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  1. #131
    Player Sira's Avatar
    Join Date
    Mar 2011
    Posts
    83
    Quote Originally Posted by Rearden View Post
    waitwaitwaitwait this is from page 1 but

    Your WHM's sub /RDM? lol. Sad.
    wait wait wait, why the fuck not?
    (1)

  2. #132
    Player Rearden's Avatar
    Join Date
    Jun 2011
    Posts
    458
    Character
    Rearden
    World
    Lakshmi
    Main Class
    PUP Lv 1
    *get a rdm
    *get a brd
    *get a cor
    *have a blm cast it on you
    *sublimation is better than refresh
    *stun is more useful than 1500mp
    (2)

  3. #133
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Inside unless you need ready access to dispel you probably don't need /RDM. Outside for curaga spam /sch wins.

    Post here: http://ffxi.allakhazam.com/forum.htm...21&h=50&p=2#68

    Or yea, get someone else give you refresh.
    (1)

  4. #134
    Player Sira's Avatar
    Join Date
    Mar 2011
    Posts
    83
    2 charges, less fast cast and weaker mp gain is all i see from /sch
    (1)

  5. #135
    Player Uryu's Avatar
    Join Date
    Sep 2011
    Posts
    1
    Character
    Troabarton
    World
    Valefor
    Main Class
    NIN Lv 95
    I just want to purpose a suggestion for the never ending Cure V debate. I will try to be as unbiased as possible.
    -Give RDM Cure V
    -Give SCH Cure V under Addendum: White.
    -Reduce Potency of High Tier Cure spells, In my opinion Cure V+, but Possibly Cure IV+ (Possibly a 5-10% Reduction)
    -Give WHM a Job Trait @50 That Negates The High Tier Cure Reduction

    In Conclusion...
    RDM & SCH receive Cure V to "Help" Heal Faster... by being able to switch between spells during cool down times. Their still only able to help heal as opposed to replace a WHM.
    WHM, on the other hand, will still be the best at it's job with Misery/Solace benefits and better more efficient healers.
    RDM and SCH have Cure V but can not replace a WHM. I feel it wouldn't break the balance between jobs.

    What do you guys think? In my opinion I feel it's fair?
    Instead of a yes-no these jobs do/don't deserve the spell.
    (0)
    Just say no to double procs...

  6. #136
    Player Ank's Avatar
    Join Date
    Aug 2011
    Posts
    137
    Character
    Erinael
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    So give cure v but gimp it and cure iv?

    I spose its not as bad as the guy that thinks people should randomly and suddenly die without a whm in trade for cure v.
    (0)

  7. #137
    Player Kimble's Avatar
    Join Date
    Mar 2011
    Posts
    817
    Character
    Jimb
    World
    Asura
    Main Class
    COR Lv 99
    Quote Originally Posted by Ank View Post
    So give cure v but gimp it and cure iv?

    I spose its not as bad as the guy that thinks people should randomly and suddenly die without a whm in trade for cure v.
    Not sure if this is suppose to be a remark to me but I never said you couldnt do anything without Cure V lol.
    (0)

  8. #138
    Player Ank's Avatar
    Join Date
    Aug 2011
    Posts
    137
    Character
    Erinael
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    Nah. I was mostly being facetious, but post #23 or so if you're curious
    (0)

  9. #139
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by Sira View Post
    2 charges, less fast cast and weaker mp gain is all i see from /sch
    Light Arts.

    That's the reason why Scholar is better then Red Mage as a sub for White Mage. You can already cap casting time, and the recast time is the same. You'll save more MP with the Light Arts MP cost reduction then anything /RDM will give you.
    (3)

  10. #140
    Player
    Join Date
    Jul 2011
    Posts
    26
    I do love that everyone skipped over the section where I mention SCH and RDM using their current abilities to assist the party as a whole, outside of curing. Nice dodge.
    (0)

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