Page 35 of 56 FirstFirst ... 25 33 34 35 36 37 45 ... LastLast
Results 341 to 350 of 559
  1. #341
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    If Stun from ramuh goes off the moment you use BP:Ward then it'll be nice. Like no waiting for ramuh to ready it.

    If not, GTFO BAD IDEA.
    (1)

  2. #342
    Player Malamasala's Avatar
    Join Date
    Mar 2011
    Posts
    1,261
    Quote Originally Posted by Korpg View Post
    You need 100% TP to WS, your avatar doesn't need any TP to BP.

    Meditate gives you 60/160 TP (depending on job/gear).
    Mana Cede gives your avatar 100/200 TP (depending on gear).

    Meditate is 12 TP per tick over time.
    Mana Cede is instantaneous.

    There is no similarity between the two unless you want to say that they both give TP. That is a poor excuse to compare the two. That is like comparing Warcry with Berserk, just because you can have attack on both, even though they are completely different in every other way except giving you attack.

    I can't try to look at anything positive about any of your posts because they are dripping, literally dripping, with negativity. Nobody has shot your cat, so stop being all emo about it. You give me nothing to look at that is positive at your posts at all.
    How about I compare Warcry to Crimson Howl?

    Oh wait, they are so vastly different.

    Warcry is a job ability
    Crimson Howl is a pet command

    Warcry is a melee ability
    Crimson Howl is a mage ability (it uses MP)

    Warcry is centered on the character.
    Crimson Howl is centered on pet.

    Warcry gives enmity.
    Crimson Howl does not.

    Ah darn it! I can't even compare Warcry and Crimson Howl because they are so different.

    But wait a moment... isn't the point of comparing things to point out differences? Surely comparing items is not about reaching the conclusion "They are identical"?

    PS. You can't say WAR tanks better than PLD because the jobs aren't the same. That is like comparing apples to oranges.
    (0)

  3. #343
    Player
    Join Date
    Mar 2011
    Posts
    87
    Quote Originally Posted by Camate View Post
    Hello!

    Based on everyone’s feedback, we will be making the below adjustments during the upcoming version update.

    Carbuncle: Soothing Ruby* Lv94
      Remove multiple status ailments from party members within area of effect.**

    Ramuh: Shock Squall* Lv92
      Temporarily prevents enemies within the area of effect from acting.

    We would like to make adjustments to avatars so that they can shine brighter than they do currently, so keep the feedback coming!

    (*Please note that names and descriptions are under development and are subject to change.)
    (**Currently testing and adjusting this in order to enhance the conveniences it offers over that found when using Spring Water.)
    *Updated with in-development terminology at 7:22pm PDT
    Cool a reason to use Carbuncle again, and the other is situational but could be nice.

    I hope the dev team is aiming to add new attacks too. I miss the old FFs where summons were high damage attacks. I understand that we generate almost no enmity, and our damage out put has increased significantly, however we're still lacking a lot when you look at an Unkon WAR critting for over 1k. I think if no change happens to either the max DMG of BPs or the DoT from physical hits, then at the very least Hvergelmir's aftermath should include avatars (at least their melee hits, though I see no reason to not include BPs with a 45sec recast and not a 100% chance to proc.) That said, there should be some bonus for BLM too.
    (0)

  4. #344
    Player Razushu's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    819
    Character
    Razushu
    World
    Fenrir
    Main Class
    SMN Lv 99
    Wow I had no idea I was the only one who liked Ramu's Choatic Strike for stun lol. I've never had much problem stunning things like mob AMs and -agas, although I am talking from a solo standpoint, where you only need to stay out of range, and only stun the things that will do 50%~ damage to your Avatar. This new aility could still be useful even with the activation delay if it has a long duration, or even better a long duration w/ a status affliction to the mobs that makes them become randomly stunned for a time after.
    (1)

    Summoner [suhm-uhn-er]

    1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
    2. Not a melee

  5. #345
    Player Miera's Avatar
    Join Date
    Mar 2011
    Posts
    469
    Character
    Miera
    World
    Leviathan
    Main Class
    SCH Lv 96
    Can you guys look into being able to at least merit BP Recast Timers? Or at least for the higher amount of Summoning Magic skill you have the less the timer is?
    (1)
    You've been trolled! You've been trolled you have probably been told, "don't reply to this guy, he is just getting a rise out of you," yes its true you respond and that's his cue to start trouble on the double while he strokes his manly stubble. You've been trolled you've been trolled you should probably just fold when the only winning move is not to play! And yet you keep on trying mindlessly replying, you've been trolled, you've been trolled, have a nice day!

  6. #346
    Player Razushu's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    819
    Character
    Razushu
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by SQUARE ENIX
    Pet-related Additions and Adjustments

    Beastmaster
    New familiars will be introduced.

    Dragoon
    The amount of damage wyverns take will be reduced.

    Puppetmaster
    Automatons will gain the job trait Subtle Blow.Pet-related Additions and Adjustments
    Any chance you devs are missing a job here? /em crosses fingers
    (0)

    Summoner [suhm-uhn-er]

    1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
    2. Not a melee

  7. #347
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    Quote Originally Posted by Razushu View Post
    Any chance you devs are missing a job here? /em crosses fingers
    Summoner
    The Perpetuation Cost of all Avatars will be increased by 1
    Everything you do will continue to be done better by other jobs
    Earthern Ward update? lol, No.
    Nah, they didn't forget
    (0)

  8. #348
    Player Razushu's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    819
    Character
    Razushu
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by Karbuncle View Post
    Nah, they didn't forget
    LOL. All joking aside though I hope this isn't all we're getting this update, it's very.... underwhelming.
    (1)

    Summoner [suhm-uhn-er]

    1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
    2. Not a melee

  9. #349
    Player Malamasala's Avatar
    Join Date
    Mar 2011
    Posts
    1,261
    Quote Originally Posted by Karbuncle View Post
    Nah, they didn't forget
    You stole my post
    (0)

  10. #350
    Player Razushu's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    819
    Character
    Razushu
    World
    Fenrir
    Main Class
    SMN Lv 99
    I'm really hoping this isn't all there is for the next update...
    (0)

    Summoner [suhm-uhn-er]

    1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
    2. Not a melee

Page 35 of 56 FirstFirst ... 25 33 34 35 36 37 45 ... LastLast