Make the HQ pop item from Fafnir/Behemoth/Adamantoise at least a 75% drop rate.
This is all.
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Make the HQ pop item from Fafnir/Behemoth/Adamantoise at least a 75% drop rate.
This is all.
I am annoyed when I see people posting demands instead of polite requests.
Also, please no. I like it how it is.
I camped HNM for years and know how rare it was to fight them so although I would be ok with a slight increase I think the HQ needs to be a rare fight still. Infact if they did increase the drop rate I think they should increase the hq's level to at least 100 to offset it.
People defending the drop rate: are you aware how terrible it is? If we assume it is 10% (and most estimate ~5%), you need on average
99 * 10 = 990 Kindred Seals for ONE HQ pop which can drop you just Dfeet/just Mbody/etc and no Black Belt item. If we assume it's 5%, which most people think is closer to the truth, 1980 Kindred Seals per HQ pop. Do you think that is anywhere near reasonable?
Why do they need to make HQs rare? I fail to understand this logic. It's like sense is completely detached from these responses.
Aspid/Nid/King Behemoth have had most of their drops obsoleted or alternatives so easy to obtain in Abyssea, there is no reason for these mobs to be special anymore.
It's ok for SE to make AF+2 a one-day venture (some of the most powerful bodypieces in the game btw) yet it's oh no, don't touch the rarity of my Nids bro.
The requirement to obtain 99 Kindred Seals alone is enough to make these NMs rare for the playerbase. The only logic for making these difficult to spawn is to somehow appease the masses who once dominated the mobs, attempting to reconcile the design choice of removing the timed nature of these mobs.
Ewwww, Raen mathing.
If HQ trigger item drops were to reflect what HQ King pops were before they changed it, it'd have to be around 20~25% or something. Although we all remember those day13 NQ turtles.
My mathing is hot and you know it!
The gear may not be all that great anymore(even with augments that are supposed to make it in line with empyrean...Byakko's haidate gets some pretty damn good augments but because Empyrean set bonuses are so good you can't really afford to use the ole boy over Empy, and how many people aren't getting Empyrean? It just feels like a waste of dev and player time to bother with augments)but the pieces are still trophy pieces. The logic to keeping them rare is black belt at this point. SE gave us the so called "one day venture" empyrean gear. I think that was reconciliation enough for them. You can't really complain when you could technically as a hardcore player get +1 and +2 within mere hours. It's that easy with help.
I think this was supposed to be more in line for Black Belt items.
Although, people probably have a better chance getting the Black Belt items from KS99 than HQ pops now.
Even with the easiest settings - 100% rate on HQ off NQ - Black Belt would still take 297 Kindred Seals or more when you consider the new system upcoming. Sky drops have already been trivialized (as they should) and Byakko's Haidate was once a trophy item you can now get two of per Despot/Ulli. Makes sense given the superior options in Abyssea for half the classes on it.
When you make new content, you don't make older content harder just for the hell of it. Yes, Black Belt is great but so is Twilight Belt (for other classes) and the work there is composed of just beating Shinryu. 100% rate on a belt that puts AV's (yeah, that AV) Ninurta to bed.
The legwork to access Shinryu isn't even half what SE is asking for Black Belt.
Im not even saying 100% on HQ should be the standard but really it seems to me SE is going back to the old ways of arbitrary low rates for shoddy reasons. SE was fine with Twilight Belt as standard DD equipment yet we talk Black Belt and all of a sudden it's supposed to be a "trophy" and "rare".
Bollocks.
I agree - Voidwatch having an awful reward system with tons of randomness and low drop rates signified a return to that trend to me too.
You don't need a devtag in your thread title.
YOU GUYS AREN'T HARDCORE IF YOU DON'T LIKE FARMING 1800+ SEALS FOR A CHANCE AT SOME ITEMS WHICH AREN'T EVEN GOOD UNTIL YOU GRIND AT SYNERGY TO CAP THEN AUGMENTED THEM OR A BELT WHICH SEVERAL PEOPLE WILL WIN FOR FREE NEXT MONTH! HURHUR.
I just prefer it to be extremely annoying. Makes it a lot more fun when you get lucky.
Id rather my game experiences be based on skill rather than luck. I find it more rewarding to put a strategy to work and succeed and get rewarded rather than grind over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and maybe get the droids I'm looking for.
Because none of the 12-18 people you'll probably bring to a KSNM is going to bring an orb too.Quote:
Black Belt would still take 297 Kindred Seals
And who doesn't have several hundred beastmen seals they could convert to kindreds for this?
GIVE UP MILLIONS AND MILLIONS OF GIL BECAUSE THE DEV TEAM DECIDED THAT ONLY 5 IN A HUNDRED PEOPLE SHOULD GET A CHANCE AT MAYBE GETTING AN ITEM OR ELSE YOU'RE A WHINY BABY
You know that's besides the point right? It's just not about BB items moreso the idea that SE places such high value on items that are outdated or subject to being matched or outclassed by things that take a few days of effort.
What makes Kings so special other than the fact that at one time they were special mobs?
12-18 people for Ks99 is extremely ideal yet it doesn't matter. The rate on BB items is low for no reason other than "to preserve a trophy item". Funny BB is considered a trophy yet the Ninurta Sash (the best example) off AV was simply trounced via Twilight Belts 100% drop.
