Th
Quote Originally Posted by Ziyyigo-Tipyigo View Post
It's because we want to be generally useful, not just on "hard content." There's more to the game than just "hard content," and "hard" isn't hard forever.

Not "only if the party make-up is perfect," not "only if we actually need a tank," not "only if you already have the best possible gear in the game," but generally.

It's hard to have too many support jobs or damage-dealers. But PLD can only tank, and tanks are something you only need zero or one of (and it's "zero" more often than it's "one").
Then the majority of the game content needs the difficulty increased to where DD cannot tank it.