When are we going to Make PVP Better! It Sucks atm :(
Linkshell Vs Linkshell would be great! 18 vs 18 Do Hold Land's get point's for how long you have it. What do you guys think?
Printable View
When are we going to Make PVP Better! It Sucks atm :(
Linkshell Vs Linkshell would be great! 18 vs 18 Do Hold Land's get point's for how long you have it. What do you guys think?
I would enjoy a PVP system better than what is in place now. I think they were gonna do something like this for Aht Urghan but the plan never went through (Colosseum). I think it would have to have some type of rewards to get a majority of the players to do it though.
I don't really care for PvP, but that's just me. I do feel that they should make it better for the people who do like it if it sucks. Isn't Ballista PvP? I always see the NPC's announcing it and then canceling it because no one showed up :P
Somehow i don't think enough people care about pvp for it to be worth fixing.
They could implement Nation vs Nation PvP battles at outposts to help win that area for conquest.
People would Care about it if it did not suck. No one PVP's This is a MMORPG We should have a better system Were we can go out and fight other player test our skill's out Have Fun in the Game not Sit in whitegate doing nothing Or Port Jeuno now Waiting for a shout for stuff to do. Nation vs Nation PvP battles
I like that! Sandy all the way! Or linkshell Vs linkshell
I personally love PvP, I really hope they consider implementing it in a better fashion~
I really don't think there's anyway to change PVP, or it would've been done by now.
Due to the way jobs are balanced (and for that matter, unbalanced,) I wouldn't hold my breath for anything.
Basically, FFXI isn't a PvP game. And I like it this way
I choose XI because there is not PvP
PvP = WoW
But that's were you make your party setup Does not really matter that Blu is the best PVP JoB Cuz its not 1v1 its 18 on 18 Really any job could work in PVP With alot of ppl. lets say we have a full alliance one party is 3 Bst 3 pup that party will attack's the mage's Now you have to fight off a Pet and a Bst. this is were setup's and ppl know what to do and playing there job good come's into play. We need to have Some Blm's to sleep if they have Bst's and Pup's Job's in there alliance We are not going to know what Setup they are going to use but We got to play it stay. I think a better PVP system Would make the Game alot better. player that don't like PVP don't have to play it But when you see all your Friends and Linkshell ppl Talking about How they Took on the top linkshell and won you might change your Mind about PVP Again you don't have to play it. It would be nice if it was there So we could play it if we like
PVP is probably one of the most entertaining things to do in FFXI, to say that you don't believe there is a PVP system in place, just means you cant beat anyone in it :P
Here's to hoping Ballista Royale makes a come back!
Also, they really should do a Colosseum type of event where people can look in on matches, kinda like a gladiator event :O
Perhaps I've been watching too much Spartacus.
I've never been to excited about PvP... I did brenner once, and it was alot of fun. You're description above sounds interesting. I would definitely like to try something like that.
I don't know how much you would need in rewards... you might just get titles or gil/credits to use as you like. I think that might be incentive enough for alot of players.
Closest thing ive seen to real pvp in this game was the super exciting "Serket "hnm" " camps. The floor was nothing but dead bodies, literally hundreds of them. Good times, Indeed.
Why does PvP = WoW? Is it really such a bad thing to have a way to compete with other players outside of HNM progression (which doesn't even matter anymore, these days) or the acquisition of white/blue boxes? Final Fantasy has generally been about cooperation, true enough. But that doesn't mean there can't be room for a little rivalry, either.
At any rate, I'm not expecting much. I will admit that a revamp of the PvP system would probably be a balancing nightmare, but it should still be considered. Of course, making it worthwhile to do is important as well. There just isn't enough incentive to participate in Ballista, be it a reward like a decent amount of gil or access to equipment or a more accessible way of showing battle statistics and rankings.
FFXI is still an enjoyable PvE experience, but I think expanding on PvP would be to its benefit, not detriment.
Ballista is one of my favorite things to do, but unfortunately there isn't anyone else to compete against except for the same small group of friends who share the common interest.
I would love it if they added a Colosseum event where players could do 1 versus 1 (or 2 versus 2, 3 versus 3, etc) matches against each other. It should be something completely different from Ballista, possibly with a tournament and ranking system, followed by rewards.
It would be pretty neat as well if you could put your name on a Colosseum list to look for players to compete against in a private match (which would be exempt from Colosseum rankings and tournament). When a player responded to the request, it would let you know via PlayOnline message.
FFXI boasts one of the most unique battle systems for its PvE and it translates rather well (as with all things there are some annoyances) into the realm of Player versus Player as well. There is a very large amount tactical decisions and strategies available, in addition in FFXI gear is not the end-all to supremacy which should possibly go farther to foster a fun environment, as Relic/Empyrean/Mythic weapons are FAR from being the end-all to what decides the victory.
