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  1. #181
    Player Falseliberty's Avatar
    Join Date
    Jul 2011
    Posts
    60
    Character
    Falseliberty
    World
    Shiva
    Main Class
    THF Lv 99
    I'm no THF, but as far as I can recall, THF's new TH "proc" system procs whatever TH you have equipped when you first give enmity to a monster. From there you have a chance to proc TH a tier higher, up to Lv10. I may be mistaken, but can't you unequip all TH gear after gaining a value of enmity and it still be that tier of TH?

    I KNOW this works once you've proc'd TH into that first tier higher than you have equipped, but - assuming you have traits/gear up to TH6 - can't you just hit it and it have TH6? If I'm right, then having a piece of gear with a latent of TH while not wearing Thief's knife would be a little silly. Just hit the monster once then change weapons. TP shouldn't really be an issue with THF.
    u think its ok to lose your tp?

    if any other job here had to lose there tp there would be outrage

    in before we are thfs and thats our job.
    /old fart rant mode on
    we was invited to pts back in the day cuz we closed distortion,did big damage and controlled hate and had a decent time keeping up with dot and SC with other DD

    I remember when war wasnt wanted in XP pts cuz its not an "advanced job.. didnt have good SC options" but i knew better and met sum great wars that showed me rampage and the other things they got.
    /old fart rant mode off

    and yeah get rid of thf's knife SE. All its ever done is make drama, create bots to camp it and nerf our dot
    (1)

  2. #182
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Retsujo View Post
    .......... something stupid
    I know that nobody has time to read alllllllllll the posts, but please try to at least read the first one.
    (1)

  3. #183
    Player Retsujo's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    235
    Character
    Retsujo
    World
    Carbuncle
    Main Class
    WAR Lv 99
    As I said, I'm no THF and only stated an idea/opinion from a standpoint outside of career Thieves. I obviously don't 'get it' which is why I asked ^^;

    I also wasn't thinking about multiple mobs in succession, just the big, long fights against one mob at a time. Now I understand
    (0)
    Through the confinement of Valefor I found myself in the depths of Hades. It was there that I was thrown into Cerberus' Den. Only through Carbuncle's light could I find my way.

  4. #184
    Player CapriciousOne's Avatar
    Join Date
    Aug 2011
    Posts
    188
    Character
    Capriciousone
    World
    Bahamut
    Main Class
    RDM Lv 95
    Quote Originally Posted by Karbuncle View Post
    If you don't know why losing 10~90 TP just to switch weapons, and you don't know how significantly that impacts your damage, let alone how significantly using a THF's knife impacts your damage, I cannot help you or explain it well enough, thusly i will no try.

    However do understand, Every THF hear realizes, on longer fights, You can easily hit a Mob and put on full TH, then take the Knife off, the problem is Farming in places like Dynamis or Limbus where every single mob you'll want your fullest TH on, and switching on/off the knife before every kill/fight is where a problem comes in.

    1. I dont understand why one needs to switch out the knife in the first place since most of a ws damage is done with the weapon in main hand which i imagine isnt the Thief Knife in the first place. The offhand weapon only attacks after the ws is executed anyway.

    2. if you near 100% tp why the hell are you such an idiot and dont just use Dancing edge at 100% tp then perform the switch if u need to greatly reducing the tp loss in the first place. Especially isnce tp only affects accuracy and not damage.

    3. if damage is really such an issue if your main weapon dmg is like 45 and thief knife is like 28 than u are still doing like an average of 36dmg/weapon. sure it isnt as good as say two daggers with the same damage but it is barely noticeable unless you fighting nm that are paladin with high defenses like nm crabs or something so wtf is everybody whining about? plus you could always use meat mithkabobs to increase damage further as well not to mention the other attack and strenght boosts as well

    4. You really dont need to equip the thief knife at all with the mod they made to theif main job where ur TH effectiveness increases with more consecutive hits landed so investing in more accuracy gear could also be an alternative solution though they are rather few but dont sushi foods or something boost that as well? Also the effectiveness remains as long as u stay in the zone as well doesnt it if i remember correctly like composoure and phalanx of RDM

    In any case i'm just saying, lol
    (0)
    Last edited by CapriciousOne; 10-28-2011 at 02:54 AM.

