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  1. #21
    Player Malamasala's Avatar
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    Mar 2011
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    1,261
    I'd rather they fixed SMN and PUP so they could have their pets cast Cure V correctly. It is a bit sad when the game has 3 jobs covering the most important spell in the game, and 2 of them can't use it due to poor programming.
    (1)

    Quote Originally Posted by Camate View Post
    We are currently looking into enhancing elemental spirits.
    Miracles do happen!

  2. #22
    Player Tamoa's Avatar
    Join Date
    Mar 2011
    Location
    Norway
    Posts
    1,061
    Character
    Tamoa
    World
    Asura
    Main Class
    SAM Lv 99
    Quote Originally Posted by Shiyo View Post
    So content a nin/dnc can solo cure4 cuts it?

    It's completely unacceptable for RDM and SCH to be at bad as healing as they currently are. COMPLETELY UNACCEPTABLE.
    Nin/dnc can't solo all other non-abyssea content. I shouldn't even need to tell you that.

    A part of me would like CureV for rdm, but it isn't such a big deal anymore as it once was. Best thing about having it, would be losing the enmity you get from casting CureIV. But not even that's such a big deal, stuff usually dies so fast it doesn't really matter much.
    (0)

  3. #23
    Player Xellith's Avatar
    Join Date
    Apr 2011
    Posts
    245
    Character
    Xellith
    World
    Shiva
    Main Class
    SMN Lv 95
    Im going to put this as simply as I can.

    SCH isnt a whm.
    SCH isnt a blm.

    SCH SHOULDNT get abilities and spells that put it on par or surpasses these jobs.
    SCH SHOULD Remain lesser than these two jobs.

    Why? Because you can flick back and forth from healer to nuker.

    Deal with it.

    ---

    I actually did come up with a method of having it so that SCH and RDM can have cure 5. It involves making it so that every cure spell with WHM will put on a powerful regen effect on the target. Also add more monsters that use doom moves that are unrecoverable with medicine and have it so that cure spells with misery up 100% remove the doom effect.

    And there you have it. You get cure 5 and whms still are main healers.

    Point is this. You are ALWAYS going to HAVE to be worse at healing than whm. Its not your job to be the best. Its to be the best of what schs can do. (I still think sch shouldnt even exist btw...)
    (1)
    Quote Originally Posted by Frost
    Eleven Fajin boots!
    We did Voidwatch today and Eleven Fajin Boots dropped!! Yay! Thank you Square Enix Incorporated! The Three People that got them today were really happy

  4. #24
    Player Francisco's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    261
    Character
    Francisco
    World
    Shiva
    Main Class
    MNK Lv 99
    Quote Originally Posted by Shiyo View Post
    So content a nin/dnc can solo cure4 cuts it?

    It's completely unacceptable for RDM and SCH to be at bad as healing as they currently are. COMPLETELY UNACCEPTABLE.
    I've accepted it.
    (7)


    "How do I lock threads?"

    Consume the contents of a bottle of Extra Strength Tylonel and then drink a beer. Soon, all threads will be locked.

  5. #25
    Player
    Join Date
    Mar 2011
    Posts
    319
    Quote Originally Posted by Xellith View Post
    Im going to put this as simply as I can.

    SCH isnt a whm.
    SCH isnt a blm.

    SCH SHOULDNT get abilities and spells that put it on par or surpasses these jobs.
    SCH SHOULD Remain lesser than these two jobs.

    Why? Because you can flick back and forth from healer to nuker.

    Deal with it.

    ---

    I actually did come up with a method of having it so that SCH and RDM can have cure 5. It involves making it so that every cure spell with WHM will put on a powerful regen effect on the target. Also add more monsters that use doom moves that are unrecoverable with medicine and have it so that cure spells with misery up 100% remove the doom effect.

    And there you have it. You get cure 5 and whms still are main healers.

    Point is this. You are ALWAYS going to HAVE to be worse at healing than whm. Its not your job to be the best. Its to be the best of what schs can do. (I still think sch shouldnt even exist btw...)
    That's stupid reasoning you present. SCH already has three limiting factors: Book recast, Addendum requirement, and Detriments associated with each book. People who talk of dual-roles on SCH are either unfamiliar with the class or over exaggerate the benefit that their precious nuke provided. Only in the most lax of circumstances will you even bother to jump books. Any scenario requiring precision/attentive healing will typically force you to remain situated within one book. Any scenario requiring nuking will neither necessitate nor compel SCH's supremacy over BLM solely on the basis of healing. This is especially true considering the pervasiveness of Cure IV. In short, the argument that SCH should remain vastly inferior because of the ability to change between nuker and healer is flawed because it fails to recognize that there are existing limits on which role a SCH can perform, both internal (Book/Addendum/Detriments of Books) and external (Circumstances do not favor this). Sadly, these are the same people who do not recognize the vast superiority of specialization in PTs over multifaceted skills.
    (8)

  6. #26
    Player Shiyo's Avatar
    Join Date
    Jun 2011
    Posts
    705
    Character
    Kitori
    World
    Bahamut
    Main Class
    NIN Lv 99
    Quote Originally Posted by Xellith View Post
    Im going to put this as simply as I can.

    SCH isnt a whm.
    SCH isnt a blm.

    SCH SHOULDNT get abilities and spells that put it on par or surpasses these jobs.
    SCH SHOULD Remain lesser than these two jobs.

