Voidwatch was a mistake.
At least Abyssea allowed for actual full on LS participation.
Now it's just: "Oh hey, my shout. Bye guys got to go do Voidwatch with random strangers, that may or may not wipe"
Now it's just: "Damn, just 0/182 Kaggen, someone who only has BRD got it."
I like how they want to view it as Oh 18 * 5 = 90 items that could go to one person.
1: 90 what exactly? 90 Logs? I'm sorry, but even RMT wouldn't touch Voidwatch for Gil.
2: The drop rates are ridiculously low, or did they just literally say: You have a higher chance of getting more items if you have 18 people? Was he referencing being able to hit more lights, or does that literally mean more drops for everyone?
3: Abyssea was a great add on, allowing players to enter at 30 was a blind god awful mistake, but the creators of Abyssea, are the same as those of 14, and in both games they have simplified leveling to that degree.
There is absolutely no rhyme or reason as to why we can't trade these items to people who actually need them. Needing to use up over 100 Voidstones for a single drop is terrible. It's worse than Salvage.

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