Edit: It's been fixed. No reason to keep the rage post. It was a bug anyway; I was afraid it was intentional.
Edit: It's been fixed. No reason to keep the rage post. It was a bug anyway; I was afraid it was intentional.
Well, I'm just glad that my Ceourl is rdm/blm. Unfortunately since the fact that at 14 MBPS download speed, a 100~MB download takes 1 hour and 45 mins, I can't get on to check which job traits/abilities it kept yet >.>
Having Elemental Celerity along with fast cast was great though... will be a shame to lose 1.
I honestly have to say that this disturbs me. They made no mention of this what so ever, if its not a bug... its sad they took away something that made monsters unique... being unrestricted on their second jobs I mean.
I have to wonder if we were supposed to get Job Abilities for a single job, or both as well. If we are getting full spell lists from both, it really does make me wonder. I assume its a bug which happens with the jobs somehow which prevents JA/JTs from being available, but who knows. Hopefully we will hear something about it soon, sadly, soon probably means a week... ; /
Mobs in game always have 2 main jobs (some NMs have more), instead of a main/sub. Many are /war which makes it not at noticable. Since in the patch notes they mention that merit traits are being added to monipulators in some respect, this is most likely a glitch from them messing around in there. So hold onto your panties until there's a response about this.
Loud noises.
<ahem> Yer. It would seem to be that this has been reported as a bug over at the Japanese side already as well, and I believe the official reply for the issue is something along the lines of “we are aware; please hold on to your antlers while adjustments are being made”.
That is my interpretation anyhue; I could be very wrong.
It has been confirmed as a known issue, however.
Hope they fix it sooner rather than later with a planed & announced maintenance, rather not have to go a month without basic Monstrosity things because of a bug like this when I just finally got back into playing it a bit. :(
Greetings,
As mentioned in this news update, monstrosity monsters' missing support job abilities were confirmed as a bug and have since been addressed. We apologize for any inconvenience this has caused.
They also fixed Jugner/Meriph/Pashh for MONs. :) Thumbs up, Square Enix.
Is this confirmed as true for all jobs? They have said that not all job abilities will be available (retalliation for one >< ), so when I noticed that I don't have ES as RDM/BLM Ceourl, I just assumed ES was one that I couldn't get. And no new JA for BLM until 76, which is another 10 levels away for me.
My guess is that there is some sort of hiccup with getting us to have two "main jobs" worth of JAs available at the same time (which would, theoretically, mean we'd have access to two SP abilities at the same time, not to mention potentially a whole bunch of other JAs which at one point was a problem in terms of what the game could handle at once, as indicated in the past by things like Steal/Despoil having shared recast timers)
Regardless of the reason, I'm still laughing at the fact that even as monipulators, we're still having to wait for our "second" SP abilities :(
Some things like Retaliation shouldn't have been removed, others like Trick Attack should have been, but only till the Party feature is introduced, and then things like Warp are understandably worthless, and gone for good. I hope they change some of this. I feel as though Retaliation was removed only to prevent people from AoE killing mass amounts of enemies, which in all honesty, should be allowed. We level much to slowly, its worse than leveling normal jobs, at least with normal jobs its only 22, and you can pick whichever 1 you want & go, with mobs, we have to level tons of mobs to get to certain ones, like for instance I think Behemoth requires like 5 mobs to 75+ levels or so in order to unlock it, that's outrageous! If we have to do all this, we should have access to that JA, which would speed it up quite a bit.