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Bwuh? The 'worst' day for procs - Darkday - it only takes 24 points to set the six possible triggers for that day. (Lightningday and Lightday are both 23; Waterday is the lowest at 18.) And it only takes a minute to change spells when the day changes, so why would you have 10 spells equipped that won't trigger the proc?
ETA: even after setting the spells, I've usually got Wail, Winds+Actinic, Quadratic, Plenilune, Head Butt, Acrid Stream+Empty Thrash set regardless of proc spells. Not enough to solo a mob, but really. How many seal mobs are a BLU going to solo, considering the number of trigs we're missing?
I understand that fact that we don't equip all ten spells at the same time but we are the only job who is unable to use all the spells for procing if we so choose to equip them all. I personally change up my spell list everytime the day changes but the capability to have them all equipped in a massive group and just be lazy is missing lol.