Include a new npc to convert coins at a 3:1 ratio, and I believe most people will be pleased.
Include a new npc to convert coins at a 3:1 ratio, and I believe most people will be pleased.
~Party Rock Anthem~
We are also not looking for this an update from now in November, December, etc. We're looking for a solution now.
Keep personal reward chests, add a drop pool to the final clear that anyone can lot on.
Allow only single coins in personal chests. Allow certain items to be only in personal chests and certain items (for example, pouches) to be only in the final clear pool.
/solved
I'm mostly repeating what everyone here is saying. but to Camate: i think there keep being some kind of misunderstanding either from us to you, or you to the dev team. we are NOT (most of us at least) asking to go back to the lot system, which obviously if 36 people are running the same conflux, drops would be miserable overall (assuming 10 item max drop).
all we want is SOME way to not get coins we don't want and get coins we do want. yes the overall coin drops has been increased, BUT since the coins aren't tradable/sellable they aren't being thrown into any kind of circulation. LESS coins are going into existence because people will be trying for one type of coin, and toss all the others.
as far as lotting things, everyone is saying that want the OPTION to kick items from our gold chest that we don't want, into a pool. but obviously that's not the only thing that could be done. you could let us trade/baazar them like devious dice, or do that 3:1 trade that was mentioned. anything that would allow for some conversion/circulation of the coins at this point would make most people happy.
like it was stated, getting the NQ form of emperyn weapons should not take 3 times the time to get the better version
I think the personal loot pool should be altered. There should be one slot that is 100% 1 coin, and the rest can be the current random. This way players can get 1-3 coins each run.
I also like the ratio coin trade npc idea, or making coins able to trade/bazaar.
I am going to offer one of my crazy suggestions here.
How about if you get over a certain amount of XP (I haven't done WoE, so I cannot gauge this to give a specific number, I am not sure if 4,000 would be adequate) you are guaranteed one random coin drop. If you get over a certain amount of XP that is higher, you are guaranteed a Silver Mirror or a Devious Die. If you get over a certain amount of XP that is very high you are guaranteed a Heavy Metal Plate.
And of course you can get more than one of any of those items in a pool, but at least people will walk out of there feeling rewarded. And I like the idea of converting the coins. Put Shemo's and Shami's father someplace in the past where he can store coins and exchange them, a 3 : 1 ratio seems fair. Also exchange coins for Devious Die or Silver Mirrors at a higher ratio, maybe 10 : 1. Then Heavy Metal Plates at a higher ratio, perhaps 20 : 1. And maybe some gear or scrolls for higher amounts of coins. Suddenly you have a happy playerbase that feels like it is working towards something instead of throwing out lame crafting materials.
"Damn, that run was tough. All of those NQ and HQ Skeleton Samurai's ending with Ganesha himself whom call any undefeated minions to his side to rape the unprepared..it was tough."
WoE Chest: "Rest easy, Heroes! I have your Gold Ore, Oak Log and Rainbow Cloth here!"
"...."
Dark Knight ~ 90: Yes I actually use a Scythe.
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