12
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Quote Originally Posted by Zarchery View Post
    Maybe I'm just beating my head against a wall on these fortalices. By now they're only lasting about 20 minutes when I'm wearing nothing but a Butterfly Axe, and getting maybe 1.5 points of skill each.

    Come to think of it, I had H2H capped for 90 on MNK. After the level cap was raised I got to 95 fairly quickly and my H2H was still lagging behind. Managed to close the gap reasonably quickly by going MNK/DNC and just pounding on Duriumshell crabs in regular Vunkerl for a while.

    Yesterday I went from 77 to 78 on Bluffalos in Uleguerand. Didn't even do the Dominion Op just so that XP would slow a little. Still, in the whole experience, only got 2 levels of great axe. It bothers me that it's just about impossible to keep combat and magic skills even with XP level growth, whereas it used to be pretty much guaranteed.
    Ok you are missing something, most ppl in this thread are missing it. Skill up rates are determined by your current skill level vs the level of the monster. What it means is that if your skill is 200 and your fighting a level 98 monster, your skill is too low and you won't get many skill ups proced. Best thing to do is figure out what level your skill is at, not the raw number but what job level that would be capped at, then fight monsters 2~5 levels above that level. Using this method you'll skillup must faster then using level 70 skill vs a level 100+ monster (Buffalo).
    (2)

  3. #13
    Player Kennx's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    28
    Character
    Kennx
    World
    Odin
    Main Class
    BLU Lv 99
    Skills need to be increased.... I think they should start at 0.1 then slowly increase by the hour skilling to 0.5. After say 5-10mins with out combating will reset the time.
    Hour 1: 0.1 > 0.2 at about 20-30 swings / casts.
    Hour 2: 0.2 > 0.3 at about 15-20 swings / casts.
    Hour 3: 0.4 > 0.5 every 10-15 swings/casts.
    Hour 4+: 0.5 every 7 swings / casts.

    Something like this .... We really need a Little bit faster rate on skilling... I spent 7+ hours on Great Axe tonight to test some things and was only able to snag like 5-7 skill ups.... at that rate ill be cap around this time next year give or take.
    (0)
    Last edited by Kennx; 12-24-2011 at 06:34 PM.

  4. #14
    Player Ihnako's Avatar
    Join Date
    Apr 2011
    Posts
    310
    Character
    Ihnako
    World
    Odin
    Main Class
    PUP Lv 99
    Yesterday I made 25 SkillUps (Blue Magic and around 30 Sword) as a BLU just by spaming some spells. As RDM or BLM I could easily double it.
    Today as a BST I gained 40 with axes within 3h.

    So the rate is fine. You just have to find a good mob.
    (1)

  5. #15
    Player Registeel's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    76
    Character
    Medli
    World
    Ragnarok
    Main Class
    BRD Lv 99
    2 handed weapons really are the only things I find a chore to skill. /SAM makes it go faster but, usually if you are skilling it's alone, meaning you are most likely /DNC, so lose out on that benefit. Even then, it's not 'horrible' I think. Yeah it's a bit zombifying to just be skilling all day, but I definitely see progress every time I go out to skill. Hell I took my shield from like 123 to 99 cap in less than 3 days. 320-ish -> cap in about an hour session as well in abyssea altepa haha.

    Oh, guard is a whole different can of worms (parry too, but I have come to feel parry is just something you work on over the course of your FFXI career), but that's been touched upon in other threads already.
    (0)
    ara ara

  6. #16
    Player Ihnako's Avatar
    Join Date
    Apr 2011
    Posts
    310
    Character
    Ihnako
    World
    Odin
    Main Class
    PUP Lv 99
    There is wa way to skill 2h-weapons faster, but the day you get the weapon done, your skill should be cap.
    2-4 times weapons from Trial of the magians or regular multihit weapons like the sea version or NM drops (Soboro) or the Mercurical weapons.

    But it's still pain in the ass...
    (1)

  7. #17
    Player Sarick's Avatar
    Join Date
    Apr 2011
    Posts
    732
    Character
    Saricks
    World
    Fenrir
    Main Class
    RDM Lv 99
    Two suggestions.

    #1 Why not allow merits to be converted to skill ups? This is one way to use that FAST experience towards skill and balance things out. This is provided the main job has at least E skill. With the option to earn 1-3 skill ups per merit depending on current job skill rank. My guess is this wouldn't be game breaking.

    #2 Skills like Parry and Guard should be more like evasion. Failures count towards skill up experience provided you're facing the enemy and engaged. Of all the skills only these two are broken without the use of tricks and long training.
    (1)
    Last edited by Sarick; 12-29-2011 at 02:55 AM.

  8. #18
    Player Rosalie's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    316
    Character
    Rosalee
    World
    Bismarck
    Main Class
    COR Lv 99
    Quote Originally Posted by Zarchery View Post
    I'm trying to do great axe from 200 to 280 on fortalices and getting about 3-6 points per hour, and that's with Elchenas. Either I'm doing something wrong or it's the game.

    I'm open for suggestions really, if there's a decent way to do this.
    Elshena is the wrong food for this tier--use Montagna.
    (2)
    Current Quest Counter: 2109!

  9. #19
    Player RAIST's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    2,563
    Quote Originally Posted by Rosalie View Post
    Elshena is the wrong food for this tier--use Montagna.
    Think Elshina still appears to work at the higher tiers--at least it still seemed to apply with the oddballs I had leftover when I got on SMN to work on staff from 90 to 95 caps. While food was in effect it certainly seemed like I hit each point at a faster rate--only to have it slow down when it wore off and pick up again after taking another. I'm not the first to experience this either.

    These are likely just different strength effects within the formula that affects the % chance to get a skillup and/or the quality of the skillup, not something designed to only affect your skillup rates within specific tiers of skill. Granted...the wiki is stating Montagna is for 300+ range specifically....but the other foods don't say that, and there is no source given to back up that claim either. It's kinda hard to nail it down because your skill is a constantly changing variable against a variably changing target, and under variable conditions that may affect it (in/out of abyssea, fluctuation in cruor buffs due to resistance activity, martial mastery applying or not, your own stats changing because you leveled up...). You can't necessarily reset your specific weapon to 250 skill and always duplicate the additional factors to try it again with the same target/conditions with a different food. Without specific controls for testing like that, short of a direct statement from SE it is all kind of open to speculation. But so far, it would seem that all of them MAY have an effect on the skillup progress, just to varying degrees of influence.
    (0)
    Last edited by RAIST; 12-29-2011 at 05:15 PM.
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  10. #20
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Elshena dose work to cap, but it's for defencive skills only. I just used it to get shield from 220 to cap today.
    (0)

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