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  1. #61
    Player Tamoa's Avatar
    Join Date
    Mar 2011
    Location
    Norway
    Posts
    1,061
    Character
    Tamoa
    World
    Asura
    Main Class
    SAM Lv 99
    Quote Originally Posted by rog View Post
    Yeah, but competition does not change whether it is possible to claim with a spell.

    Btw, sven go check the wiki page for amun. That should explain everything.
    I know, I agree, I sidetracked a bit by questioning why someone would even use shock and to a lesser degree bio to claim with. Which was beside the point really.

    And yes, Amun, and also Mictlantecuhtli.
    (0)
    Quote Originally Posted by SpankWustler
    In the FFXI universe, the down of Phoenix is so fine that it quickly broke down into a sort of dust. Smaller than dust, actually. A barely visible particle.

    This down was carried by the winds of Vana'diel. Some people breathed it in and contracted Phoenix Downs Syndrome. Some of those people post on this very board.

  2. #62
    Player Neika's Avatar
    Join Date
    Mar 2011
    Location
    Caitsith - Bastok
    Posts
    191
    Character
    Neika
    World
    Ragnarok
    Main Class
    THF Lv 99
    The only odd thing I've seen was when my boyfriend and I were fighting an NM, he was nin/dnc, I was blm/brd, and while he was engaged and hitting it, it went unclaimed. We were like "Wtf?!" No one else was around so it didn't really matter, but it was kind of strange to see.
    (0)

  3. #63
    I never said you couldn't claim, I said you couldn't KEEP claim with debuff/DoT. I've been in alliances where we are fighting, doing ok, have debuffs and Dot on the Iron Giant as an example. The tank, maybe a couple other people die, BUT MUCH OF THE ALLIANCE IS STILL ALIVE. DoT and such are still active and we just want to kite the mob off the top of our tank/deaders so they can get up. DoT still doing its thing, but the mob goes yellow anyway!

    THAT's my bitch. DoT, or even para for that matter, generate hate, and if there is an active, hate-generating efect on the mob (in the case of DoT still dealing damage, too) why are we losing hate? Is it suddenly only melee, ranged or nukes that generate hate, and you better have a new one land every RL second?

    Also begs the question of why requiem on a well equipped 90 bard/whm, /dnc or /rdm with full merits and good casting Atma can't land, at all. Threnody lands no problem. Requiem would be a useful claim maintainence tool, if it ever worked.
    (0)

  4. #64
    Player Eeek's Avatar
    Join Date
    Mar 2011
    Posts
    365
    You're losing claim while kiting because you're running too far away from the NM...
    (0)

    -- Fan of Abyssea and FFXI's New Direction --
    -- THF - DNC - BLM - RDM --

  5. #65
    Quote Originally Posted by Neika View Post
    The only odd thing I've seen was when my boyfriend and I were fighting an NM, he was nin/dnc, I was blm/brd, and while he was engaged and hitting it, it went unclaimed. We were like "Wtf?!" No one else was around so it didn't really matter, but it was kind of strange to see.
    these are the mysteries! beware of questions! the last who questioned this was found hanging by his ankles dead head-first in a used toilet...
    (0)

  6. #66
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    DoT has never affected claim or (after the patch) affected whether or not monsters will despawn. I know I can't be the only BLM that has had puddings on Mount Z depop with DoTs on them.
    (1)

  7. #67
    Player wish12oz's Avatar
    Join Date
    Mar 2011
    Location
    @marnie
    Posts
    1,254
    Quote Originally Posted by svengalis View Post
    Why does it matter how someone chooses to kill a mob? It it isn't your pop and they don't give up you should leave it alone. Have some decency.
    More like, have some decency and don't pop stuff then zombie it for 2 hours holding everyone else up who wants to pop it, then throw a fit when they steal it from you. Though this is probably not a problem anymore inside abyssea, it was for awhile.

    EDIT:::
    Amun and Mich require 2 actions for them to claim to you and try to kill you, didn't read the whole thread but I think this is something people were not aware of? Both actions do not need to come from the same person though, like you could voke then your friend (who is in your alliance) cast dia, and it would chase after you.
    (1)
    Last edited by wish12oz; 05-21-2011 at 05:57 AM.

    http://www.twitch.tv/wish12oz
    http://www.youtube.com/user/r5n/videos

  8. #68
    Player Khiinroye's Avatar
    Join Date
    Mar 2011
    Posts
    204
    Character
    Khiinroye
    World
    Bismarck
    Main Class
    WHM Lv 99
    Quote Originally Posted by Glamdring
    I never said you couldn't claim, I said you couldn't KEEP claim with debuff/DoT. I've been in alliances where we are fighting, doing ok, have debuffs and Dot on the Iron Giant as an example. The tank, maybe a couple other people die, BUT MUCH OF THE ALLIANCE IS STILL ALIVE. DoT and such are still active and we just want to kite the mob off the top of our tank/deaders so they can get up. DoT still doing its thing, but the mob goes yellow anyway!

    THAT's my bitch. DoT, or even para for that matter, generate hate, and if there is an active, hate-generating efect on the mob (in the case of DoT still dealing damage, too) why are we losing hate? Is it suddenly only melee, ranged or nukes that generate hate, and you better have a new one land every RL second?

    Also begs the question of why requiem on a well equipped 90 bard/whm, /dnc or /rdm with full merits and good casting Atma can't land, at all. Threnody lands no problem. Requiem would be a useful claim maintainence tool, if it ever worked.
    DoT spells only generate hate on the initial cast; there is no "hate generating effect" on them beyond that. Requiem can be used for claiming, even if it resists.
    (1)

  9. #69
    Player HFX7686's Avatar
    Join Date
    Mar 2011
    Posts
    344
    Character
    Meare
    World
    Bahamut
    Main Class
    RDM Lv 90
    Did anyone mention that you can lose your claim if the mob is unable to take an offensive action on a player for a certain period of time? I can't remember the amount of time, 45 or 60 seconds I think.

    Back before the cap was raised my husband and I would do a lot of duo RDM or BLM stuff, such as the Uggalepih Necklace NM. We'd always be losing claim on it if we never let it cast on us. Quite nerve wracking to stay within casting range of a mob that casts Death.
    (0)

  10. #70
    Player Nattack's Avatar
    Join Date
    Mar 2011
    Posts
    145
    Character
    Nattack
    World
    Asura
    Main Class
    DRK Lv 99
    Quote Originally Posted by Ravenmore View Post
    BST have been dealing with this for years nothing new.
    this is different, when a bst uses charm it claims the mob, which changes that characters red mob (since you can only have one red at a time per player).

    if you dont do anything to a particular mob for a cartain amount of time it will also go white, but wont drop aggro - within abyssea this also means that your procs will stay.
    (0)
    You can't even hold it.

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