Our LS is 0/51 on Tartarus Platemail drop from Plouton in Vagary. Considering it takes at least 9 people to kill, could you increase the drop rate? Tired of spamming this NM.
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Our LS is 0/51 on Tartarus Platemail drop from Plouton in Vagary. Considering it takes at least 9 people to kill, could you increase the drop rate? Tired of spamming this NM.
It won't, a thief has a chance to increase the amount of slots items can drop in, but they won't help you "force" the platemail to fill one.
It's all random luck.
I do agree that the droprate is pretty abyssmal, but on the other hand this event can be spammed with little to no cost and drops items which will have a market forever (or at least as long as the game will last) so I don't really mind.
We've used THF a couple of times for TH 10-11 but no drop. We mostly use Bounty Shot to get it to TH 4+ sometimes 8.
You can't really spam body that much if you run out of legs pops. It's not exactly the same as VW. Also, keep in mind that it can take up to 20mins to pop and kill it due to the 6-step skillchain and magic burst damage requirements. Due to this, you need a very specific setup to kill pop and kill it (GEOs for malaise and languor, SAMs for 6-step SC, PLD aegis tank, etc.) Add that with people wanting to leave every run, it makes for a headache.
That's pretty much the only limit to be fair, sure you have to clear the 3 initial rooms again to get a Pervy pop but considering you take a group of at least 9 that shouldn't take too long and besides that you always get guaranteed AF3 items.
The real tediousness is having to repeat it, but it's like that with all content.
As for popping Pervy and Plouton, you really do not need the specific setups you're mentioning.
As long as you have a few people able to get TP fast enough to make the 4 to 6 step skillchains you'll be fine. Truth be told, SAM is just the easy way to do it.
As for tanks, Rune Fencers work quite well too.
I do agree about the Geomancers though.
In a PDT-Acc hybrid set, that body has to be best in slot.
I'd really advise to just to report him, going by his short history here most of his posts have been toxic like that.
HAHA, hilarious. Hope that doesn't get you banned too broski, that'd be sad.
The drop rate was still not increased with the recent update. What does the dev team say about this NM?
My ls is 1/160 on this NM for the body. I think we've had exceptionally bad luck though. With that being said the drop rate is pretty low. I'm also interested to know what the droprate is on the new HELM bodies in escha. Seems no one has seen a drop yet.
I don't know if Vagary is just different or whatever, but that's not traditionally how TH works.Quote:
It won't, a thief has a chance to increase the amount of slots items can drop in, but they won't help you "force" the platemail to fill one.
It's all random luck.
TH generally doesn't add "drop slots", as pretty much anyone who has extensively run something like Neo-Dynamis can attest. (What WILL add drop slots, in Neo-Dynamis, is getting procs on the mobs.) TH just makes it more likely that those slots will be filled.
Drop rate sucks yes, but sometimes lucky. Friend go 1/20 on body which isn't THAT bad. I'm very much believe if there were more than 50 people in town with wings on at anytime during the day PS2's would explode everywhere.
They won't lower drop rate.. people ask them to lower glow armor/weps from VW for long time but no success.
I can't stand the look of the wings on the platemail, it turns the ppl into butterfly's and i just feel the last thing a PLD should look like is a butterfly, maybe if the wings colour was a black/grayish it would look better. The good thing is with all the ppl going for platemails its made the cost of reforged 119 AF3 bodies minimal, and for most jobs they are the best in the slot pieces.
I hope a Community Rep responds to this thread.
We’re currently looking into a system where the opportunities for obtaining rewards from Vagary would increase. It would be similar to the system for Delve where you can obtain key items by defeating bosses and then obtain a reward. When implementing this system, however, the key items needed would be different than the ones that have already been implemented.
actually the problem is the body never drop
but the second problem is you need gather many job (commun setup include: PLD WHM SAM BRD COR GEO BLM, but the drop only interest PLD and SAM, if you put more supa-item like the breastplate on it for the other job you can keep the ppl interest on it.
gather 10 ppl for trash the 50's Odium borred many of my LS members.
keep in mind few thing for the last content you gonna realease on FFXI:
1 - Put KI currency (Obsidian,Cruor,bayls, allied notes..) on all the monster, not direct item (with this currency you go buy equipement on special NPC)
2 - Make those item upgradable by step (first steps are easy to complete but more you boost the piece more you need time to upgrade it, Only hardcore player can have last rank level piece but at this rank this piece is THE best slot). like the merit and job points boost your character power this armor pieces can be boosted with very long effort, Merited Armor SET sound great.
3 - Make an content with no time limit (to avoir zerg strategy).
4 - Try to balance the content to allow all job utility (actually all content can be done with (PLD WHM SAM COR BRD GEO BLM) all other job seems just useless...
5 - feel free to ask some veteran player if you need advice and close tips, like and player squad for make test before realease. (i think you can save time by discut with few players during the dev to avoid ninja hot fix on the content cause the community repport you that didn't work ^^)
6 - keep make us epic content like you do we love you guy's
The body piece is extremely rare and very difficult to farm. However, Chozoron coselete from diabolos prime seems to be better because it have refresh +2. I think Grekumah need to make improvement to Tartarus Platemail by increase it with 10+ stats and give it a regen and refresh better than ares armor +1 lv.99. To be fair to everyone who hasn't gotten Tartarus Platemail they can always add a HQ Tartarus Platemail +1 and make the NQ common drop. For a cool looking armor that glows it deserve to have good stats at least. =)
Please don't make this too easy. It seriously demoralizes the hard work of those of us who have farmed these. My linkshell went 2/160 on platemail.