As far as balance goes I would agree that some jobs have it tougher than others, but many people champion various jobs as the masters of PvP and really have no idea as to what they are proposing (IE RDM, BLU), interesting combinations are incredibly powerful:
Some quick examples without taking up pages of space:
WHM/SCH with an emphasis on Flash Nova and Divine nuking.
Various BRD and COR combinations which EVERYONE discards as being weak, and could not be more wrong.
Many martial jobs through the use of the scholar sub can hold a candle to various other jobs, as long as they Anticipate and gear correctly.
The selection of gear versus your enemy perhaps is one of the most (ironically) overlooked aspects of battle, perhaps gear macros have spoiled us and somehow we are able to access 70+ pieces of gear at any given time, however just like all of us pride ourselves in our capped haste sets, our weapon skill sets, fast cast/pre cast etc. this type of care concern and pride is not absent from PvP.
Gear in PvP takes a slightly different route, forcing you to amass a large selection of sets, and pick the one you wish to use with great forethought and planing.
(Honestly you can still change gear, I switch out of my Twilight Cloak all the time to throw Impact on DRK around, just be smart enough to have the person crowd controlled first.)
-Is the enemy going to silence me? Should I build wind and resistance to silence.
-Am I going to try and zerg this enemy down?
-Should I bring my opo-necklace for when I am slept I can counter with storing TP.
-Must I kite this enemy, is gravity essential - I do not want this Blue Mage anywhere near me.
There's an endless amount of these examples should suffice.
As for the sick and old arguement that if we want PvP one should go play WoW it is stupid and ignorant and simply shows a lack of mastery as to the depths and mechanics involved in FFXI-PvP.
I don't play WoW because it has far too many random variables as far as abilities go and a severe lack of customization in strategy and tactics versus oppoenents and gear choices.
I also don't play WoW because I enjoy the slower pace FFXI provides, where many battles are like a game of chess, where the decision to use Poisonga or Diaga, to open wipe shadows and set your dispel cycle.
Might lead to your doom later on and kill you, every move matters.
As far as the rumors as to "PvP sucks" or "X job is unbeatable."
I will fight you on Dark Knight which has never been known for being the most liked or the most praised job at well....anything. May haps you might beat me but I will give you a run for your money I guarantee it, and hopefully show you that everything is not as severely one sided as you may think.
I would be very willing to have a conversation with you and play with you if you happen to reside on my server.
It really is true though, everyone loves PvP you can't sit there and tell me the funnest part of Dynamis Beaucedine isn't killing charmed people. Everyone loves it, just like wanking off.
They simply hate losing, but we often confuse these to be the same thing.
TLDR;
If you are only good at PvP, you are totally worthless and you'll never be good at anything even your "passion". You're just a waste of space, who can't get the gear needed to excel in any aspect of the game.
If you're only good at PvE thats your choice and thats wonderful, but PvE people are just as, if not more competitive as 'PvP People'. So if you're going to have a huge ego, I don't understand why in the game you love and excel at, with all the gifts of the gods, and amazing gear you are not prepared.
Preparation, preparation, preparation, - be prepared and excel at everything that is my viewpoint.
And honestly it does look bad when your Excalibur Red-Mage dies to a Monk using Faith Claws, but who's fault is that, really?
If you didn't play FFXI for PvP nobody is forcing you to, and for that matter, why are you in this thread at all? Its not like the title was misleading.
I'm Urteil on Phoenix, PvP has a lot of depth just like PvE. A game should have both to be complete, and in all the games I've played and all the places I've looked, ironically and sometimes horrifically.
FFXI is the closest to this, it simply needs a tiny bit of attention.
If you think that one job is the end-all, look me up. I will prove you wrong.
They could make some sort of reward-system that rewards you with PvP-oriented gear. An example would be gears that would be neat fulltime-pieces, or gear that had good stats+spikes on them, or had super resist-status effects on them... the list could go on. Also (assuming they want to make more equipment models) have the gear look fearsome~
Limiting a MMO or any game just because of your views is pretty selfish. I think a lot of people enjoy PVP and SE was right to add it in some aspect. There isn't overt PVP in the sense a player can walk up to another and kill them, but its in a controlled (with story given) environment. I think they had the right idea, and I really enjoyed doing it but nobody else really had the initiative or care (perhaps due to lack of rewards). I think implementing an update to it would be nice, as it stands a lot of it is unbalanced however. BLU and RDM just destroy anything in there for the most part.
The previous post sums up all i think about PvP having everything to do with a "who pees the furthest" game
I'd like to make a quick note that hours after the launch of the official forums, a Player versus Player thread was created and is currently one of the most talked about threads on the page.