  5. #185
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by CapriciousOne View Post
    1. I dont understand why one needs to switch out the knife in the first place since most of a ws damage is done with the weapon in main hand which i imagine isnt the Thief Knife in the first place. The offhand weapon only attacks after the ws is executed anyway.

    2. if you near 100% tp why the hell are you such an idiot and dont just use Dancing edge at 100% tp then perform the switch if u need to greatly reducing the tp loss in the first place. Especially isnce tp only affects accuracy and not damage.

    3. if damage is really such an issue if your main weapon dmg is like 45 and thief knife is like 28 than u are still doing like an average of 36dmg/weapon. sure it isnt as good as say two daggers with the same damage but it is barely noticeable unless you fighting nm that are paladin with high defenses like nm crabs or something so wtf is everybody whining about? plus you could always use meat mithkabobs to increase damage further as well not to mention the other attack and strenght boosts as well

    4. You really dont need to equip the thief knife at all with the mod they made to theif main job where ur TH effectiveness increases with more consecutive hits landed so investing in more accuracy gear could also be an alternative solution though they are rather few but dont sushi foods or something boost that as well? Also the effectiveness remains as long as u stay in the zone as well doesnt it if i remember correctly like composoure and phalanx of RDM

    In any case i'm just saying, lol
    Going from 45-36 damage is actually pretty bad. Also, that's not how treasure hunter works. Everyone here is very clear on what the stats of the dagger are, and how to swap out a weapon. The point of the thread is that doing so is detrimental to job performance (however insignificant you may think it is, it is still a detriment). If any other job had this sort of situation suddenly imposed on them, there would be torches and pitchforks outside the home of the developer that did it. Its a minor improvement to a job that could use some love. It wouldn't hurt any other job. It wouldn't be hard to design. It would however show that the devs do actually care a little.
    (0)
    Last edited by FrankReynolds; 10-28-2011 at 04:34 AM.

  6. #186
    Player Insaniac's Avatar
    Join Date
    Mar 2011
    Posts
    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    Quote Originally Posted by CapriciousOne View Post
    1. I dont understand why one needs to switch out the knife in the first place since most of a ws damage is done with the weapon in main hand which i imagine isnt the Thief Knife in the first place. The offhand weapon only attacks after the ws is executed anyway.

    2. if you near 100% tp why the hell are you such an idiot and dont just use Dancing edge at 100% tp then perform the switch if u need to greatly reducing the tp loss in the first place. Especially isnce tp only affects accuracy and not damage.

    3. if damage is really such an issue if your main weapon dmg is like 45 and thief knife is like 28 than u are still doing like an average of 36dmg/weapon. sure it isnt as good as say two daggers with the same damage but it is barely noticeable unless you fighting nm that are paladin with high defenses like nm crabs or something so wtf is everybody whining about? plus you could always use meat mithkabobs to increase damage further as well not to mention the other attack and strenght boosts as well

    4. You really dont need to equip the thief knife at all with the mod they made to theif main job where ur TH effectiveness increases with more consecutive hits landed so investing in more accuracy gear could also be an alternative solution though they are rather few but dont sushi foods or something boost that as well? Also the effectiveness remains as long as u stay in the zone as well doesnt it if i remember correctly like composoure and phalanx of RDM

    In any case i'm just saying, lol
    This is the kind of post that I don't even know if I should reply to.

    1. Depending on the offhand you are using you could be losing out on any number of things. TP bonus, STR/DEX +10 acc att crit damage triple attack et. ect. Very important things.

    2. The problem comes in when you are fighting things that are often dead before you hit 100% and a stacked WS would 1 shot.

    3. This is nonsense. The DPS hit you take from off-handing a TK is massive.

    4. This is so insanely incorrect. I don't know why you are posting here when you don't have the slightest clue how TH works.
    (5)
    ↓ Trolling sapling ↓

  7. #187
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Insaniac View Post
    This is the kind of post that I don't even know if I should reply to.
    Posts like his are a great injustice. Either you reply, which is wasting your breath on someone who doesn't deserve any, or you don't, and a post like that stays in front, which is an insult to everyone else's intelligence. I only wish whoever even reads part of his post realizes, that this forum sadly doesn't require half a brain to sign up on.
    (2)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  8. #188
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Quote Originally Posted by CapriciousOne View Post
    1. I dont understand why one needs to switch out the knife in the first place since most of a ws damage is done with the weapon in main hand which i imagine isnt the Thief Knife in the first place. The offhand weapon only attacks after the ws is executed anyway.

