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  1. #251
    Player
    Join Date
    Mar 2011
    Posts
    237
    Quote Originally Posted by Insaniac View Post
    The intimidate is now the sideshow and SA from anywhere is the main attraction.
    Yeah...this doesn't make sense for me. A JA should be used for its main benefit, something described on its description. I think this intimidation stuff should be trashed. We won't use the ja for that reason. Then they could change the description to "allows sneak attack from any side" or something. Maybe we could get a longer duration with that, since there is no other silly bonus on its path.
    (0)

  2. #252
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    The changes made to Bully allowing you to Sneak Attack when not behind a monster have been implemented on the Test Server. Head on over there and try it out
    (8)
    Devin "Camate" Casadey - Community Team

  3. #253
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by Camate View Post
    The changes made to Bully allowing you to Sneak Attack when not behind a monster have been implemented on the Test Server. Head on over there and try it out
    12345678
    (0)

  4. #254
    Player Nynja's Avatar
    Join Date
    Mar 2011
    Posts
    730
    Character
    Nynja
    World
    Carbuncle
    Main Class
    THF Lv 99
    Has anyone tried a SA from /thf with a bully debuff on the mob, or a secondary thf's SA, if it works from any direction?
    (1)

  5. #255
    Player Fuidama's Avatar
    Join Date
    Aug 2011
    Posts
    4
    Character
    Anetrea
    World
    Valefor
    Main Class
    THF Lv 90
    I've been wondering, has anyone tested the intimidate aspect of Bully paired with a job that has a killer trait? I was hoping to try it before the update but unfortunately I was too late. I was wondering if bully would stack with a natural killer effect and cause intimidate to proc more often for that person. Maybe the chance of bully intimidate would add with the chance of natural intimidate.
    EX; (all fake numbers) bird killer 25% + bully 20% (full alliance! lol) = 45% chance for that person to proc, 20% chance for everyone else.

    Quote Originally Posted by Insaniac View Post
    [...] The only downside is that in at least 10 uses of the JA solo I did not get a single intimidate on EP mobs. [...]
    Or maybe now that the effect has been weakened, it could multiply the two.
    EX; (more fake numbers) bird killer 25% x bully 2% (full alliance! lol) = 50% chance for that person to proc, 2% chance for everyone else.

    If it does stack, it could be quite powerful, albeit in very limited situations. Now that the main point of the ability is for SA (I squealed in joy), and intimidate has inevitably been nerfed to oblivion (this is not a complaint), the entire intimidate portion of the skill may only be noticeable (and even then may still be hardly noticeable) while in a situation where someone has a killer trait and is fighting a monster it relates to.

    Of course, the system is more than likely tooled so that the ability/trait with the higher killer effect is the only one that takes effect, "to prevent it from being overpowered".
    EX; (more fake numbers) bird killer 25% / bully 5% = 25% for the person with bird killer, 5% for anyone else.

    All in all, I do love the new direction for bully, but something in me tells me this was the original direction all along. Even the roadmap and hints before the release of the ability were pointing towards "something to compliment SA and TA" and "causes intimidate" doesn't really fit in there. Something tells me this is what we would have received anyways, and the bully in it's original form was meant to cause outrage and make it seem like we're actually being listened to. But that's just the conspiracy theorist in me. Camate is still awesome either way.

    Anyways, one ability fixed (victory!). Now all they have to do is fix/delete mug, steal/aurasteal, despoil, and hide and extend accomp/collab's effective distance (again). [sarcasm]See you all in another 10 years.[/sarcasm]

    Edit: I somehow started calling Bully, bird killer.
    (2)
    Last edited by Fuidama; 09-10-2011 at 11:11 AM.

  6. #256
    Player noodles355's Avatar
    Join Date
    Mar 2011
    Posts
    883
    Can we change the name of the topic to "Bully: it's really good"?
    (3)

  7. #257
    Player Fuidama's Avatar
    Join Date
    Aug 2011
    Posts
    4
    Character
    Anetrea
    World
    Valefor
    Main Class
    THF Lv 90
    No, then it would be nerfed. :P
    (3)

  8. #258
    Player Xellith's Avatar
    Join Date
    Apr 2011
    Posts
    245
    Character
    Xellith
    World
    Shiva
    Main Class
    SMN Lv 95
    Let us use sneak attack from any angle anyways. Ive lost so much dmg over the years due to the mob turning or someone deciding that they want to run circles around the monster for no apparent reason.
    (0)
    Quote Originally Posted by Frost
    Eleven Fajin boots!
    We did Voidwatch today and Eleven Fajin Boots dropped!! Yay! Thank you Square Enix Incorporated! The Three People that got them today were really happy

  9. #259
    Player
    Join Date
    May 2011
    Posts
    462
    finally a step in the right direction... still at best this will only net ya 2 additional multi directional sneak attacks, (+ hide if its your first action vs the nm but meh)
    (0)

  10. #260
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Quote Originally Posted by Fuidama View Post
    No, then it would be nerfed. :P
    uh hmm good point.

    Bully still sucks, yep >.>
    (1)


    Regular "John" Doe
    - Not on the Community Team

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