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  1. #531
    Player Razushu's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    819
    Character
    Razushu
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by Aurara View Post
    It's really not hard to shoot between rolls, lol.
    sorry thought I was clearer the way I play SMN can be broken up into 3 parts

    DD = 70 or 75 rage spam

    buffs= wards and such that improve the overall performance of the group

    Support= random things that pop up, back up heals,helping with -nas/erase etc.

    I know taken on their own none of these 3 can compare to a specialist in the field but taken together make me more than worth my spot
    (0)

    Summoner [suhm-uhn-er]

    1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
    2. Not a melee

  2. #532
    Player Razushu's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    819
    Character
    Razushu
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by Dallas View Post
    Then ignore your damage, or "pathetic" comes to mind.
    Dude SMN damage only looks patehtic when you say "I'm a DD". when taken as part of the whole it's good enough.
    (0)

    Summoner [suhm-uhn-er]

    1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
    2. Not a melee

  3. #533
    Player
    Join Date
    Mar 2011
    Posts
    960
    COR can buff more potently, deal damage equal or exceeding SMN (at distance or in close quarters) and heal on near equal terms with SMN using /WHM. If you want to get technical, a COR/WHM can still do damage while using -na, -ga2 and haste.

    The main boon SMN has lay in dealing ranged damage for little to no hate and it also happens to dabble in the same area COR excels in - versatility. However the second that hate isn't a significant issue, the floor drops out on SMN. Those Blood Pact timers are a cinder block around the feet of the class.

    SMN is the go-to class for hateless damage and that is where COR will lose. You will eventually snatch hate and you will die for it much like any other DD. The support rolls however are enough to secure a slot in any party, the QD augments w/boots though situational is another potent tool in a Corsair's arsenal and Wildfire coupled with /ra can easily broadside a SMN in DD capability.
    (1)
    Last edited by Sparthos; 06-20-2011 at 01:05 PM.

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  4. #534
    Player
    Join Date
    Mar 2011
    Posts
    1,067
    Quote Originally Posted by Razushu View Post
    taken together make me more than worth my spot
    That's not your call. Wait for our BG field rep to return.
    (0)

  5. #535
    Player Aurara's Avatar
    Join Date
    Jun 2011
    Posts
    227
    Character
    Aurara
    World
    Odin
    Main Class
    WAR Lv 90
    Quote Originally Posted by Razushu View Post
    sorry thought I was clearer the way I play SMN can be broken up into 3 parts

    DD = 70 or 75 rage spam

    buffs= wards and such that improve the overall performance of the group

    Support= random things that pop up, back up heals,helping with -nas/erase etc.

    I know taken on their own none of these 3 can compare to a specialist in the field but taken together make me more than worth my spot
    If i have to sub whm, i dont really focus on DDing on cor, because usually my dmg will be crap. When i did cor/whm to odin, i did DD rolls, mage rolls, and curaga/na'd people. When i can actually "DD" on cor, i can keep up melee rolls, mage rolls, while DDing, spamming QD w/e its up and wildfire'ing w/e i have tp.
    (2)

  6. #536
    Player Razushu's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    819
    Character
    Razushu
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by Sparthos View Post
    COR can buff more potently, deal damage equal or exceeding SMN (at distance or in close quarters) and heal on near equal terms with SMN using /WHM. If you want to get technical, a COR/WHM can still do damage while using -na, -ga2 and haste.

    The main boon SMN has lay in dealing ranged damage for little to no hate and it also happens to dabble in the same area COR excels in - versatility. However the second that hate isn't a significant issue, the floor drops out on SMN. Those Blood Pact timers are a cinder block around the feet of the class.

    SMN is the go-to class for hateless damage and that is where COR will lose. You will eventually snatch hate and you will die for it much like any other DD. The support rolls however are enough to secure a slot in any party, the QD augments w/boots though situational is another potent tool in a Corsair's arsenal and Wildfire coupled with /ra can easily broadside a SMN in DD capability.
    I agree with you COR DD/buff/support will more than likely outperform SMN in the same regard. where COR will be more to the DD end of the 3 SMN will find itself closer to the support end. the difference is there I'm not denying it but with a good SMN the differnce is small enough that we'll have no problem filling the role. Hateless damage is a boon also if you find yourself needing to spam heals, which I can kinda do with abandon when the need arises because I have close to no hate.

    BP timer is killing us no doubt(theres not a SMN out there who isn't praying for it to be lowered).

    Quote Originally Posted by Aurara View Post
    If i have to sub whm, i dont really focus on DDing on cor, because usually my dmg will be crap. When i did cor/whm to odin, i did DD rolls, mage rolls, and curaga/na'd people. When i can actually "DD" on cor, i can keep up melee rolls, mage rolls, while DDing, spamming QD w/e its up and wildfire'ing w/e i have tp.
    Like I thought COR will pick 2 roles and outperform SMN on them whereas SMN doesn't have to pick and can perform all 3 well-but not as well- as a dedicated counterpart
    (0)
    Last edited by Razushu; 06-20-2011 at 01:16 PM.

    Summoner [suhm-uhn-er]

    1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
    2. Not a melee

  7. #537
    Player Aurara's Avatar
    Join Date
    Jun 2011
    Posts
    227
    Character
    Aurara
    World
    Odin
    Main Class
    WAR Lv 90
    put cors with smn, everyone wins! Did it with khim and it was nice :3
    (1)

  8. #538
    Player
    Join Date
    Mar 2011
    Posts
    1,067
    It looks like our "BG mathies" have taken a siesta. Until they return, COR is not allowed to shoot off damage numbers. Pun intended.
    (0)

  9. #539
    Player Razushu's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    819
    Character
    Razushu
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by Aurara View Post
    put cors with smn, everyone wins! Did it with khim and it was nice :3
    I had a friend with COR leveled, but I never saw him use it kept saying he wanted to head out with me and a few more SMNs to try his pet rolls on NMs it never happened /sigh. lol
    (0)

    Summoner [suhm-uhn-er]

    1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
    2. Not a melee

  10. #540
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    You don't need to do the math to know that neither COR nor SMN are very good DD.
    (0)

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