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  1. #321
    Player Prothscar's Avatar
    Join Date
    Apr 2011
    Location
    San d'Oria
    Posts
    634
    Character
    Prothescar
    World
    Valefor
    Main Class
    BLU Lv 99
    Quote Originally Posted by Atoreis View Post
    Thunderbolt is new Charged

    Damage is a little lower but stun that comes with it let you cast it w/o recasting and debuffs/buffs after dream flower and just finish with whirl of rage. It's just faster. Can also just do thunderbolt > charged ^^
    Or you could save yourself even the first Dream FLower and one shot the pull with Charged Whisker. Thunderbolt replaces nothing.
    (0)

  2. #322
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Prothscar View Post
    Or you could save yourself even the first Dream FLower and one shot the pull with Charged Whisker. Thunderbolt replaces nothing.
    Indeed, I've only just started building a CW set, and already I'm doing 4000+ DMG, and I've seen people do upto 7000 DMG.
    (0)

  3. #323
    Player Tennotsukai's Avatar
    Join Date
    Apr 2011
    Posts
    578
    Character
    Tennotsukai
    World
    Shiva
    Main Class
    BLU Lv 99
    Absolute Terror - hope it has a quick cast time and long duration or else it won't be used.

    Gates of Hades - I really want this to be our next CW as well or use it for its nice burn effect.

    Pyric Bulwark - This is the spell I have my highest hopes for. I would like to see something with a long cast time, long duration (5 min?), and have it prevent a certain number of hits per skill. Course, that's just me dreaming... How about a new stoneskin for just physical dmg that can be combined with Magic Barrier if you wanted. Hmm, but this might just be another useless UL spell we'll learn. I can't wait to hear about more possible blu spells. Keep them coming, Camate!

    -edit: Also, wouldn't mind a strong 5 min phalanx
    (2)
    Last edited by Tennotsukai; 10-16-2011 at 01:15 PM.

  4. #324
    Player Demonofhunger's Avatar
    Join Date
    Apr 2011
    Posts
    43
    Character
    Demonprince
    World
    Phoenix
    Main Class
    BLU Lv 99
    I think we can just call it now and say that all three new spells are going to be underwhelming if the last update was any indication.

    They won't or can't give us anything nearly as good as the HNM moves, so I'm expecting:

    Gates of Hades: low-damage fire AOE and 10/tic Burn effect.

    Absolute Terror: very low mag-acc Terror with long cast time and a duration of 2 secs on some trash mobs and less on all others.

    Pyric Bulwark: Stoneskin that is a little worse than RDM Stoneskin.
    (0)
    Last edited by Demonofhunger; 10-16-2011 at 06:07 PM.

  5. #325
    Player Urteil's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by Demonofhunger View Post
    I think we can just call it now and say that all three new spells are going to be underwhelming if the last update was any indication.

    They won't or can't give us anything nearly as good as the HNM moves, so I'm expecting:

    Gates of Hades: low-damage fire AOE and 10/tic Burn effect.

    Absolute Terror: very low mag-acc Terror with long cast time and a duration of 2 secs on some trash mobs and less on all others.

    Pyric Bulwark: Stoneskin that is a little worse than RDM Stoneskin.

    This is better than what DRK gets, we don't even have a move with Terror in the name.
    (0)

  6. #326
    Player Dais's Avatar
    Join Date
    Mar 2011
    Posts
    36
    Character
    Dais
    World
    Shiva
    Main Class
    BLU Lv 99
    I don't mean to sound ungrateful, but you guys can keep absolute terror. We already have an underpowered terror spell we never use that dose not share the unbridled learning slot with other effective spells. I would rather see the dev team spend their valuable time making old spells more useful than adding replacements that are also never used. Furthermore Player character terror is little more than a variant stun, which needs to be quickly accessible to be useful, yet wont be with a job ability standing between the urgency of it's use and when you are actually able to cast it -stuns have to be fast.
    As far as other spells from wyrms go, I think it will be a let down for a lot of people if it is anything except the mighty and dreaded spike flail we get at 99. People have been dreaming of and joking about that one since 75.
    I am also curious: what will make pyric bulwark distinct with harden shell already available and not make one of those two redundant?
    (1)
    Last edited by Dais; 10-16-2011 at 10:17 PM.

  7. #327
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Tennotsukai View Post
    Absolute Terror - hope it has a quick cast time and long duration or else it won't be used.

    Gates of Hades - I really want this to be our next CW as well or use it for its nice burn effect.

    Pyric Bulwark - This is the spell I have my highest hopes for. I would like to see something with a long cast time, long duration (5 min?), and have it prevent a certain number of hits per skill. Course, that's just me dreaming... How about a new stoneskin for just physical dmg that can be combined with Magic Barrier if you wanted. Hmm, but this might just be another useless UL spell we'll learn. I can't wait to hear about more possible blu spells. Keep them coming, Camate!

    -edit: Also, wouldn't mind a strong 5 min phalanx
    They wont give a spell that lasts the full time of the JA recast, it'd be 3 minutes at most.

    Also they gave their version of a Phalanx last update, they wont add another. I'm still calling a ~500dmg Stoneskin.
    (0)

  8. #328
    Player Kwate's Avatar
    Join Date
    Mar 2011
    Location
    ***The Immortal Sanctuary***
    Posts
    303
    Character
    Kwate
    World
    Sylph
    Main Class
    BLU Lv 95
    Forget the terror effect just give the players what we want "Spike Flail", S. Lunge is enough for me without any gimmicks and consistently lands on any mob with a nice duration. This UL JA is quickly becoming a "joke".
    (1)

  9. #329
    Player Tashan's Avatar
    Join Date
    Mar 2011
    Posts
    261
    Character
    Tashan
    World
    Odin
    Main Class
    BLU Lv 99
    If it works on high tier NMs, that would be nice.

    I know I can't get S-Lunge to work on Apademak.
    (0)


    Reduce or get rid of the penalty incurred after setting blue magic spells.
    The concept is that you acquire blue magic spells via learning and then you can change battle strategies by picking and choosing spells within the blue magic spell points and set limitations. If you were able to change spells freely, the whole battle strategy aspect would be lost, so we have no plans to remove/reduce the penalty.

  10. #330
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Kwate View Post
    Forget the terror effect just give the players what we want "Spike Flail", S. Lunge is enough for me without any gimmicks and consistently lands on any mob with a nice duration. This UL JA is quickly becoming a "joke".
    I don't want Spike Flail it'd end up being rubbish, I'd rather it stay a pipe-dream.
    (0)

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