    2. if you near 100% tp why the hell are you such an idiot and dont just use Dancing edge at 100% tp then perform the switch if u need to greatly reducing the tp loss in the first place. Especially isnce tp only affects accuracy and not damage.

    3. if damage is really such an issue if your main weapon dmg is like 45 and thief knife is like 28 than u are still doing like an average of 36dmg/weapon. sure it isnt as good as say two daggers with the same damage but it is barely noticeable unless you fighting nm that are paladin with high defenses like nm crabs or something so wtf is everybody whining about? plus you could always use meat mithkabobs to increase damage further as well not to mention the other attack and strenght boosts as well

    4. You really dont need to equip the thief knife at all with the mod they made to theif main job where ur TH effectiveness increases with more consecutive hits landed so investing in more accuracy gear could also be an alternative solution though they are rather few but dont sushi foods or something boost that as well? Also the effectiveness remains as long as u stay in the zone as well doesnt it if i remember correctly like composoure and phalanx of RDM

    In any case i'm just saying, lol
    Okay, let's see here...

    Quote Originally Posted by Stewie Griffon
    Say whaaaaaaaaaaa
    (1)


    Regular "John" Doe
    - Not on the Community Team

  9. #189
    Player CapriciousOne's Avatar
    Join Date
    Aug 2011
    Posts
    188
    Character
    Capriciousone
    World
    Bahamut
    Main Class
    RDM Lv 95
    Quote Originally Posted by Insaniac View Post
    This is the kind of post that I don't even know if I should reply to.

    1. Depending on the offhand you are using you could be losing out on any number of things. TP bonus, STR/DEX +10 acc att crit damage triple attack et. ect. Very important things.

    2. The problem comes in when you are fighting things that are often dead before you hit 100% and a stacked WS would 1 shot.

    3. This is nonsense. The DPS hit you take from off-handing a TK is massive.

    4. This is so insanely incorrect. I don't know why you are posting here when you don't have the slightest clue how TH works.
    1. From the original post I was under the impression that the TK wasn't being equipped for the entire duration of the fights. I also was making an assumption that a person would go for direct accuracy and attack boost over STR/DEX since only half of the stat actually goes to attack/accuracy anyway therefore more expensive to me but I suppose it still can be effective when str is compared to vit or dex to agi. I also made the assumption that triple attack % would be merited as well as critical hit and a person would have access to Assassin Charge so those wouldnt be as much of an issue. My fault for making those assumptions. In additon I dont really use anything that boost stats beside the pepto bismal armor from abyssea so I'm USED to doing WITHOUT those things on the regular.

    2. Ok good point but I usually just dont ws and save the tp until reaching a decent mob to use it on then WS, then switch but that may not work for everybody I suppose.

    3. Again making another erroneous assumption of being in the party and other ppl are still dealing damage along side with you. In the grand party damage/attack round 9 dmg/ attack round isnt that bad and even solo with thief high evasion and probably all the other evasion gear i'm sure many other ppl have as well. Again my fault for assuming but I guess i'm one of those ppl that have grown comfortable with dealing less damage and enduring longer battles as a result but not everybody has the stomach or patience for that so my mistake.

    4. I was confusing how TH actually works versus how I would like it to work and have been lobbying for this change to TH alot lately. In any case I wasnt talking about the TH trait itself but the new effectiveness increases that raises TH 3 to 4 to 5 and so on if you are main thief without any equipment like the TK. Again sorry if I wasnt clear/specific enough.
    (0)

  10. #190
    Player CapriciousOne's Avatar
    Join Date
    Aug 2011
    Posts
    188
    Character
    Capriciousone
    World
    Bahamut
    Main Class
    RDM Lv 95
    Quote Originally Posted by Arcon View Post
    Posts like his are a great injustice. Either you reply, which is wasting your breath on someone who doesn't deserve any, or you don't, and a post like that stays in front, which is an insult to everyone else's intelligence. I only wish whoever even reads part of his post realizes, that this forum sadly doesn't require half a brain to sign up on.
    ........NVM [Ignore the ignorant]
    (0)

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