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  1. #351
    Player uptempo's Avatar
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    Jul 2011
    Posts
    76
    Character
    Uptempo
    World
    Sylph
    Main Class
    WAR Lv 99
    I love the sound of the drk update coming i really hope it lives up to my expectation.
    (0)
    Htid!

  2. #352
    Player Anathiel's Avatar
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    Apr 2011
    Location
    Bastok
    Posts
    99
    Character
    Anathiel
    World
    Sylph
    Main Class
    NIN Lv 95
    So, anybody else have a thought on choosing your element for a weapon skill?
    (0)
    Haiku's are easy
    But sometimes they don't make sense
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  3. #353
    Player StingRay104's Avatar
    Join Date
    Mar 2011
    Posts
    284
    Character
    Kurdtray
    World
    Asura
    Main Class
    DRK Lv 99
    Quote Originally Posted by Anathiel View Post
    So, anybody else have a thought on choosing your element for a weapon skill?
    The war damage shift ability is most likely gonna have no effect on ws's. As for the select an element arguement I think the same, theres no real reason to shift the elements of elemental ws's due to the fact that they are all equally useless except when amber or brewing. So I say the idea is pointless.
    (1)

  4. #354
    Player Anathiel's Avatar
    Join Date
    Apr 2011
    Location
    Bastok
    Posts
    99
    Character
    Anathiel
    World
    Sylph
    Main Class
    NIN Lv 95
    Quote Originally Posted by StingRay104 View Post
    The war damage shift ability is most likely gonna have no effect on ws's. As for the select an element arguement I think the same, theres no real reason to shift the elements of elemental ws's due to the fact that they are all equally useless except when amber or brewing. So I say the idea is pointless.
    So, you're saying its pointless if it has no effect on weapon skills? But if it did, then would it be useful?
    (1)
    Haiku's are easy
    But sometimes they don't make sense
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  5. #355
    Player Armangetto's Avatar
    Join Date
    Mar 2011
    Posts
    44
    Character
    Armangetto
    World
    Valefor
    Main Class
    DRK Lv 99
    Some great job adjustmets for us, but I thought we were going to get dark magic fast cast and absorbs were not going to decay anymore? Theres no mention of either in the job adjusments posted this morning.
    (1)

  6. #356
    Player StingRay104's Avatar
    Join Date
    Mar 2011
    Posts
    284
    Character
    Kurdtray
    World
    Asura
    Main Class
    DRK Lv 99
    Quote Originally Posted by Anathiel View Post
    So, you're saying its pointless if it has no effect on weapon skills? But if it did, then would it be useful?
    I said it was pointless either way. Changing the element on an elemental ws isn't gonna get enough for it to be considered a worthwhile fix. Also when it comes to ws's they tend to do their own little thing IE set damage types despite weapon having different damage type like twilight scythe, birdbanes, and joyeuse. As I stated in my previous post the concept of switching elements on elemental ws's is pointless and I certain SE's response would be, "Sorry we can't do that due to problems with the staff going to Bermuda.... I mean working hard on FF vs XIII." You can put whatever excuse in there you want and please do.
    (0)

  7. #357
    Player Quetzacoatl's Avatar
    Join Date
    Mar 2011
    Posts
    527
    Character
    Quetzacoatl
    World
    Leviathan
    Main Class
    DRK Lv 99
    Quote Originally Posted by Armangetto View Post
    Some great job adjustmets for us, but I thought we were going to get dark magic fast cast and absorbs were not going to decay anymore? Theres no mention of either in the job adjusments posted this morning.
    *The above content is still under development is subject to change before the official release.
    There's probably going to be a part two to all this somewhere. I hope. >.>

    I'd also like to see DRK and BLMs get a nuking line similar to Banish/Holy, especially now that WHM is getting Holy 2.
    (1)

  8. #358
    Player Armangetto's Avatar
    Join Date
    Mar 2011
    Posts
    44
    Character
    Armangetto
    World
    Valefor
    Main Class
    DRK Lv 99
    Your probably right about there being a part 2 to job adjustments. I didn't see anything for WAR or MNK, wich is good >_>;
    (0)

  9. #359
    Player Anathiel's Avatar
    Join Date
    Apr 2011
    Location
    Bastok
    Posts
    99
    Character
    Anathiel
    World
    Sylph
    Main Class
    NIN Lv 95
    Quote Originally Posted by StingRay104 View Post
    I said it was pointless either way. Changing the element on an elemental ws isn't gonna get enough for it to be considered a worthwhile fix. Also when it comes to ws's they tend to do their own little thing IE set damage types despite weapon having different damage type like twilight scythe, birdbanes, and joyeuse. As I stated in my previous post the concept of switching elements on elemental ws's is pointless and I certain SE's response would be, "Sorry we can't do that due to problems with the staff going to Bermuda.... I mean working hard on FF vs XIII." You can put whatever excuse in there you want and please do.
    Earlier I had put in a post that the ele changing wasn't about dmg, it was about utility. Right now the only jobs wanted in abyssea are ones that proc well, giving drks the ability to change their ws's element gives them more utility and would lead to a lot more NM parties. Granted, if SE goes away from abyssea, yeah it'll be stupid and worthless....but it would be amazing for giving drk some use other than dmg.
    (0)
    Haiku's are easy
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  10. #360
    Player Atoreis's Avatar
    Join Date
    Aug 2011
    Posts
    151
    Character
    Atoreis
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    Quote Originally Posted by Anathiel View Post
    Good for proc's....assuming they don't want procs to go away. I wasn't worried about dmg, I was worried about utility.
    I think You completely don't know how staggers work lol.

    Stagger in abyssea are related to 13 elemental WS and not to element of them. Changing your WS damage type to fire won't let you trigger !! when it is Red Lotus Blade for example.

    Stagger in VW works the same as the ones in Abyssea (triggering part, not effect of stagger ofc) but the pool of WSs that work is much larger.

    Stagger in Dynamis is triggered by any WS in the game and every time you do WS it s a % chance for stagger.
    (2)

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