The only people that anyone is fooling when they say nobody cares, is themselves.
But for some reason people who don't like it are still here, I thought you did not care - [I don't understand.]
Enjoy your blanket.
Maybe to say they don't want FFXI to become a PvP oriented game ? You know, like giving their opinion.
Though I think it would be fun for combat in general, I am not a huge fan of official rankings or systems.
That was already implemented or...something was tried (because it was awful). With the chevron system.
To me the best type of environment would be a good foundation of mechanics, ease of access, convenience, reward and with a lack of punishment (OTHER THAN MANLY HONOR) - without any type of standardized list for people to falsely compared themselves with.
We have that already, its the character ranking on FFXIAH, this is just the PvP version of that, and they are both pants on head retarded.
Any game that is 100% PvP-Oriented is ridiculous, they tried that with Fury and it was a Sham, talk about an empty world and journey with no meaning.
I don't find comments about pissing contests or opinions about them constructive. I find them trite and childish, but perhaps someone looking for a direction to such a contest will be happy to know that you know the place to find one.
PvP is the place to find one
Any game that is 100% PvP-Oriented is ridiculous, they tried that with Fury and it was a Sham, talk about an empty world and journey with no meaning.
I don't find comments about pissing contests or opinions about them constructive. I find them trite and childish, but perhaps someone looking for a direction to such a contest will be happy to know that you know the place to find one.
Edit: FFXI is a pissing contest oriented game, just talk to pretty much every HNMLS. I don't think the addition of PvP will change the already condescending nature of the community in general, because that would mean you'd have to change human nature itself.
If anything such a system might give people a reality check.
As much as they have re-used areas in their expansions lately, I would love to see more Diorama-Abdhaljs areas. Maybe adding some barriers to make the arenas a bit more secluded than the whole zone for smaller matches.
Ballista was always just a fun something to do. Now that I find myself having acquired all of the goodies I want, I don't have many goals left for my character. I sit around in town frequently, waiting for an interesting /shout to occur.
Back when people actually used to do ballista, it was just plain fun. I didn't need a reward personally. It would be nice to see the old players come back, even if they need some intensive to do so.
I hate forced PvP, where no matter where you are you can be attacked by random people. That is disgusting and im so glad FFXI doesn't have that.
However there is a method that would please all.
Have an option to ASK an player/party/alliance to PvP against you anytime anywhere (excluding towns maybe).
Also have an option to auto-decline and not even see the invitations if you are not interested at all.
I think the reason no one really participates in FFXI's existing PvP is because it's a pain in the ass to get a match going, and there are no real worthwhile rewards for participating.
Personally, I would love to see a "Duel" option added to the interactions menu when targeting another player. And then you could just do a quick 1-vs.-1 PvP match in any zone where you could normally engage in combat. Back when my LS used to do PvP matches, we would always ignore the game's official rules and do 1-vs.-1 matches anyway.
A dueling option would be amaaaazing, and if you didn't want to duel just set an option to ignore duels.
Hell you could make an area where the duel command works and get rid of the joke that is Pankration.
Tbh I think if /duel was implemented everyone would be about 99% satisfied.
Forced PvP isn't really PvP its normally ten people versus a guy. Which isn't PvP thats 10PvP.
I agree it really isn't ever done well, and forced PvP totally defeats the spirit of what everyone here is talking about, I find it very sad that everyone equates PvP to 'ganking' and being an ass. So I'll flat out say that anyone proposing forced PvP in FFXI is flat out retarded.
However it would be cool if there were places you could go, zones, or an area that is completly optional to fight or get attacked or vice versa. Then I believe its a choice, it could be much like campaign you sign up for tags etc.
There could be rewards in these zones, but why shouldn't there be? You don't have to go there and do them, but if you want them you do the content, just like anything else in the game. We do the same for everything else and killing people for something in a controlled area is way more fun than camping HNM's for 5 hours ever was.
The only people that advocate FREEWORLDPVPLOL, are either ones that seriously just enjoy being douches - or perhaps its a mechanic of the game implemented at start. I personally have never had fun in world PvP but I enjoy duels and fights in arena's etc. Running up to a guy at 15% hp doesn't prove anything besides that you are a spineless weasel.
It may work once or twice (well more on people who don't know what they're doing), but I've always been able to see Odin a mile away, lol and even if I'm slept or something, it either kills me or everyone else because when I see odin readying his move, I just /pcmd leave, so if I'm target it only hits me and if I'm not target, it avoids me, lol.
I remember one guy who used to come smn and do a full defense/pdt build w/ tav taco and would run around and geocrush people. Now that was an annoying move. Big damage, really good range (only way to outrun it is if you have sprint if he's close enough when he starts), and stun.