Transfer all their accounts into PC accounts come on people go buy new PCs and stop draggin us down
Imagine FFXI with FFXIV graphics it will become EPIC GAME with PS2 we cant have better graphics
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Transfer all their accounts into PC accounts come on people go buy new PCs and stop draggin us down
Imagine FFXI with FFXIV graphics it will become EPIC GAME with PS2 we cant have better graphics
There are no pc accounts. Any account can be played on any system.
That's correct a FFXI account can be played on any of the 3 platforms. Its just that people still choose to play on PS2.
While i heartily Believe that sooner or later If we don't drop the PS2, Or updates will cease or just become very dull. I don't think SE is ready or Willing to drop Support for it yet.
I'm sure SE would be glad to piss off the large JP ps2 playerbase and lose revenue.
Instead of limiting the PC/360 players, limit the PS2 players and add stuff because those systems have the power to run it.
Or just stop PS2 support as it's pretty much dead everywhere except Japan and to get the PS2 version here it would cost over 50 dollars on amazon.
Accounts are not limited intersystemly. You can log into any other version with the one account.
But I do agree, eliminate PS2 which is the smallest minority of the market so thatthe rest of us can have new content. It doesn't have to be immediate. You can easily work with a phase out period.
Obviously it does, or it would not be able to run the game now.
Not sure why you think things like loading a zone, new gear, etc require more ram. Only one zone is loaded at a time, only so many gear sets can be loaded at once, etc. They can add an infinite amount of them, and the only additional ram requirements would be to allow more than 65535 zones/whatever.
Instead of all these PS2 limitation threads poping up It would be nice to have a Dev or SE offical make an official post on their thoughts about PS2 and if they would ever consider dropping PS2 support. A SGM(and GM's I believe) can tell what client you are playing on, the last time I read something about the JP having a large PS2 player base was years ago, would be nice to see how that has changed over the years and maybe current numbers?
Depending on how many players (World wide there are still NA's/EU's who play on PS2) it might actually be beneficial for them to drop PS2 support. What some people fail to realize is that some of the things players want isn't just a simple "Drop the ps2" fix and is actually in the base code since the game was orig. made for PS2, PC/360 are just an emulated version and a lot of "changes" people are asking for would require an entire remake of the game. Which I don't see happening since they are trying to keep lolFF14 afloat.
Edit: Should ask SE to drop FF14 support and focus on 11 tbh. :/
You're not understanding the issues, loading a map is fine but stuff that's always on you like, tab translate speak entries, inventory spaces, etc that requires more processing.
Also with Square-Enix already saying the reason you can't change your hairstyle is due to PS2 limitations.
I'm lost on Rog's reasoning. ; ;
They don't have to drop PS2 support to update the PC version. EVE Online ran with an old and a new enhanced client for a while before they finally dropped the old client.
80 items per inventory isn't really a problem if if they speed up transfer of items between inventories. All MMOs have maximum bag sizes. An enhanced PC client would have more memory available so item transfers could be cached rather than having to wait for the server when transferring each item.
An enhanced PC client would have higher detail models and zones but otherwise it would be the same content with more detail. There's no reason PC and PS2 couldn't run on the same server.
SE has stated that it's limited because of the PS2. I'm sure they haven't told us everything about the limitations. I just want the game to grow and have fun with it. if dropping PS2 support helps that it should be done.
Ok, but it really won't. There are absolutely NO significant changes that could be made only by dropping ps2 support. Sorry, but getting more AT phrases, more than 80 inventory, etc does not count as significant. Though they are the most significant consequences of the ps2.
This isn't exactly accurate, but the easiest way I can think to explain it The engine is designed to load the entire zone's data at once, and then clips what is displayed due to the limitations of the PS2 graphics engine. This exists in all version, but the cut off isn't as drastic on the 360 and PC version, but it still does it. You can see it in action simply by walking around whitegate--watch how the barrels and building features and stuff suddenly jump in/out of view or change models completely at times to show more detail. If you are on a PC and have the way to put it in wireframe mode--you can see almost the entire zone's wireframe and see almost every NPC in some zones.
This is all done because of the RAM limitations available on the PS2. Likewise, the limits on inventory, auto-translate and such are truncated because of the hard limit on the PS2's memory. Some things like the texture and mip map quality and draw distance are better on the PC and 360 because they have more hardware resources to throw at it, so they lifted some of the limits in the engine when it comes to graphics, as that is something that will never need to change once set. The libraries for auto translate is something that continually changes. In order to avoid the hassle of making custom libraries for each version, they just elected to keep them the same.
This simply streamlines development. Beyond the client and wrapper on each platform being more platform specific--the rest of the game can be consistently the same for the most part. So, if the PS2 needs a truncated library of terms--all platforms get the same truncated library. Thus, if the PS2 were phased out, these truncations could begin to phase out as well, up to the point where things need to be restricted again based on one platform.
Ultimately, they need to do away with consoles all-together for both MMO's. XIV has already had to put off the PS3 release because of the memory restriction on the console--they have to redo textures and UI so it can run worth a flip on it. You would think they would have learned their lesson by now.....
The main limitation I think is the PS2's maximum HDD size is limited to 40GB. The good news about this is 40GB HDD's are getting a lot harder to find, so sooner or later PS2 supporters would be out of luck. SE might be just waiting for this to happen where they could safely drop support without hurting their playerbase.
It wouldn't be terrible if either of these situations happen:
1) SE themselves release a new PS2 HD that can hold more content.
2) Warn people 6 months to a year in advance that PS2 support will end and to recommend preparing to continue with a PC, 360, or even a possible PS3 version.
that was an issue with the size of the partition the installer made on the PS2. FFXI doesn't have full access to the entire hard drive. They expanded it once (forget if they said it was in ZM, or CoP, one of them). That is why people got the disk space errors--they weren't deleting unused files after an update and that partition ran out of room--even though the drives still had 20GB free space. Their work around (for now) is to delete the files as the update takes place, but it is going to make the updates a lot longer on PS2 because of it. Once the drives get cleaned up, they should have a little elbow room again in the partition--but may need another expansion if they do another major expansion to the game (provided the engine doesn't have an LBA limitation limiting the size of the partition).
Yeah.. but unfortunately, they are hung up on the whole keeping things consistent for some stupid reason. If they would just give us the freaking tweaks and quality upgrades, a lot of people would just naturally migrate to the better versions and the PS2 would die out on it's own and everyon would be happy.
...'tis nice to dream......
The game cannot utilize that other 30GB, because the PS2 only allocates 10GB to it.Quote:
You can have all the new content SE is willing to make. The ps2 can hold another 30gb+ of content.