Enspell II's completely sucked, they sucked at 75 and they've only sucked more since then. If SE would of just made them Enspell 1 x 2 potency on all hits, THEN they would of been awesome, but instead they tried to make them into some sort of enfeebling item, except their only -10, not worth it. That and their in the wrong order, Enwater II should of gave the monster -30 resist to water and so forth, not thunder.
Composure is pretty amazing, makes self buffing ridiculously easy, the accuracy puts us at the same level as A- users.
Put as for Gravity II .. seriously it's gonna suck. Calling it right now. SE will allow us to land it on "lower" NMs that we TP burn in minutes but make the super NM's completely immune to it. Also it's going to have a really REALLY short duration just like Gravity 1. NM's will build resistance to it so for those NM's that it lands on, it'll only land a few times before the NM becomes immune.
The whole reason we don't use gravity to lower the monsters evasion is the duration, its 30s tops, most likely 10~15s. And that's assuming it even lands on the NM in the first place. It could be -1024 evasion, still wouldn't mean jack sh!t if it only lasts 10~15s and can only be applied a few times to monsters we have 95% accuracy on anyway.
BAD IDEA SE.

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