Absolute Terror - hope it has a quick cast time and long duration or else it won't be used.
Gates of Hades - I really want this to be our next CW as well or use it for its nice burn effect.
Pyric Bulwark - This is the spell I have my highest hopes for. I would like to see something with a long cast time, long duration (5 min?), and have it prevent a certain number of hits per skill. Course, that's just me dreaming... How about a new stoneskin for just physical dmg that can be combined with Magic Barrier if you wanted. Hmm, but this might just be another useless UL spell we'll learn. I can't wait to hear about more possible blu spells. Keep them coming, Camate!
-edit: Also, wouldn't mind a strong 5 min phalanx
Last edited by Tennotsukai; 10-16-2011 at 01:15 PM.
I think we can just call it now and say that all three new spells are going to be underwhelming if the last update was any indication.
They won't or can't give us anything nearly as good as the HNM moves, so I'm expecting:
Gates of Hades: low-damage fire AOE and 10/tic Burn effect.
Absolute Terror: very low mag-acc Terror with long cast time and a duration of 2 secs on some trash mobs and less on all others.
Pyric Bulwark: Stoneskin that is a little worse than RDM Stoneskin.
Last edited by Demonofhunger; 10-16-2011 at 06:07 PM.
I don't mean to sound ungrateful, but you guys can keep absolute terror. We already have an underpowered terror spell we never use that dose not share the unbridled learning slot with other effective spells. I would rather see the dev team spend their valuable time making old spells more useful than adding replacements that are also never used. Furthermore Player character terror is little more than a variant stun, which needs to be quickly accessible to be useful, yet wont be with a job ability standing between the urgency of it's use and when you are actually able to cast it -stuns have to be fast.
As far as other spells from wyrms go, I think it will be a let down for a lot of people if it is anything except the mighty and dreaded spike flail we get at 99. People have been dreaming of and joking about that one since 75.
I am also curious: what will make pyric bulwark distinct with harden shell already available and not make one of those two redundant?
Last edited by Dais; 10-16-2011 at 10:17 PM.
Forget the terror effect just give the players what we want "Spike Flail", S. Lunge is enough for me without any gimmicks and consistently lands on any mob with a nice duration. This UL JA is quickly becoming a "joke".
If it works on high tier NMs, that would be nice.
I know I can't get S-Lunge to work on Apademak.
The concept is that you acquire blue magic spells via learning and then you can change battle strategies by picking and choosing spells within the blue magic spell points and set limitations. If you were able to change spells freely, the whole battle strategy aspect would be lost, so we have no plans to remove/reduce the penalty.Reduce or get rid of the penalty incurred after setting blue magic spells.
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