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Thread: [dev1009] HNM's

  1. #41
    Player Raksha's Avatar
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    Mar 2011
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    Character
    Raksha
    World
    Lakshmi
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    SCH Lv 99
    Quote Originally Posted by Alhanelem View Post
    umm... a calculated average of what? I'm not talking about HQ NM pops. I'm talking about the black belt items...

    Anyway, we killed 3 Behemoths and got a KB pop. So there.

    No D ring.
    Oh, sorry I was talking about d.ring.

    Average number of kindred seals required to obtain a d.ring.

    5% drop rate on HQ pop (1/20) and 5% drop rate on d.ring (also 1/20) works out to be 1/20 * 1/20 = 1/400

    400 orbs * 99 k.seals = 39,600 kindred seals.

    Like I said though the drop rate with th9+ is closer to 8% so it'll take fewer than that.
    (2)

  2. #42
    Player InspectorGadget's Avatar
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    May 2011
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    Character
    Inspectorgadget
    World
    Lakshmi
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    WAR Lv 95
    I honestly couldnt care less what happens to HNM's from here on out since I pretty much got everything outside of the D. Ring a long time ago when everything was normal. But I have to say, after doing a few Behemoth KS99 runs and NQ's, that this system is absolutely the worst thing to happen to the game since the Ranger nerf in 2004. Pretty much put the nail in the coffin for linkshells that still enjoyed camping and killing HNMs.

    ---==[What they should have done (SE Devs, I hope you are reading this)]==---

    What they should have done is keep the system the way it was with Fafnir/Nidhogg, Behemoth/King Behemoth, and Adamantoise/Aspidechlone being 21-24 hour timed spawn HNMs AS WELL AS having them poppable with the items they implemented (albeit at lower droprates, etc). That way everyone is happy. There's a saying "if it ain't broke, dont fix it", HNMs were not broke before the update, they very much are now because of it.
    (1)
    Last edited by InspectorGadget; 06-11-2011 at 04:25 PM.
    Making the game harder =/= Making the game more boring & repetitive

  3. #43
    Player Yarly's Avatar
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    Character
    Opto
    World
    Bismarck
    Main Class
    RDM Lv 68
    Quote Originally Posted by Bumbeen View Post
    I like it how it is.
    Only because you have no intention of using the system.
    I am annoyed when I see people posting like they think their opinions matter.
    (4)

  4. #44
    Player Raksha's Avatar
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    Character
    Raksha
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    Lakshmi
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    SCH Lv 99
    Quote Originally Posted by InspectorGadget View Post
    There's a saying "if it ain't broke, dont fix it", HNMs were not broke before the update, they very much are now because of it.
    They were broken before the update, everyone and their brother botted them.

    Otherwise I agree with most of everything else you said.
    (2)

  5. #45
    Player Malamasala's Avatar
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    And 30k seals? only if you have the worst luck of anyone in the entire universe.
    That would be me, which is why I'm glad I'm not even bothering with D.ring for my Summoner. (Not really vital gear after all, even if it would be fun to have)
    (1)

  6. #46
    Player Bumbeen's Avatar
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    Bumbeen
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    Valefor
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    RDM Lv 1
    Quote Originally Posted by Yarly View Post
    Only because you have no intention of using the system.
    I am annoyed when I see people posting like they think their opinions matter.
    I don't have black belt or d. ring. I have to finish BB, and I would like d.ring. I still like it how it is. I'm quite happy they haven't turned either of those items into worthless accomplishments. BB still isn't difficult, but maybe it's a little better(as in harder to acquire) than it was before. And if d.ring is really as difficult as all the whiners in here are saying it is, it's going to be glorious if I somehow hit the jackpot when I start to burn my seals on horns of war.
    (1)
    Last edited by Bumbeen; 06-12-2011 at 01:28 AM.

  7. #47
    Player RaenRyong's Avatar
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    Mar 2011
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    Character
    Sakurawr
    World
    Bahamut
    Main Class
    BLM Lv 92
    If you count an accomplishment as beating the random number generator (because that's all it is, neither the KSNM nor the fight are even remotely difficult) then... :X
    (0)
    This is Sakurawr, not Raen D:

  8. #48
    Player Bumbeen's Avatar
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    Bumbeen
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    Valefor
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    RDM Lv 1
    Quote Originally Posted by RaenRyong View Post
    If you count an accomplishment as beating the random number generator (because that's all it is, neither the KSNM nor the fight are even remotely difficult) then... :X
    Nothing in the game is remotely difficult(hyperbole, don't come trollin). Change "accomplishment" to whatever word you would like to use to describe doing something in FFXI. Either way, I'm glad they didn't make it so everyone can have a d.ring.
    (0)

  9. #49
    Player RaenRyong's Avatar
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    Character
    Sakurawr
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    Bahamut
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    BLM Lv 92
    Exactly, so they shouldn't just introduce arbitrary timesinks/luck factors to dictate rarity. The best gear should be awarded based on skill and the fact that FFXI doesn't is a great failing.
    (0)
    This is Sakurawr, not Raen D:

  10. #50
    Player Bumbeen's Avatar
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    Bumbeen
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    Valefor
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    RDM Lv 1
    Quote Originally Posted by RaenRyong View Post
    Exactly, so they shouldn't just introduce arbitrary timesinks/luck factors to dictate rarity. The best gear should be awarded based on skill and the fact that FFXI doesn't is a great failing.
    Do tell, how do you make something rare in a game that does not have a skill component?
    (0)

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