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  1. #1
    Player wish12oz's Avatar
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    Quote Originally Posted by Bagel View Post
    new ability to turn aside enemy attacks
    When I saw this, I thought of enmity dose or however you spell that BLM ability. Something that lets you reduce your enmity to 0, turning the mob away from you. Not some new defensive ability like 3rd eye or God forbid utsusemi san.

    Quote Originally Posted by Diemond View Post
    increase evasion for HNM's (bringing back nin tanks)
    Lack of being able to do damage and keep hate is what prevents ninja from tanking, not lack of evasion.


    Quote Originally Posted by Diemond View Post
    but i guess the real prob is magic absolutely rapes nin, so increased mag evasion or def wouldn't hurt
    Suck less and get an MDT set, MDT caps at 50% for everyone. (unless you have an aegis, as of the last update aegis breaks mdt cap) Even then....... If you're getting hit by single target spells, or can't time utsusemi to land right after an aga spell goes off, you should get better at ninja. This is just user error on your part IMO.


    Quote Originally Posted by Diemond View Post
    the nin 2hr should have been changed at day 1. how about making it where our shadows do dmg until they are struke down. and as long as our 2hr is active re-summoned shadows continue to do dmg.
    While ninja 2hour is terrible, this idea isnt that good either. Esspecially if they all come into play with as much enmity as you, and could pull hate, and cause problems with mobs that require exact positioning. What if your shadows get on the side of a wyrm and pull hate and flail your alliance?
    (8)
    Last edited by wish12oz; 07-19-2011 at 01:49 AM.

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  2. #2
    Player Concerned4FFxi's Avatar
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    May 2011
    Location
    borg
    Posts
    605
    Character
    Amaday
    World
    Bismarck
    Main Class
    WHM Lv 99
    i'd like to see nin get the ability or nin spell that uses a smoke bomb to immidiately lose hate and detection on all mobs in zone (except true sight/sound/and smelling tracking mobs) and gain the temporary effect of invis and snkl for 30 seconds. This would be similiar to super jump but adds the effect of invis and snk, but short duration like current /dnc jig.
    (3)

  3. #3
    Player Diemond's Avatar
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    Jul 2011
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    Character
    Diemond
    World
    Valefor
    Main Class
    NIN Lv 90
    your totally right about the not being able to hold hate enough to tank, that totally skipped my mind. shows how long its been since I used nin besides solo stuff.

    I was indeed talking about mobs who get aga happy, my nin had a decent MDT set but that gimped evasion so shadows took a beating right at the time for an aga spell lol. Its tough to think of ways to help with magic dmg. but i guess i was focusing more on my solo stuff for magic def. maybe a way for nin to absorb remaining shadows to heal would be a better idea.

    my 2hr idea involved the shadow system working the same way. Just add the extra damage as if the nin was attacking an extra 12 times per round. This would even help by giving nin a spike dmg/hate ability to tank.
    (0)

  4. #4
    Player Economizer's Avatar
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    Jun 2011
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    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    While ninja 2hour is terrible
    Are you kidding? Ninja's 2hour is currently one of the best, since it essentially allows Ninja to remove weakened. Whenever White Mages talk about how terrible our 2hour is, or a suggestion to allow White Mage to remove weakened in some other way, the discussion inevitably comes down to "you can't do that, Ninja 2hour". While dying kinda sucks, I really doubt this 2hour will be changed, especially with how popular it is. The only boost I could see is auto-reraise on 2hour, but that seems like something the Mythic weapon should do...

    On Ninja in general, the job is very powerful, meaning that even if you have something that fits the job's flavor and is interesting and widely asked for that Ninja deserves (like say, Throwing Weaponskills) SE has a hard time giving it to Ninja, because Ninja is so powerful that a slight misstep could crush any game balance like a Ninja crushes its foes. Ninja isn't exactly a silent assassin of the night in this game. It is more like a force of nature that will kill you and then steal your materia.

    That said, here are a few suggestions for Ninja:
    Throwing WS
    A piece of gear that has a protective gauntlet that originates from a single pauldron on a shoulder. It should enhance throwing.
    Some ability that summons a dog to do a single attack for you.
    (1)

  5. #5
    Player wish12oz's Avatar
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    Oh man, the people who don't understand game mechanics and think throwing can be saved have shown up. Someone light the Akujima signal!

    Quote Originally Posted by Economizer View Post
    Are you kidding? Ninja's 2hour is currently one of the best, since it essentially allows Ninja to remove weakened.
    Maybe you missed the update announcement that WHM is getting a spell to remove weakness? And if you don't die like an idiot all the time it doesn't matter and is useless.

    Quote Originally Posted by Economizer View Post
    On Ninja in general, the job is very powerful, meaning that even if you have something that fits the job's flavor and is interesting and widely asked for that Ninja deserves (like say, Throwing Weaponskills) SE has a hard time giving it to Ninja, because Ninja is so powerful that a slight misstep could crush any game balance like a Ninja crushes its foes.
    SE has already said that because of the way the game is coded they can not add throwing WS's. Do some research before you spout out this stupid crap 100 other people have already said. And ninja sucks on anything that isn't weak, and even on weak mobs, it doesn't do as much damage as real DDs.

