I'm aware I've been taking pretty "peculiar" choices over the years, when it comes to gear. I was wondering what's the stance of other players on these issues, and how many of these players can be defined if not "the best" at least "good" players.
Which aspects do you consider when picking a certain item over another for a certain build?
For example, do you aim only for pure performance ignoring everything else? Do you aim for a good "compromise"? (if so, accounting which aspects?)
Usually I don't mind compromises.
Some examples of the ones I accepted (shame on me):
- MP pool convenience
I'm a galka, and I'm pretty incompetent when it comes to mage jobs since I levelled them only recently to offer my LS a slightly increased versatility for events. I have MPpool issues of course, so during my gearswaps I tend to prefer items who in addition to the stat I'm looking for also have +mp. MND items for cures, stoneskin etc for instance. I picked up Celestial Rings (or even Star) over Aquasoul Rings. Less MND (less potency) but also less "lost MP" when swapping back and forth. I find that convenient for my small MP pool.- Inventory convenience
If for example there's a waist with STR+8 equippable by 3 of my jobs, I'd probably pick that one over three different belts with STR+10, each equippable by a different job.
This may seem like the sillies of aspects to consider to some, but especially over the last months where I've found myself with 9 active jobs, it's become a big issue to handle pieces to bring around everytime I swap to a job. Ultimately it really kills a lot of my personal entertainment having to spend 20 minutes in MH looking and swapping items through all my repositories, and having to zone several times to retrieve items from the porter moogle. I also try to place items in Mog Safe/Locker/Sack/Satchel according to how often I'm gonna need them (i.e. how often I play on the relative jobs) and how many of my jobs that certain item serves.- Gil cost of the item
I tend to prefer r/e items of course, but for those you can buy, this is the more arbitrary of the aspects I listed so far. It depends a lot on how much I use that job, how much I would use that piece (is it for a macro I use every now and then? Is it for something I use often?), how better that piece is over my other current options (is the difference small? is it noticeable?), how high is the price and how much I think that piece would serve me.
If the price is really small (as much as "small" is a different threshold for all of us) I usually don't care, if the amount is considerable I usually try to consider all these aspects. The "lasting time" of the piece is something that didn't matter much at 75 and hopefully won't matter much once we reach level 99, but it's been an important aspect all through the past year. I haven't been particularly keen on spending considerable amounts of money on pieces that were particularly likely to be overthrown by better and cheaper items in a few months. (as hard as that can be to tell, sometimes)
So again, do you consider any or other of these aspects, or just aim for pure performance? How bad do you consider players like me who try to look for acceptable compromises instead of constantly striving for the best no matter what?

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