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  1. #61
    Player Zaknafein's Avatar
    Join Date
    Mar 2011
    Location
    Kweh!
    Posts
    539
    Character
    Fistandantilus
    World
    Bahamut
    Main Class
    WHM Lv 99
    Quote Originally Posted by Kwate View Post
    I completely disagree with this. MM broke it. It literally turns every mage into a super mage, rather it be curing (curing for this point) or nuke. It destroyed PLD right off the top, because WHM's can cure spam, why settle for a job that can't damage? Throw a 4k monk and let it blood tank while kicking ass and cure bomb it.
    I think what your saying is MM killed Pal. Which I completely agree with to a certain extent. There was a shift toward Nin, and Rdm/nin tanks before abyssea so I don't think MM/ambition/Stormbird can take full credit for the death of Pal. Apoc, and the army of zombies it created applies to every job. So I would consider that the more egregious of them.
    (0)

    ~Party Rock Anthem~

  2. #62
    Player Juri_Licious's Avatar
    Join Date
    Mar 2011
    Posts
    369
    I am absolutely done with Abyssea. I'm sick of the whole "Trigger Procs, Get Rocks, LOL INVINCIBLE" stuff.
    How about some original or hell I don't even care if it's original, we already have a huge Abyssea selection to play from.
    We don't need any more.
    (3)

  3. #63
    Player Dauntless's Avatar
    Join Date
    Mar 2011
    Posts
    261
    Character
    Dauntless
    World
    Valefor
    Main Class
    DRG Lv 90
    Quote Originally Posted by Tsukino_Kaji
    You mean Altep? >.>
    No, like the actual homeland of the Antican. Their homeland is NOT quicksand caves or Altepa.
    (1)
    RIP Shadowix 75 DRG-WAR-DRK

  4. #64
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Dauntless View Post
    No, like the actual homeland of the Antican. Their homeland is NOT quicksand caves or Altepa.
    I must have missed that quest. Where did it say that?
    (0)

  5. #65
    Player
    Join Date
    Mar 2011
    Posts
    960
    Quote Originally Posted by Tsukino_Kaji View Post
    I must have missed that quest. Where did it say that?
    It's said that the Antica basically invaded Zepwell Island to expand their territory in some Vana'diel Tribune articles and from lore gleamed off NPCs.

    For them to invade means the actual homeland must be somewhere that isn't Zepwell though SE doesn't go into detail given that Antica are pretty boring beastmen when compared to the others.

    Mindless drones simply bred to perform a duty in life, devoid of speech. The naming scheme based on the Roman empire also hints towards the imperialistic nature of the race.

    Orcs and Yagudo would be a better place to explore since those races are much closer to the 3 nations scheme present in XI.

    The Orcs have an empire to the north and the Yagudo have a shogunate strong enough to keep Aht and the Far Easterners pinned down.

    Both sound better than the Antica.
    (0)

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  6. #66
    Player hiko's Avatar
    Join Date
    Mar 2011
    Posts
    774
    Character
    Meuporg
    World
    Ragnarok
    Main Class
    BST Lv 99
    Quote Originally Posted by Zaknafein View Post
    I think what your saying is MM killed Pal. Which I completely agree with to a certain extent. There was a shift toward Nin, and Rdm/nin tanks before abyssea so I don't think MM/ambition/Stormbird can take full credit for the death of Pal. Apoc, and the army of zombies it created applies to every job. So I would consider that the more egregious of them.
    because it was impossible to zombi stuff before apoc?
    - SATA Canon ball zombi PW?
    - mage "feed" a NM while the rest of ally rest from wipe?

    people were always able to zombie stuf, the only difference is with apoc and abyssea XP the zombi will get all his xp back in few min VS hours before abyssea
    (3)

  7. #67
    Player Zaknafein's Avatar
    Join Date
    Mar 2011
    Location
    Kweh!
    Posts
    539
    Character
    Fistandantilus
    World
    Bahamut
    Main Class
    WHM Lv 99
    Quote Originally Posted by hiko View Post
    because it was impossible to zombi stuff before apoc?
    - SATA Canon ball zombi PW?
    - mage "feed" a NM while the rest of ally rest from wipe?

    people were always able to zombie stuf, the only difference is with apoc and abyssea XP the zombi will get all his xp back in few min VS hours before abyssea
    Comparing things getting zombied pre abyssea to people using apoc is moronic.
    (3)

    ~Party Rock Anthem~

  8. #68
    Player Thonuwan's Avatar
    Join Date
    Mar 2011
    Posts
    66
    Character
    Thonuwan
    World
    Carbuncle
    Main Class
    DRG Lv 99
    Quote Originally Posted by Zaknafein View Post
    Comparing things getting zombied pre abyssea to people using apoc is moronic.
    Why? Please give evidence or otherwise support a counterpoint.

    This goes back a ways, but if the dev team decided they wanted to give us more chocobo racing then I admit I would be a bit confused. However I like to think that I would just use it as a chance to finally raise my own chocobo. Of course, again, I don't represent the majority of players who are really invested in the new content because I have mountains of old content to sort through first. On the plus side I'm very close to finishing abyssea's storyline.
    (1)

  9. #69
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    Anyone could infinitely zombie pre-Abyssea if they just locked an RR item on and bit the bullet on gil loss. The only difference now is that epic gimps who probably have never owned an RR item in their life are able to do it and it doesn't cost a penny.
    (4)

  10. #70
    Player Thonuwan's Avatar
    Join Date
    Mar 2011
    Posts
    66
    Character
    Thonuwan
    World
    Carbuncle
    Main Class
    DRG Lv 99
    So the risk is what has changed.

    One idea for extending Abyssea would be to have a series of quests or missions where the survivors start to rebuild what they lost. That could introduce some of the more traditional political problems; that would also bring up the problem of how long will Abyssea rely on the adventurers? Should the old nations be rebuilt and go back to the way it was or should an attempt at reconciling problems be made? Another line of thought would be trying to return the dimensions to their original, non-interacting state (unless that was already accomplished in the last fight and c/s).
    (0)
    Last edited by Thonuwan; 07-19-2011 at 11:02 AM. Reason: Addition

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