    Quote Originally Posted by Economizer View Post
    That said, here are a few suggestions for Ninja:
    Throwing WS
    A piece of gear that has a protective gauntlet that originates from a single pauldron on a shoulder. It should enhance throwing.
    Some ability that summons a dog to do a single attack for you.
    lolnothanks
    (2)
    Last edited by wish12oz; 08-15-2011 at 06:05 AM.

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  6. #6
    Player Economizer's Avatar
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    Jun 2011
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    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by wish12oz View Post
    Maybe you missed the update announcement that WHM is getting a spell to remove weakness?
    Source? I looked high and low and couldn't find it myself, and this is the sort of information I'd like to see firsthand for a comprehensive list. Thank you, in advance.

    Quote Originally Posted by wish12oz View Post
    And if you don't die like an idiot all the time it doesn't matter and is useless.
    Bad stuff happens. That's what 2hours are there for. But while your judging the play style to be that of one idiots use:

    Quote Originally Posted by wish12oz View Post
    And ninja sucks on anything that isn't weak, and even on weak mobs, it doesn't do as much damage as real DDs.
    Being able to do an extreme amount of damage using its many tools, I've seen Ninjas mess things up fairly reliably while being able to tank. Maybe it won't be able to do as much damage as another job, but being able to survive while doing the damage is pretty darn powerful. SE already told Paladins "lolno" to more damage, an most players assume that Ninja is a better DD then PLD.

    Quote Originally Posted by wish12oz View Post
    SE has already said that because of the way the game is coded they can not add throwing WS's. Do some research before you spout out this stupid crap 100 other people have already said.
    I am aware of this. That said, we're also talking about the same team that said they'd never go beyond 75, or that Ninja isn't a tank job, or any number of other things. There is a different team in charge of FFXI now too, meaning they might actually be willing to put it in, and considering the number of effects and job abilities added, I don't think it would be impossible, regardless of what the previous team, notorious for blaming PS2 limitations (some of their excuses turned out to be bunk) said.

    Please don't assume people are stupid, it doesn't help constructive conversation on these forums.
    (6)

  7. #7
    Player Rohelius's Avatar
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    Jul 2011
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    Bastok
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    129
    Character
    Vassago
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by wish12oz View Post
    And ninja sucks on anything that isn't weak, and even on weak mobs, it doesn't do as much damage as real DDs.
    While i dont care for trowing WS and trowing dogs i just had to say something about this lol
    First off No. no.....no.
    My ninja can solo Indrik just because of one spell i don't know what kind of ninja u got or hang with but things like Ningishzida and Alfard are not weak enough that other people solo them all the time.
    Maybe you want to solo Ground kings and all Caturae and Zone bosses too? some zone bosses are also soloable by ninja no brew fyi~

    I lol at people who always slap that "Game Mechanics" comment to the things they say as if saying it like that would make people think they have the "FFXI-Mechanics DOs and DONTs Handsbook"..
    Look, if you think ninja sucks at killing shit perhaps one of those game mechanics classes you attend would show you what your ninja can do lol?


    Anyway the 2hr is okay, not crazy about it but its fine.
    (2)

  8. #8
    Player wish12oz's Avatar
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    Quote Originally Posted by Rohelius View Post
    Look, if you think ninja sucks at killing shit perhaps one of those game mechanics classes you attend would show you what your ninja can do lol?
    No matter how much you think the best ninja in the world can out damage a half decent warrior with an ukon, it will never happen, ever. As for the rest of what you said.... How does any of that pertain to the amount of damage NIN does compared to real DDs? Soloing Indrik means you can outparse other jobs? Cool, I wasn't aware your damage compared to others revolved around what you could solo.

    As for the kind of ninja I am... I can give you a link to my guild work? or FFXIAH? I have nothing to hide.
    http://guildwork.com/ffxi/odin/kaerin
    http://www.ffxiah.com/player/Odin/Kaerin
    (2)
    Last edited by wish12oz; 12-25-2011 at 01:54 AM.

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  9. #9
    Player Babekeke's Avatar
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    Quote Originally Posted by wish12oz View Post
    Soloing Indrik means you can outparse other jobs?
    If you're soloing, you always win the parse ;p
    (2)

  10. #10
    Player wish12oz's Avatar
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    These posts probably would have held more weight a year ago.
    (`ヘ´)

    But since this thread is so out of place and irrelevant now, talking of parses reminds me of what happen today. After killing Prov Watcher, the gimp WAR in my group was like "Omg I won the parse I'm the best ever." My response was "Way to not even try to proc great sword or axe like a real warrior." Then he tried to say he was better than me because I had mercurial sword on half the fight (the battle only lasted 4-5 minutes) and he outparsed me, all I could do was laugh at his incompetence. It's a lot like when Vixen posts here honestly.
    (3)

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