Just wondering how many people would drop XI for XIV? my Girlfriend and I will probably try to play both, but XI will most likely be the one we play most.
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Just wondering how many people would drop XI for XIV? my Girlfriend and I will probably try to play both, but XI will most likely be the one we play most.
I posed this question to myself two years ago when XIV first launched. My scenario:
I played both in the beginning, but as I found XIV's layout to be more casual and easier to get into, I slowly started dwindling my time from XI. A few months later I stopped my XI sub because I simply couldn't justify dropping long hours to do stuff it took me less than an hour to do in XIV.
I don't want to say its "grass is greener" scenario, but after experiencing XIV's (and most MMO's of today) gameplay and all that, it was really hard to justify going back.
That's not to say I abandoned XI completely. I do reactivate every so often and play in bursts, such as now (been playing since Adoulin came out). Even when my sub is cancelled though, I do keep up with all the XI news and stuff that's announced (like the Distant Worlds XI concert last year...man I had such a good time ><).
I've tried playing both XI and XIV concurrently before, and in my opinion it's not practical. For me, doing so meant keeping tabs on two different circles of friends (i.e. linkshells), and so far the only way to do that is to be logged into both simultaneously.
FFXI's community isn't even bashful about the feeling that SE *wants* us to migrate {Over there}. Once upon a time, XI was the superior game and it took a lot of self-sabotage here and a lot of improvement over there for that to change, but it has.
Yeah, I'll be playing XIV.
There can be only One, and its FFXIV or nothing!
Wife and I will likely play both at least long enough to see Adoulins story to its conclusion depending partially on if FFXI players will still get the discount for carrying both subscriptions or if they cut ffxis sub cost.
XIV for me. After the beta experience, XI feels like I might as well be playing FF1 with a headset.
I haven't enjoyed XI's content since Abyssea, but I logged on frequently just to hang out with friends in a Final Fantasy World that live hundreds of miles from me. They're all switching as well.
If XI gets around to the new UI, new job abilities and such I'll probably resub for a bit to check them out. I've never been into alliance activities with big time commitments, but I do like to progress through full story content. If I can possibly complete the Adoulin story when it's finished with a few people without grinding item level 120 gear, I'd think about that too.
Oh it won't require level 120 gear but you won't get into a shout group for it unless you have it...considering people want finished delve weapons just to plasm farm...
How many XI players have shouted that XIV is a WoW clone because the quest system was developed with a WoW style system in mind. The whole item level gear sounds a lot like gear score, so is it too soon to say XI is trying to become a WoW clone itself?
I'm fine with the rage, besides how can you take a community that prides itself on the complexity of the games battle system too seriously when the producer of the game has to make a post on the forums saying they need learn a little more about battle strategy than just spamming stuns.
I am seeing double, you two look a like!
And make valid points! Are you long lost twins?
I, for one, am not any more interested on X|V (as of latest ßeta run and everything in-between) than I was on the very first XIV αlpha version (1.0 or whatever you call it).
So no, I will not leave XI for X|V.
I guess it's fun for the 'masses', but I'm really not getting into it. Not that I'm getting into any games, and not that I'm praising XI for its awesome lack of support and content. I'm still playing only because of the friends I have there. However, I can say that when I first played XI, I was more interested in it than I have ever been in XIV/X|V.
I'm only jealous of them having more of Uematsu there!
Even so, I definitely would not be surprised if XI remained as the most—profitable—title—of—SqEX ever. It's not that I'm hoping for them to fail, even if I might think they deserved it for the lack of support and content in general while insisting on supporting PS2 and what not for at least half a decade too long...
FINAL FANTASY IX was pretty much the final FINAL FANTASY for me, even though I did play X to XII as well. It all simply started to go towards a direction I don't appreciate that much, and when Uematsu left the camp, there was even less reason for me to stay!
I also just might be old and grumpy that way.
It's probably something about rather having my imagination do the voice acting, and more, instead of the game doing it all for me. Yeah, I don't quite like the X|V character models; way too detailed! Ha hah!
I don't like hand-holding either, which seems to be one of the trends of today.
