Is 1% of the population not worth listening to?
Meh, Point being, They Ignore quite a few blaring problems while fixing some that seem... unnecessary? subjective opinions are subjective obviously. However, Sometimes they don't "know" the problems (which is why i assume they made these forums as well). It would be nice if, when asking for feedback, they considered more than 1% of it :X
You ever notice how when something is broken for the positive, They nerf if within like, 2 days? They're really quick to nerf something, but they're really slow to ever fix things. I'm not saying they're doing absolutely nothing, BUt i find it hard to believe they can nerf/fix something within 48 hours and then take 3 years to release a new avatar.
For example, Pets getting Samba effects. Almost every pet job regarding this as a amazing thing and it was nerfed almost instantaneously. While say, Skilling up from Bloodpacts took 3 years or so?
they made a very very substantial step in the right direction with these forums, But it seems theres very little they can comment on, and ultimately it seems rather pointless for the right now since they've made it clear they can't do really anything until their "Planned Calender" they gave us is finished, Because they're really tied up doing that stuff.
Still, I appreciate greatly all the effort and responses they've given us.
They made this forum to listen to people and improve on jobs and fix problems that arise. But so far, they listen to the trolls more often than they listen to real issues at hand. You would get a rep commenting on a hordecore thread more often than on a thread about blood pact timer reductions.
I'm not saying that they don't listen at all (I'm looking at you atma/abyssite KI separation menu) but they ignore most everyone and delete constructive criticism.
The forum idea was a good idea, the way it is handled now isn't.
I dunno SE's reason for making a new MMO that's basically a more modern clone of FFXI. WoW wanted to revamp their game to create a new game without losing its players, since WoW is primarily on PC's it's very easy to make a new patch that takes full advantage of the latest graphics cards, so they remade the land and thus created a new game out of the old one to give a new flavor for its veteran players. FFXI can't go down that road since it was primarily designed for the PS2, and the problem with consoles is that they get obsolete and aren't upgradeable like a PC. The PS2 has its limits, so revamping the game to work well on both the PS2 and PS3 without looking like some 10 year old outdated game is not possible. I suspect that is why SE decided on making FFXIV, the game FFXI would've been had PS2 been compatible with PS3 technology. Unfortunately the guy in charge of FFXIV didn't make a very good job of it. :P That's probably reason why FFXIV didn't get as much advertising as FFXI did, it's very broken and to advertise it in its current state would be a disaster for SE.
Last edited by geekgirl101; 07-11-2011 at 12:00 PM.
FF14 is now were near a clone . If it was a updated clone people would have switched simple as that. They really should have went that way but they changed to much and only decent thing was the job system. Its UI is worse then FF11 (yeah hard to believe), they force level speed limits on you and not by high TNLs, loot from the current HNM of the game last I heard (never made that far TG) random drops to anyone in the party. No real content, no AH at lauch, didn't even bother to listen to the beta testers on bugs let alone content. SE doesn't make TV ads, See one or 2 ads for FF13 right after it was released nothing after, nothing before it nothing since before 11, at the very least nothing since advert childern. As been said in this thread games die when the devs stop putting out content, EQ is still getting expansions.
Well FFXI could grow if they decided to leave the PS2 behind.
Not necessarily discontinue it, but say that new Content (except for the graphics of the gear) is made for the PC/360 only.
like, new zones, new boss fights, music, etc, are PC/360 only. Only the gear models added to the PS2 (so that PS2 users can see the gear when people walk by).
This would enable them to have no limits on the expansions contents.
As for FFXIV limiting FFXI well, yeah, it should kind of. FFXIV is the future for Square Enix MMOs, FFXI is a sinking ship. It will never get new players, and the old players will slowly leave. New content will slow the decline, but nothing will cause an incline in subscriptions in the long run. FFXIV has nothing but opportunity and potential, FFXI has only staving off the inevitable.
They need to market the hell out of FFXIV. I would like to see a HD-Remake of FFXI though, for PC/360/PS3 where they keep the game exactly as it is, but give updated character models, sprites, graphics, and enhanced 5.1 sound (the 360 has 5.1 sound but not the PC for FFXI).
Because EQ totally isn't still running at all. Inevitable death indeed. As long as it is profitable/being supported, it will continue to run.
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |