Is this going to be another stupid melee rdm thread?

I'll get the key points in before this thread turns to shit (inevitable):

Rdm melee is fine on casual unimportant content. Campaign, Dom Ops, some Walk of Echoes (excluding boss), Dynamis, Campaign.
Rdm melee is not good for important or difficult NM fights. Don't do it there.

Rdm melee is weak and has issues. However, Rdm's mage side is also equally weak and has even moe issues.

If people like you keep complaining about the melee aspect, which only affects the weak mobs/casual events/solo aspect of the job, then SE will think melee is all rdms care about and wont boost the mage side, which affects every aspect of the job. That's a problem. That's reason enough for you to keep your trap shut about rdm melee until we recieve the important mage updates we need.