No problem there with annihilating the value of that item yet BB/King drops are special? Cmon.
I don't have my egg yet and I would like a d.ring. ill give it a shot with the seals I have and if don't get tthen oh well no big loss. Sounds like some of you guys would like se to make d.ring actually obtainable without extreme luck. What is going to be left in the game that is rare or hard to obtain? Already relics are faster so now the real rarity is multiple relics. Another good trophy item would be dw mythic and relic .
I agree with SPATHOS OR W.E
Keeping these mobs rare is stupid. Just decrease BB drop if it's that important.
All other drops besides dring (and even that) aren't even that useful anymore. I hate the logic of this stupid company.
LETS KEEP GIMP RELICS AND GIMP KING GEAR RARE AND HARD TO GET but make some incredibly overpowered, amazing weapons and armor ridiculously convienant and easy to obtain.
Seriously gtfo. Thats the main reason I quite. The logic of this company makes me wanna vomit. The gear is gimp so stop pretending you have any reason to hold these mobs/drops to any value. The only thing about it that's really a must have and amazing is black belt..
Exactly. They are low value so give them value as being rare instead.
This sums up my feelings.
Wanting them to be rare is fine, but 5-10% drop rate is just way to low. 1000->2000 KS is just to much for any normal player to be expected to get, and that's just for a CHANCE that the HQ will even drop the piece you want from it.
In all honesty you will need to farm 2-3 HQ pops if you're trying to get a specific piece off of it, so 3000->6000 seals.
Or 20 if you want a d ring, which is 40,000 seals.
To be honest, I don't buy any of this garbage about keeping these types of items rare considering many of the same people were likely involved in the Salvage duping controversy some years ago. There's no logical reason now for Black Belt items to be kept so rare other than to placate so-called "hardcore" clowns who are so insecure about their "trophies" not having any meaning. It's way past time for S-E's developers to stop catering to these people's egos--not to mention their own--and give Monks a fair shot at completing this old quest.
Black belt isn't rare nor is it supposed to be. Difficult quest sure, but it's no trophy item like d.ring.
http://forum.square-enix.com/ffxi/th...-king-triggers
How many of these threads are there gonna be? seriously.
You're missing the part where more often than not it takes multiple runs of a Ks99 to get one BB item.
The part where nothing else in the Ks99 pool can be used to get help from others since the loot is obsolete.
The part where the NQ triggers put into the Ks99 pools are effectively useless (cept Fafnir) granted the drop rate on HQ triggers is terrible.
Oh and the part where SE makes things drop at a low rate simply for the sake of doing it.
The low drop rate is there to keep everyone in the game from acquiring something. You could make it so an NPC tracks your group's KB kills and awards it to one person after 20 kills. But that would be boring, and you could never get lucky and impress your friends with your jp button.
You also get pop items for the regular NMs which means more chances to get the items. Black belt is stil basically THE most powerful non-weapon item for MNK. It SHOULD take some time to get. That said, if you take a group to do KS99s and at least a few of them bring an orb, you're probably going to get your item.It's not like crests/bst seals/k crests/k seals are that hard to get. Get some friends to come that don't want 'em and pool them to you.Quote:
You're missing the part where more often than not it takes multiple runs of a Ks99 to get one BB item.
Regular NM doesnt drop black belt items anymore (that's what we like to call a nerf) and you only have a 8% chance (+/- 4%) WITH TH9+ to get an HQ pop, to pop a mob THAT NO LONGER HAS A 100% CHANCE TO DROP BB ITEM. (This was also a nerf)
This is mostly true (the parts that aren't opinions anyway) and has nothing whatsoever to do with the HQ pop drop rate.Quote:
Black belt is stil basically THE most powerful non-weapon item for MNK. It SHOULD take some time to get. That said, if you take a group to do KS99s and at least a few of them bring an orb, you're probably going to get your item.
I know you're still referring to black belt, but at the moment it takes more kindred seals to get a d.ring than it does alexandrite to get a mythic.Quote:
It's not like crests/bst seals/k crests/k seals are that hard to get. Get some friends to come that don't want 'em and pool them to you.
If you want to farm k.crest or h.k.crest instead then IT WILL TAKE FOUR TIMES AS MANY OF THOSE THAN IT TAKES ALEXANDRITE TO GET A MYTHIC.
Praise be to the glory of d.ring! Only the luckiest of the lucky will have one then. I will gambool my seals on it since it will be awesome town gear. Good thing that if I don't get super duper lucky it won't affect my performance at all.
Also here's to hoping this means that BB will remain the best waist piece for monk at 99. I remember they said that if they weren't going to replace BB they would make it more difficult to acquire... or something to that effect.
Not exactly. If you're farming in original areas, you're getting kindred seals in addition to crests and beastmen seals.Quote:
If you want to farm k.crest or h.k.crest instead then IT WILL TAKE FOUR TIMES AS MANY OF THOSE THAN IT TAKES ALEXANDRITE TO GET A MYTHIC.
And 30k seals? only if you have the worst luck of anyone in the entire universe.
umm... a calculated average of what? I'm not talking about HQ NM pops. I'm talking about the black belt items...
Anyway, we killed 3 Behemoths and got a KB pop. So there. :p
No D ring.