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  1. #211
    Player Kensagaku's Avatar
    Join Date
    Mar 2011
    Posts
    652
    Character
    Zeich
    World
    Asura
    Main Class
    BST Lv 99
    White Wind? Most Puk NMs do it to my knowledge, but since to learn it in Besieged your party would have to land the finishing blow, that's difficult. The Puk from Shadows of the Mind might use it but I don't recall. The Voidwatch Puk might, but I only fought it once and was busy trying to proc spells to notice. The T1 VNM Vulpangue definitely uses it. Waugyl in Abyssea-Altepa loves to spam it. Honestly, there's plenty of places to learn it.
    (0)
    [Kensagaku - formerly of Kujata] - http://www.ffxiah.com/player/Valefor/Kensagaku

  2. #212
    Player Defiledsickness's Avatar
    Join Date
    Mar 2011
    Location
    Asura
    Posts
    208
    Character
    Defiledsickness
    World
    Asura
    Main Class
    BLU Lv 99
    only NM puks do white wind. so the nm in aby-altepa, probably the ZNM (t1), and a few other(s). i wouldn't be surprised if they added new VW mobs that do all the HNM moves.
    (0)

  3. #213
    Player Kwate's Avatar
    Join Date
    Mar 2011
    Location
    ***The Immortal Sanctuary***
    Posts
    303
    Character
    Kwate
    World
    Sylph
    Main Class
    BLU Lv 95
    I'm sure it's not in this FF but correct me if I'm wrong, didn't Whitewind in FFVII also cure status ailments?
    (0)

  4. #214
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Waugyl in Abyssea-Altepa uses White wind, and quite frequently iirc.
    (0)

  5. #215
    Player Kensagaku's Avatar
    Join Date
    Mar 2011
    Posts
    652
    Character
    Zeich
    World
    Asura
    Main Class
    BST Lv 99
    There you go. Expect a price drop in the already low-costing Mageblade from BLUs spamming Waugyl. Tada.
    (0)
    [Kensagaku - formerly of Kujata] - http://www.ffxiah.com/player/Valefor/Kensagaku

  6. #216
    Player Sharnak's Avatar
    Join Date
    Mar 2011
    Location
    Nontaburi, Thailand
    Posts
    107
    Character
    Sharnak
    World
    Shiva
    Main Class
    BLU Lv 99
    From this vid
    http://www.ffxiah.com/forum/topic/23...ll-animations/

    - 1st barria spell is definitly Barrier Tusk: Grants defense and magic defense boost to the marid. (For me is it's both possible to long wait P-S spell or just Def + Mdef Up. but sound not like to be phalynx, Let's hope anyways since we going to have Harden Shell which very seem like to def boost more so this one may different, else we will get 2 def up on 1 update)

    -2nd Ice Spell is very seem like to be Ruszors - Frozen Mist: - AoE Ice damage and Dispel. Additional Effect: Frozen. Envelopes its user in an icy mist which repells all melee attacks, granting them a physical shield effect until the mist dissipates.
    (Which i don't think SE is good enough to give blu this additional effect lol)

    - 3rd Is very seem like Ladybug - Sudden Lunge: - Knockback damage and Stun effect. Ignores Utsusemi, reduces Ladybug's HP by 5%-15% whether it hits or not. (May new headbutt?, but HP Reduce think will not apply to blu? Just hope so =w=)

    4 - That skull spell is look like Iratham move for me not sure is
    Malign Invocation: Mid-high AoE damage with Additional Effect: Amnesia.
    or Deathly Diminuendo: AoE damage with Additional Effects: Bio and Curse.
    (I think it's was Deatly Dimiuendo? I really can't remember execly)

    5 - Dark spell dmg with sparking is definitly Dark Orb - Area of Effect, Dark Damage ( Another Dark base magic, look like SE so love to give blu Dark base magic)

    6 - Look like another Gaze type spell which so hard to fix which is it , but it look like Tauri - Mortal Ray - Single target Doom. Gaze Attack. (Just hope it's not super just Show off magic again no ways land to nm anyways lol, i still remember well about what happen to Jettatura, which is become just "Super LONGGGGG Cast stun magic" or Bad Breath which just low dmg breath with 5 sec of each debuff (if can landed) which you trade with tonssss mp and forever casting)

    7 - Definitly Golem - Heavy Strike: - Moderate single-target damage. for me also (Just hope is good dmg for just single hit but hard to hope since this round update normally SE will give us only junk physical spell)

    8 - Definity Behemoth - Thunderbolt: 40' AoE Lightning damage and Stun.
    (Just wonder how dmg will deal + if it's really wide range like origial, sound like doom for blu for me lol)

    9 - Definilty Poroggos - Water Bomb - 10' AoE water damage (centered on the primary target) with Silence

    10 - Definitly Adamantoise - Harden Shell - Defense Boost effect. (Hope it was longer stay version of Def up, I both love and hate cocoon for a reason.

    totally 10 spell for 5 lv is very common for SE to give blue, I just hope we will see more than this actually since HNM WS will speratly form normal spell list. and so far only 2 HNM is add in this update =/ i really hope we can see all 3 Land King for this update so we still miss Wyrm ;;, And as SE tradition for blu magic add, which will switch to give between potent physical magic and magic debuff/buff magic, since last update we have quite strong physical magic so this update will not have any "Strong Physical Blue Magic" apply.