Perhaps I actually wish success for the new fourteen, as in to assist the eleven on the side as well, giving it more funds to swell! Of course that's very likely to not be what the future holds, but alas, it is a fun thing to imagine and mould!
Even if that did happen, and we'd actually get more funds and future in this camp, they'd likely take it towards a future which I would not appreciate much at all.
Such is life.
I can remember reading about the announcement of FFXI and how it will be the first online FF game and thinking "oh my god NO!".
I had never played an online game, and we only had dial-up connection back in 2002(lol), but being a FFFan I just had to try it. I can remember making my character and after the intro I got dumped in Windurst Woods and all the text in the log from new players(I didn't know how to type in chat heh) like me, running around learning how stuff works, finally finding how to reply to tells, chatting to random people, joining a party and it was all new! (only read the back page of manual for reg key). It had an.. atmosphere to it, can I fight that monster? will it kill me? what if I die?! The world seemed so big and alive.
Now look at it, ugh.
BST,
It wasn't quite that magical for me, and this definitely isn't a case of nostaGlia that I am going through. More like a thing of preference, I maybe guess.
I didn't get to play XI until much later due to the difficulties to play it in the Europe. For one, it was not released until 2004. I did actually buy it back then already, even though I couldn't play it. I just wanted it in my collection (the 7-disc box with Chains of Promathia and Rise of the Zilart, and the art from the good old Yoshitaka Amano fits right in with the older titles). Ah, the times of physical packaging. Why yes, I am a fan.
I remember reading through the 152-page manual more than once, trying to imagine the game. xd
Anyblue, due to the payment options, I couldn't play until 2005 or 2006, where I had to rely on an electronic credit card (ePassporte). Still surprised that thing worked, and without massive extra fees!
Even so, I still couldn't really start until at around 2007 or so, and I didn't mind the looks then, so it's not likely for me to mind them now, or ever (I still play Commodore 64 games sometimes, so yeah, maybe I'm just that much of a fan of the old).
I'd definitely tweak things around, but I wouldn't make it a... well, X|V. ^^;
That is, and should remain as its own game.
Blubb!
It's hard to leave the MMO you've been playing for years forever.
I'll very likely be poking my head in here and there for old time's sake. My sub is up soon and I'll probably wait to turn it back on until monstrosity PvP is available.
I have played with my son on this game for about 10 years now. We did every FF release since Nintendo together. Most of the friends we played with over the years have all gone. From what I see SE doing now with lackluster updates and very few improvements, as well as cutting resources from the 11 dev team, it seems unreasonable to keep paying for a main and 12 mules. Most of the goals I once had still require group effort to obtain. These days unless you are doing Delve farming it is almost impossible to get a large group to do anything. And if you do get a shout, or try to build your own you have to either have a delve set, or look for other people who do. ( I do have a complete delve gear set) This I find is exclusionary rather than inclusive to the player base. This is not what FFXI started out as, or what Japanese culture is!
We have discussed it together many times. 11 vs. 14 I was the hold out as I really enjoy the world of 11. These days when I log in I find it hard to do anything that is truly enjoyable. Friends and events I want to play with or do are no longer here.
My plan is this. Eliminate all the mules I have accept the cooking mule @ 105. Sell off all my stuff I have been saving for years and just play main with friends if they ever text me to come do something. Open up an account on 14 and give it a try with my son.
I am older now and really hate change. But to be honest I also miss adventuring and am ready to try something new that we could not get in 11. A developer that is excited about the game and wants to see people enjoy his creation. We cant get back what we had. We asked them to update and grow 11 while failing to realize they had tried and just replaced spaghetti code with more limp noodle code. If we want to have a better world to play in I think we will just have to go where the technology takes us.
There are a lot of good memories in 11. But rather than bang my head against the wall I think it may be time to move on. I play on PC, I have a PS3, so there is really no reason for me not to give 14 a shot.
My analogy is this. I loved starwars and startrek. The technology in Avatar opened up the door to a higher level of both visual and intellectual challenge in portraying a fantasy on film. Gaming is no different. SO 14 is the evolution of everything we asked for.
