so its not SE thats gimp on drk then its you and your mindset of playing your style in lieu of there being better and more effective ways to play that job.
the difference between redemption and caladbolg is minimum, caladbolg having better WS numbers and redemption having better DoT and WS frequency, neither of these weapons saves DRK from being a lackluster DD that can occasionally stun, the only difference in my playstyle is using a scythe instead of a great sword, switching weapons wouldnt magically ungimp DRK, nor should it be required
So a WAR using Axes should get extra abilities for Dual Wielding because hey, I could use this Widowmaker and spam Raging Rush with a proper DD sub but shit, I wanna use Axes and the game needs to change to accommodate my lack of wanting to use something better.
were do you think drk should be on the totem pole of DD's? give me a 1-5 top 5 dd jobs in your mind how they should be.
u missed the part where great sword and scythe are very alike weapons, and have throughout the history of the game been nearly identical in parsing ability for DRK(aside from apoc versus ragnarok), and that STILL HASNT CHANGED, read Raelix's numbers on zam, caladbolg isnt magically better than redemption, it just puts up better WS numbers
neither of these weapons fix DRK
and what about the DRKs without caladbolg or redemption, they are laughably bad compared to a Widowmaker WAR, should nothing be done for them except tell them to make a caladbolg or play a different job, no thats retarded, SE should make the necessary buffs/nerfs to even things out as close as possible
and im complaining about DRK because its the one that matters to me, but what about DRG(outside abyss) SAM(inside abyss) DNC THF(outside th) RDM SCH PUP(outside abyss) do these jobs have no right to complain because they could just go play WAR MNK NIN WHM BLM
everything should be about even, this is figuring that WAR got some of its tanking ability back, if it didnt then
WAR > everyone else which would be around equal to eachother, since WAR doesnt have any extra utility other than DD, I cant think of antoher job without some additional utility so they should all be about equal on DD (of course excluding non DD jobs)
Drg = still good out/in
Sam = omg were not gods for once
Dnc= solo king learn to play it save lives * who really wants to dd cure bitch*
Thf = just got a buff headed in the right direction
Rdm = fine unless your of the melee crowd * cure 5 would be nice*
Sch = See rdm
Pup = L O L *seriously though the puppet can be a beast blm and they do need AI fixed*
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