Quote Originally Posted by Buffy View Post
What is so wrong with an ichor-like concept that is exchangeable for a specific item. Earn 1000 itchy-cruor per fight of one specific NM. If you fight Akvan 100 times without receiving the item you want and have 100,000 itchy-cruor, I can exchange it for the cure potency body I want.

Why is this bad?

Just let me feel like I'm making progress, that's all I want. The despair (far too strong a word, but the right sentiment) of seeing crap in your treasure chest dozens of times in a row is infuriating.

Some people would be against it, because earning gear through anything other than completely random and low low low drop rates is somehow akin to having relics/mythics mailed to your Mog House when you first start the game. To them, earning gear over time through a points system isn't earning it at all. It makes gear too accessible to the commoners, of which such gear should be out of reach. It would somehow mean everyone would be done with everything in a week, even if the points system made that impossible, and everyone would quit.

They're wrong, of course... and idiots... but that's pretty much why.