Hang me from a tree, burn me at the stake, doesn't matter. If you spent all that time in 11 to get R/M/E/D NNI, SAL, SKY, SEA, EIN, DYN then you are a gamer period. Starting over in another title isn't failing your loyalty or saying all that time is wasted. It just means you are starting fresh with a whole new world to explore. If you seriously are pissed off at something you worked for because they changed, or didn't let you keep upgrading it, then you look in the mirror and ask yourself why you invested so much time. Are you selfish? Spoiled? Stupid? I hope not. Then man/woman up and realize its a game, we are supposed to have fun. If you pay and still complain, then you are into self inflicted pain. I complain. I still pay. But I think its time for me to change that.
The only vote we have is with our wallets. I will reward good development and content and stop rewarding bad development and content. It has to be that simple. All we really have is our own time. I spent a lot of it in 11. Time to move on when they release 14 on a reliable platform that I can use. Until then Ill enjoy my friends and time on 11.
:)
My Girlfriend and I witnessed this first hand, people would play a online game and leave and say "When a big update comes we'll be back, but for now I'm done" and we were telling them "If you keep leaving and only coming back for updates/events, there wont be anything to come back to" well that game is dead due to those types of players, and my Girlfriend is in the beta and we haven't heard any NPC talking, the only game we've seen that in was GW2, so if you guys like FFXI and cancel your sub one day it may not be there to come back to, so that's why if we play XIV we'll be on both, but from what I've seen when she's playing, XI seems better IMO the battle mechanics seems kinda janky on XIV and the targeting system is messed up, but just keep in mind next time you cancel your XI sub what I mentioned in this post. Is there a link that someone can post where someone said XI needs more manpower?
After having played vanilla WoW & TERA, I decided to make it a rule to not play any MMO until it's had at least one expansion, just to ensure it's not a dying game (sup TERA), or buggy/lacking content to start (hi crashing WoW servers).
It also gives the game enough times for players to come up with a general consensus if this new MMO (not XIV, but new MMOs in general) is just another case of "grass is greener on the other side" or not, since beta perceptions always tend to get inflated, like it did with TERA for me, that was a really fun beta, until retail hit and you finished everything in two weeks.....
God damn, why did TERA's battle engine have to get wasted on TERA? XIV's feels so boring in comparison with its 2.5GCD.
I noticed when my Girlfriend was playing beta she was hitting buttons like I do while playing fighters (Street Fighter), this is how I feel, if I want to play a fast paced game like a fighter I'd play street fighter x tekken, not saying I dislike it, like I said I'll probably play both.
I'll play both.
This past weekend I completed a quest in XIV that ended in a CS with lots of NPC voice acting. So it's there, even in the beta. It took a while for me to see it though. From what I read they are adding more for release.
Has your gf played with the targeting filters? They are highly customizable, and making a few simple tweaks made a huge difference for me.
This is the essay that yoshida ( was the guy that made aby for ff11) wrote to all us in the ff14 beta. And this why ff14 is going to be so nice for everyone since he is a mmo fan and played mmo's before. This may be one the best read for any Fans of MMO's , Ever written by a developer on there reason behind a game and a genre in general.
http://www.mmorpg.com/discussion2.cf.../388575/page/1
This square link.
http://forum.square-enix.com/ARR-Tes...A-Realm-Reborn
I do plan on playing ff11 some when ff14 comes out , but I feel once i get to harder content on ff14 . Then ff11 will be a back burner game.
The game is designed so you don't need your own mule just to get stuff done.
Playing two characters in XIV is going to get you noticed in dungeons or parties. The duty finder makes teaming up not a problem, there isn't any out-in-the-field NMs. Why would you want to play two characters at once now?
The active combat which is now non-stop (yes there is auto-attack but not like FFXI) means you need to be doing combos, or moving around the target monster to get the best Damage, you can't just sit on auto-attack and press gear-swap and tp.
And this is what the XI team lack, a director with true experience in MMOs, someone with a real passion to succeed and a face to the name.
I thought it was Tanaka that was the producer for abyssea, Yoshida worked on the Dragon Quest X. Still it's a great game, he has done wonders, and makes it a point to communicate to the community anywhere from posting on the forums, writing his letters from the producer, I have even seen him show up in the beta for XIV in his unique "Wandering Minstrel" gear to welcome everyone and thank them for participating.
