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  1. #11
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by scaevola View Post
    WoE coin drops are extremely steady in the new setup, and if you got 5-6 coins a run people would finish weapons and stop doing it in two weeks.

    Normally I'm against low drop rates to artificially preserve the lifespan of content, but

    1) WoE with 15 people requires slightly less individual contribution and coordination to win than Campaign did at 75, even the new Walks*, and

    2) the new system for WoE would be a disaster if you finished a weapon in 2 nights and never went back.




    *seriously you are complaining about the reward structure of an event that is literally impossible to lose if enough people are there
    Can I complain about the reward structure of VW then?

    In a week people will remember how shitty WoE is, and then you'll be shouting for 5 SMN in jeuno again
    (0)

  2. #12
    Player scaevola's Avatar
    Join Date
    Mar 2011
    Posts
    728
    Character
    Scaevola
    World
    Cerberus
    Main Class
    THF Lv 99
    Actually, another thing regarding the one-day cooldown, it's actually a godsend for current WoE; if, say, 36 people are in the zone there's absolutely nothing for any of them to gain by not all going to the same Walk, and the fact that they all become elgible to enter a Walk at the same time makes it really easy to herd them all in there.
    (1)
    tandava crackows + chocobo jig + animated flourish = prouesse ring

  3. #13
    Player scaevola's Avatar
    Join Date
    Mar 2011
    Posts
    728
    Character
    Scaevola
    World
    Cerberus
    Main Class
    THF Lv 99
    Quote Originally Posted by Leonlionheart View Post
    Can I complain about the reward structure of VW then?
    Yes, you can absolutely complain about the reward structure of Voidwatch, an event where "swing, die to AoE, auto-reraise, resume swinging" and "pull boss, zerg until people start dying, apply Bio II, wipe, zombie with DoTs/pets until unweakened, repeat" are not viable strategies for completion.



    In a week people will remember how shitty WoE is, and then you'll be shouting for 5 SMN in jeuno again
    Man once everybody gets 75 this boring-ass Campaign shit will be dead
    (2)
    Last edited by scaevola; 09-22-2011 at 07:15 AM.
    tandava crackows + chocobo jig + animated flourish = prouesse ring

  4. #14
    Player svengalis's Avatar
    Join Date
    Mar 2011
    Posts
    917
    Character
    Gudda
    World
    Phoenix
    Main Class
    NIN Lv 99
    Quote Originally Posted by scaevola View Post
    WoE coin drops are extremely steady in the new setup, and if you got 5-6 coins a run people would finish weapons and stop doing it in two weeks.

    Normally I'm against low drop rates to artificially preserve the lifespan of content, but

    1) WoE with 15 people requires slightly less individual contribution and coordination to win than Campaign did at 75, even the new Walks*, and

    2) the new system for WoE would be a disaster if you finished a weapon in 2 nights and never went back.




    *seriously you are complaining about the reward structure of an event that is literally impossible to lose if enough people are there
    Ugh I got no coins in the two hours I was there. Why would I continue to do an event where I am not getting anything I want? I am going to level Summoner and see if the higher damage output makes a difference, if not I won't bother with woe ever again. I farmed an empyrean weapon in 2 weeks I seriously doubt the same can be done in woe.
    (0)

  5. #15
    Player Zaknafein's Avatar
    Join Date
    Mar 2011
    Location
    Kweh!
    Posts
    539
    Character
    Fistandantilus
    World
    Bahamut
    Main Class
    WHM Lv 99
    I've done 6 runs so far flux 5,6 keep getting blackscreened on flux 7 ><

    birth 5
    advance 1
    glory 1
    ruin 2
    1 die

    I like the way it is much better than before imo. Just wish the blackscreen BS could be fixed.
    (1)

    ~Party Rock Anthem~

  6. #16
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,095
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    ive seen about a dozen coins (of all types) in 5 runs. Often getting 3 in flux 7.
    (1)

  7. #17
    Player Babygyrl's Avatar
    Join Date
    Mar 2011
    Location
    Bastok woot!
    Posts
    169
    Character
    Babygyrl
    World
    Ragnarok
    Main Class
    THF Lv 99
    Quote Originally Posted by scaevola View Post
    WoE coin drops are extremely steady in the new setup, and if you got 5-6 coins a run people would finish weapons and stop doing it in two weeks.

    Normally I'm against low drop rates to artificially preserve the lifespan of content, but

    1) WoE with 15 people requires slightly less individual contribution and coordination to win than Campaign did at 75, even the new Walks*, and

    2) the new system for WoE would be a disaster if you finished a weapon in 2 nights and never went back.




    *seriously you are complaining about the reward structure of an event that is literally impossible to lose if enough people are there

    The problem is though Getting People interested in even doing it! most of the stuff is not appealing at all to majority of the player base.. at least as of right now, grand it we still dont know all the new stuff yet.. HOw can anyone acheive anything in this game that requires a group if no one wants to participate..
    (0)
    *BabyGyrl* Ragnarok Server~ 99 THF WHM RDM BLM DRG Husband Doluka <3

  8. #18
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,095
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    can anyone verify or estimate how many conflux 7 wins it took to unlock conflux 8?
    (0)

  9. #19
    Player scaevola's Avatar
    Join Date
    Mar 2011
    Posts
    728
    Character
    Scaevola
    World
    Cerberus
    Main Class
    THF Lv 99
    Quote Originally Posted by Babygyrl View Post
    The problem is though Getting People interested in even doing it! most of the stuff is not appealing at all to majority of the player base.. at least as of right now, grand it we still dont know all the new stuff yet.. HOw can anyone acheive anything in this game that requires a group if no one wants to participate..
    People will want to participate when they see it is a relatively rewarding event that is totally and completely mindless and steadily rewards you with progress towards the second most powerful weapons in the game for virtually any job, with the added benefit of an uncontested shot at items AHing for seven figures.

    A few weeks ago I made a thread hand-wringing about this very issue. I am not ready to eat crow just yet (wait to see if people are still doing it when the hype dies down) but once people actually start seeing for themselves how stupidly easy Walk of Echoes is now, I think they will agree with me that complaints about it not being rewarding enough are pretty unfounded.
    (2)
    Last edited by scaevola; 09-22-2011 at 09:15 AM.
    tandava crackows + chocobo jig + animated flourish = prouesse ring

  10. #20
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,095
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    There's no problem getting people interested on shiva. 30-50 people in the zone at peak time.
    (0)

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