    PS. if white wind exist in next update guess still no dats for it yet so far. That may a little hope for more magic will apply.
    (0)
    Last edited by Sharnak; 08-26-2011 at 06:53 PM.

  7. #217
    Player Sharnak's Avatar
    Join Date
    Mar 2011
    Location
    Nontaburi, Thailand
    Posts
    107
    Character
    Sharnak
    World
    Shiva
    Main Class
    BLU Lv 99
    Quote Originally Posted by Kwate View Post
    I'm sure it's not in this FF but correct me if I'm wrong, didn't Whitewind in FFVII also cure status ailments?
    So far i think White Wind never cure status, just give cure all party member equal to your current HP
    (0)

  8. #218
    Player Scuro's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    348
    Character
    Scuro
    World
    Odin
    Main Class
    BLU Lv 99
    Am I the only BLU in this game that thinks White Wind is nothing but a back rub of fan service, and is completely and UTTERLY pointless in use? I mean hell when was the last time any BLU used Healing Wind? I could give a damn less about AoE cures, removing of status ailments isn't bad but.... thats what Winds of Promy does and it has a more then decent MP cost as well as recast..... To what reason could I possibly care for an AoE cure, which will probably get me killed, and I would be better benefited to use Winds of Promy. /sigh this kinda ranks up there with people saying our 2 hr should turn us into soul flayers, and a JA that allows us to use all of our spells...

    Anyway, I'm really hoping that the 2nd spell is actually Crystalline Cocoon and if it isn't then I hope that comes soon, our own form of protect and shell would be freakin fantastic! yet the Ruzor idea doesn't sound too bad either, I've wanted a spell that gives a sort of physical nullification this way our tankability will be greatly boosted during 2hrs and such of mobs or when a mob starts to go into rage/bannana mode. Come on SE! Don't let us down with this spell! (No lie I was really hoping reaving wind would have a wind that knocked back the enemy, this would be fantastic for kiting mobs or tanking them when it starts to get hectic, but oh well).
    (0)

    99 BLU,PLD,SCH,RNG,NIN,BST,SMN,THF,BLM,WHM... Any questions..?

  9. #219
    Player Covenant's Avatar
    Join Date
    May 2011
    Posts
    365
    Character
    Covenant
    World
    Carbuncle
    Main Class
    DRK Lv 90
    The trouble with 1k needles is what makes it a nice spell as well. Since, I haven't used it in a long long time and I'm too lazy to search for info...doesn't it always do 1k damage/per mob? Regardless of resist rate. Unfortunately, most of the upper blue physical spell also does this damage and past it with efflux and for cheaper, faster casting time. Of course, they are single target only.

    In case, no one said it...how about the NM cataurs "10k needle". I don't necessarily want to make blue mages a magical nuking job, but it would be nice to have a really powerful AoE or even single target magical spell. Plus something to burst with.
    (0)

  10. #220
    Player Kwate's Avatar
    Join Date
    Mar 2011
    Location
    ***The Immortal Sanctuary***
    Posts
    303
    Character
    Kwate
    World
    Sylph
    Main Class
    BLU Lv 95
    Quote Originally Posted by Scuro View Post
    Am I the only BLU in this game that thinks White Wind is nothing but a back rub of fan service, and is completely and UTTERLY pointless in use? I mean hell when was the last time any BLU used Healing Wind? I could give a damn less about AoE cures, removing of status ailments isn't bad but.... thats what Winds of Promy does and it has a more then decent MP cost as well as recast..... To what reason could I possibly care for an AoE cure, which will probably get me killed, and I would be better benefited to use Winds of Promy. /sigh this kinda ranks up there with people saying our 2 hr should turn us into soul flayers, and a JA that allows us to use all of our spells...

    Anyway, I'm really hoping that the 2nd spell is actually Crystalline Cocoon and if it isn't then I hope that comes soon, our own form of protect and shell would be freakin fantastic! yet the Ruzor idea doesn't sound too bad either, I've wanted a spell that gives a sort of physical nullification this way our tankability will be greatly boosted during 2hrs and such of mobs or when a mob starts to go into rage/bannana mode. Come on SE! Don't let us down with this spell! (No lie I was really hoping reaving wind would have a wind that knocked back the enemy, this would be fantastic for kiting mobs or tanking them when it starts to get hectic, but oh well).
    Scuro, if SE doesn't gimp WW, I can see alot of potential with it, especially if AOE range is wide, to ensure maximum results each cast. We'll see.
    (0)

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