Yoshida is truely a people person when it comes to keeping in touch with the community, which speaks volumes in terms of support. Like Kitty said, it puts a face to the name, instead of some mindless businessman miles and miles away.
I met him during one of the test phases, when he logged in to chat with the people. This was at around 5am my time, so of course, it was prime JP time. I was surrounded by JP players all crowding him and asking him all sorts of questions. I asked mine in the simplest English as I could, and guess what, he responded to me in English, even though he had all sorts of other questions flying by in JP. It made me feel included. It may seem like a small thing, but it speaks volumes about how inclusive he wants everyone to feel in this community, not just the JPs.
XI has broken free of Tanaka's brick wall, but I wish they could do more in terms of interacting with the fanbase like this.
The real difference this time around, is that the development team (XIV) watch and read many of the typical FF/Gaming websites (They have stated this) to see what people truly think of there work and how its progressing, everyone has an opinion these days and not all can agree on something.
As Vilhem said, Yoshi-P is a people person. Can you imagine if XI was to get someone like Yoshida behind the wheel?
Somebody to out right say enough, this has to happen if we want a future to expand the game, away from the chains that bind (DX8) it to PS2 quality. I am not sure though if I would want to return even if they rebuilt the engine like XIV, and maybe that's what others might think. I wouldn't need to return, because I have a character that is close to looking like my current XI one, just in a different realm, but the likeness is there. I don't miss anything from XI now.
I would like to play both, but I likely can't afford both at the same time.
I'm disappointed that the discount for having a sub with both is no longer a thing.
I may be going with XIV even though I don't like the more casual design.
Mainly because I really like Yoshi-P's direction and his dedication towards communication and transparency.
It's totally possible that XIV will turn out like most other casual MMOs out there and I'll come back to XI.
There are outside NMs in XIV but they are part of the FATE system. When they do pop up it seems to be from X# of people have killed X# of the surrounding mobs. Though hopefully there is someone who can cure you're fighting these "NMs" or you're sol. Right now in the beta you can't use more than one account at least not on the PS3 version.
Fool me once, your fault, fool me twice my fault.
FF14 is a decent game now but still is nothing but another WoW clone. And all WoW clones died to become F2P forgotten games. I just ask for those who get bored and upset about FF14 don't come back to FF11.
Here we go again with the "WoW Clone" lol. You obviously don't know what the standards for MMO's are now, or you wouldn't be throwing that useless comment around like it held any weight. You sound like an old man stuck in his old archaic ways of doing things. Hey, if you want to stick to XI, nobody's forcing you to leave, but don't spew crap like you really know what's going on. You just come off as a bitter fool who's not taking this change well.
There will never be another game like XI. It's jarring for those that have been on this game for years, but yes, the world outside did change, MMO's aren't what they were when XI/EQ/Ultima were released. The market has changed, the playerbase has come to expect different things than ten years ago.
It won't go F2P, as much as you'd enjoy seeing that. SE has the money to sustain it for awhile, unlike other companies that have to pay off investors quickly, and as such, have a quota they need to meet.
But go ahead and keep sticking your head in the sand in the vain attempt it'll fix the problems here.
Hey, you're right! Look, I've already made a character of the new race, Forum Troll.
So, should I choose Alliance or Horde? Maybe a Tarutaru shadow priest? I know! A Galka Warlock!
Anyone starting in Stormwind with me? We can go do FFXIV Deadmines together!
Aside from minor similarities in the "feel" of the battle system, and the quest helper, XIV and WoW are completely different. Crafting is more intuitive. Never seen Fates or Leves in WoW. What else is different from WoW?
1. Races
2. Forename/Surname
3. Crafting
4. Fates
5. Leves
6. Story Line
7. Cities
8. Graphics
9. Battle system
10. Classes
11. Spells
12. Enemies
13....
You get the point. Or maybe you don't?
Also, it's "Fool me once, shame on you. Fool me twice, shame on me."
Maybe if you could stop shaking your fists at kids stepping on your lawn while you reminisce of the "Good 'ole days" you could take the time to re-evaluate a statement before you make it.