Why on earth do SE hate DRK so much? It's like they don't even listen to us. Sorry, this will be a ranty post but getting seriously fed up with the DRK situation now.

We do not care about the MP recovery on Entropy. It's fine as it is or even a little lower than it is now. But we absolutely need it to be stronger damage wise. Not MP recovery wise but damage wise. At the minute you have given us absolutely zero worthwhile Scythe weaponskills for damage. Why are we stuck using a 3.875 25% STR, 25% MND WS for damage whilst every other DD job gets a far superior WS for damage?

And Resolution change will depend on how much they lower the modifier of the first hit but should be better than it is now. But why oh why do you mention the modifier being the same for all hits like it's a good thing? Making the modifier apply to all the hits makes it worse than if it only counted for the first hit at 100% TP. Even with Belt/Gorget it's worse (assuming it's 0.75 mod) because you have to give up Neck + Waist in order to make it even with if the modifier was first hit only. It's only ever going to be beneficial if you are sat on TP.

It's like the dev team don't even understand how their own game works at times.