Does it really matter at this point in the game?
Yes make this body exist. After doing almost 100 runs and not seeing a single body, I'm for it existing.
Is this similar to the key items you can trade in for a random piece of Delve equip from Anomaly Expert? More random systems would not solve the problem, but as Dew has suggested to me one time, a points system like Delve would be nice with another currency system. People should be rewarded for time spent in my opinion.
Gonna make a couple points here:
Chozoron is a great piece but it doesn't hold a candle to Tartarus Platemail, 2% more DT, 5% MDT absorbed, 25 more acc and a very small chance of death spikes, 2 refresh doesn't even compare.
You're absolutely fine with a 1.25% chance then? Admittedly you get if everyone has done the pre-requisites for Vagary you end up with a KI for every member but at 1.25% you're looking at 80 runs for a body, that seems a bit excessive.
i understand making the good stuff somewhat tough to get but this sounds like it has a worse drop rate than the defending ring and i have been trying for 2 YEARS to get one of those. its very demoralizing to spam runs to get stuff like that and never see it. i have prolly done over 300 runs at behemoth just to get the savory instead of buying it, and have yet to see it drop, and prolly half that for a defending ring on king behemoth. and thats in the last year alone. drop system needs work, and thats putting it politely.
I'm actually one of the people who did not get a body. We gave them to our career WAR and PLD. I'm fine with it because I would only use the body for lockstyle and I feel like if everyone on the server had wings then it wouldn't be a neat thing to wear at all.
Am I fine with a 1.25% droprate? Well I did the 160 runs to get two of them. If I weren't fine with it I suppose I wouldn't have gone on all those runs. With that being said I'd prefer a 2% drop rate. I'm asking SE not to make this as easy to obtain as delve weapons because many of us have had to suffer a 1.25% droprate. If they suddenly make it so that you can get tartarus platemail in 10 vagary runs then why did they make the rest of us suffer such a low drop rate?
I could be misreading that. This is the BG translation as the devs apparently don't think we deserve the same info JP players get in a timely manner. It could be read either way.
The "party configurations will change" part is what suggests to me they will be making it so pets can't skillchain against pets, but I would be delighted to be wrong on that.Quote:
Weapon Skills
We will adjust skillchain attributes. Pets will no longer be able to skillchain just by themselves, so party configurations will change.
Hello, everyone!
Previously I mentioned that we were looking into a system that would allow you to earn items by collecting key items, and the development team has made some headway creating this, so I would like to share what’s on the horizon.
Based on feedback, we're looking into a system where you can select from two possible options after collecting five key items and talking to an NPC.
(*When exchanging for an item, the key item will be lost.)
- Option 1
You can exchange key items for a specific material item or non-Tartarus equipment item of your choice.
- Option 2
You can exchange key items to randomly be rewarded with a material item or equipment item, which includes Tartarus equipment.
(*The rate of obtaining Tartarus equipment is low.)
Yes Please, NO RANDOM. Delve does not have a random system after you get win from the boss, just that Delve Boss items cost 300k plasm. I don't understand why this model of system wasn't used in the first place for Vagary. That each run should have accumulated X amount of points per kill of each mob and the at after win you can buy synth or item for X amount of points. Then you'd just have to make tartarus platemail a very large amount of points. This would keep people doing the event. This was the best system of work/rewards that was implemented to date.
Relying on random number generation is not what players want. I can attest to that as I went 0/53 on Alza'daal Table from meebles.
http://forum.square-enix.com/ffxi/th...085#post555085
just on that, it seems like, its going to be a chance of getting a next to nothing drop rate on the platemail more times than fighting plouton itself, can't it just be made simpler and up the drop rate just a bit? because basically what your suggesting is a vagary item related gobbie box system, which technically means we could be getting strings of etched memories for 5 ki's =/
If you can't implement a point system, how about you having to turn in the collected key items X times to an npc. Sortof akin to the Trials of Magians system where you have to turn in X items to upgrade weps/armors. Then at least your always working for it, and not relying on "luck"(random numbers)
How low, 0.0000001%?
Why can't you have it like NNI, just kill Plouton 10 times or something and pick any Plouton item.
there are 42 different items and the 2 memories , and i can see it now, the synth items will be like 50% even though there are only 10 of them. then 10~20% for a etched memory. codex will be a 5 or something. so the remaining 35-25% will be split between between 32 different pieces of gear so about 1% each, but you can't have Plouton's drops be the same rate as others so lets just cut those all down to a .5~.25% instead of a whole 1%
In my opinion if you want to keep it that low and rare, then you better change the armor so it can be worn by ALL jobs. But at the moment only useable by WAR / PLD / DRK / BST / SAM / DRG. This i could see being worth such a low drop rate. Akin to how D ring is still best ring, though with login point savory shanks this has allowed many people to obtain the ring.
Any option that doesn't give access to trying for Tararus equip is just horrible (option 1) and the option (option 2)with super low random chance is just bad we are sick of your horrible random chances you give us SE and make us want to go (╯°□°)╯︵ ┻━┻). The best idea I see here is NNI ki system. Kill x times then hand in.
I think part of the problem is that there is very limited gear in Vagary for a NNI or a Delve like system, there's always the mats I suppose but that's a system that caters to only those who have the Vagary clears. I think a great thing to do would be to remove the Vagary clears as a requirement to upgrade empyrean to 119 and introduce a delve style system to Vagary. So people who can consistently win get their gear through drops and points and then can provide upgrade mats through drops and spending points (once you have the gear what else do you spend points on?)