    Why? Because you can flick back and forth from healer to nuker.

    Deal with it.

    ---

    I actually did come up with a method of having it so that SCH and RDM can have cure 5. It involves making it so that every cure spell with WHM will put on a powerful regen effect on the target. Also add more monsters that use doom moves that are unrecoverable with medicine and have it so that cure spells with misery up 100% remove the doom effect.

    And there you have it. You get cure 5 and whms still are main healers.

    Point is this. You are ALWAYS going to HAVE to be worse at healing than whm. Its not your job to be the best. Its to be the best of what schs can do. (I still think sch shouldnt even exist btw...)
    lol? So we should just go AFK if we don't have a WHM online or someone isn't willing to play WHM because it's the easiest most boring job in the universe? Man, that's great game design! Requiring a WHM for everything in the universe and no other job being able to fill the role of a WHM when we have TWENTY jobs in this game.

    Sorry, but no, just..no.

    All DD jobs are within 5-10% of eachother, there's multiple viable tanks, why is there only ONE viable healer? BAD GAME DESIGN is why.
    (2)

  7. #27
    Player Xellith's Avatar
    Join Date
    Apr 2011
    Posts
    245
    Character
    Xellith
    World
    Shiva
    Main Class
    SMN Lv 95
    While you can say that All DD jobs are within 5-10% of another you are not taking into consideration the special abilities and tactics that can be employed on a per job basis. Every job can excel over another job it just depends on the particular task at hand.

    Name me something that a WHM can do that a SCH cant that isnt cure V/VI or Repose.

    Giving other jobs stuff that makes WHM become less important than its primary function (healing) is going to force the dev team to add harder monsters and make WHM get new spells/abilities - in response to which you will complain about not being able to keep up with cures once again.

    In hard battles you want a whm there. If you dont have a whm then either use multiple healers or find someone to fill that 1 spot.
    (2)
    Quote Originally Posted by Frost
    Eleven Fajin boots!
    We did Voidwatch today and Eleven Fajin Boots dropped!! Yay! Thank you Square Enix Incorporated! The Three People that got them today were really happy

  8. #28
    Player Shiyo's Avatar
    Join Date
    Jun 2011
    Posts
    705
    Character
    Kitori
    World
    Bahamut
    Main Class
    NIN Lv 99
    Or you could make SCH/RDM/WHM all very good viable main healers, obv making WHM the best but not making it required.

    oh hey level 75 sup

    I literally do not know anyone who enjoys playing WHM, they simply play it because it's REQUIRED. It's such an easy job to play and so needed people end up playing it on a mule :/
    (2)
    Last edited by Shiyo; 09-05-2011 at 09:20 AM.

  9. #29
    Player
    Join Date
    Mar 2011
    Posts
    319
    Quote Originally Posted by Xellith View Post
    Name me something that a WHM can do that a SCH cant that isnt cure V/VI or Repose.
    Name me important stuff that WAR can do that DRK/WAR cannot do that isn't Ukko's/Blood Rage or Warrior's charge? I guess DRK is fixed! Meanwhile, PUP can perform all those maneuvers and has higher evasion, so it clearly is superior. Of course, that's assuming we're being morons and using number of abilities available as a sole criteria for performance. Not a single portion of your post actually addresses the problems with your reasoning.
    (3)
    Last edited by Yugl; 09-05-2011 at 09:33 AM.

  10. #30
    Player Saefinn's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria - Asura
    Posts
    259
    Character
    Saefinn
    World
    Asura
    Main Class
    COR Lv 99
    Quote Originally Posted by Xellith View Post
    Im going to put this as simply as I can.

    SCH isnt a whm.
    SCH isnt a blm.

    SCH SHOULDNT get abilities and spells that put it on par or surpasses these jobs.
    SCH SHOULD Remain lesser than these two jobs.

    Why? Because you can flick back and forth from healer to nuker.

    Deal with it.

    ---

    I actually did come up with a method of having it so that SCH and RDM can have cure 5. It involves making it so that every cure spell with WHM will put on a powerful regen effect on the target. Also add more monsters that use doom moves that are unrecoverable with medicine and have it so that cure spells with misery up 100% remove the doom effect.

    And there you have it. You get cure 5 and whms still are main healers.

    Point is this. You are ALWAYS going to HAVE to be worse at healing than whm. Its not your job to be the best. Its to be the best of what schs can do. (I still think sch shouldnt even exist btw...)
    We don't want to be the best. We want our jobs to do what they were intended to do. One of the roles of RDM and SCH is to heal - not to heal as well as a WHM, but to be able to fill the role if a WHM isn't available. Now it's a necessity for many NMs to bring a WHM (this is excluding procs, because WHM has the upper hand even then, light procs). For every other job type there's a choice - if you need a tank you might choose a THF or a NIN, for Melee damage you might choose a WAR or a DRK, for enhancing you might choose a BRD or COR, for ranged attack you might choose a COR or RNG, for nuking you might choose a SCH or a BLM, for healing, you choose a WHM unless the NM is weak enough, then you've got a choice.


    I also love SCH exclusive content, so as a solution I like Leon's idea because it's very much within the nature of SCH. His suggestion appeals to my play style from lower levels.
    (1)
    Last edited by Saefinn; 09-05-2011 at 09:44 AM.
    Saefinn on Asura
    Main Jobs: Corsair: i117, Scholar: i117, Monk: i117, Summoner: i117

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