Basically, this.
http://img.photobucket.com/albums/v2...-finished1.jpg
http://img.photobucket.com/albums/v2...-finished2.jpg
Sources: http://forum.square-enix.com/ffxi/threads/20954-dev1087-Job-Adjustments-White-Mage?p=282241#post282241
Basically, this.
http://img.photobucket.com/albums/v2...-finished1.jpg
http://img.photobucket.com/albums/v2...-finished2.jpg
Sources: http://forum.square-enix.com/ffxi/threads/20954-dev1087-Job-Adjustments-White-Mage?p=282241#post282241
This is a horribly inaccurate assessment.
Clearly it will be a Trial involving the collection of 20 King Behemoth Testicles.
She'll make the grab, only for it to poof into a log all Naruto-style.
whats the big deal? looks like another meh spell like curaga V, as if the 4 other curagas werent overkill already. Reraise earring exist so personally I probably won't waste my time on it.
I know why the spell has a grammatically odd name now. None of the Development Bros on FFXI have gotten a raise for the past five years. They want us to know how it feels.
inb4 it's a .0000000001 drop from a floor 100 neo nyzul boss and you can only use the spell if you have a mythic club at 99, when they say extremely hard to obtain they mean it.Quote:
Please keep in mind that Araise will be extremely difficult to obtain.
The moment I read the spell listing I KNEW this way coming, every update they add from now on is gonna be like this lol
"look forward to a new spell we are giving you for your job, that you will NEVER obtain but that you can work on for 4 years...and it's lame anyway" For a whm spell that is "extremely hard to obtain" it should raisega everyone in a 20 radius.
Raisega..........omg what a dream spell. Would be the most popular spell in the game
I don't remember a case in the past several months where Raisega would have been useful. I can however think of several cases where 2 minutes off my weakness timer would have been a nice thing to have around.
The real question is; will it be only one time obtainable (non repeatable quest) or something you can get many times, despite being hard?
Because if you can obtain multiples, it will just be a few ppl spamming to get it and selling it at insanely high prices on ah. In which case, it wont relay be anything special. I'm hoping its something more like the sleepaga II quest where its one time only.
Are we talking relic scroll quest perhaps? If that be the case well then that might be ok in my book. Araise, meteor, massacre elegy? among others for new quests players can work on rather than have them gifted to us as a drop.
...nah SE will just put them on a NM somewhere that's nigh impossible just to get to to fight and call it a day. Extremely difficult doesn't translate to low drop rate on one NM in my book so we're talking the luck factor blessing you by putting you into the position to get a chance at araise.
Sorry epic scroll quest, take your shit back to EQ where it belongs. We got like 3 people here and can't afford to work on such things anymore. That's why we made the magian fetch trials.
http://www.youtube.com/watch?v=LLbf75-4PLg
Sums it up.
When SE says difficult they mean it.
Raise III is a big enough pain to obtain, and I still dont have it for SCH, because it's not worth the AH price and it never seems to drop when I do the BCNMs. If it's going to be harder than that, then nobody should even bother.
If Araise is going to be super hard to get I can only imagine what SE has planned for Meteor.
If BLMs think it's going to be a walk in the park, think again. :P
inb4 yagrush only spell.
I can say with a fair degree of certainty that you, I and most other people that want this spell will never be getting it after reading that. They didn't say with some difficulty, they didn't even say difficult.. they said extreme difficulty (when was the last time they used that term? Stage 2 relic trials I think?). That doesn't mean you will be able to get it with some challenge or from a long series of quests, it means you ain't getting it at all because it will be from something so ridiculous that it will not only require 18-32 players to whatever it is that drops it but it will have a miniscule % drop rate, you might as well forget it (think rare drop from AV at 75 attainable and you will probably be close to it). I highly doubt it will be sellable either, so it will have a R/E tag. Best to just forget it right now as to not be dissapointed lolQuote:
Raise III is a big enough pain to obtain, and I still dont have it for SCH, because it's not worth the AH price and it never seems to drop when I do the BCNMs. If it's going to be harder than that, then nobody should even bother.
This is going to be a spell that pretty much nobody will have, it won't be like some players having a relic is now it will be so rare that if someone casts it in a few years time you won't know wtf it is cause it will be the first time you see the spell. This is not in any way an update to whm and should not be listed as such, updates to a job should be things listed that all players or the vast majorty are going to be able to obtain. Extreme difficulty with this dev team = forget about it.
We are now in the era of content designed to block players from doing it and gear with stats they don't want you to have which is given as rewards in such a way to make sure most players won't get it. If they thought players were going to be able to get this spell they would not give it the stats they are, if they thought most players would be able to get 99 relics they would of nerfed the end result back, if they thought most players would be able to get to floor 99 in neo nyzul the last floor rewards would be of the quality that floor 60 mobs give right now. They are adding spells and gear which are basically pipe dream stuff, you ain't getting it and it's only purpose is to serve as the carrot or as a goal for status orientated players to work for to be seen as better than the rest of us.
I'm surprised the students of Tanaka's dojo (Dazusu, et al) haven't popped in to endorse the upcoming difficulty of this spell to obtain. I'm sure they're hoping it'll be exclusive to Nyzul Isle 2.0 with a microscopic drop rate so they and their cronies can charge obscene amounts of gil for it.
See this Alla thread about the last batch of scrolls for a preview of what's to come:
http://ffxi.allakhazam.com/forum.htm...69476662457373
Considering they claim 99 mythic/relic/emps super easy to obtain, I fear what they mean by "extremely difficult"...
It will only go to Japanese players! Gajin do not deserve Arise w.
But seriously...you probably get it in "The Last Stand" or the very very end of Legion or something.
I could only see an AoE Raise be used by Phoenix...if summoners could ever get her, but no that would require the far east being accessible which I doubt they'd do, cause you know BALANCE.
Edit: I could see a series of quests & pre-quests that'd be needed, i'd hope like Sleepga II
New spells should never be super difficult to obtain. We don't make warriors collect 60 absolute virtue toenails to get Aggressor, so why should mages have to jump through hoops to get a cool new toy? I draw the line at the themed bosses for avatar spells- At least there the goal is clear and the effort makes sense.
I'm holding out for hastega and HOLY Sh@#
Those are all too obtainable by SE's standard. You must first complete your Relic Hammer to 99, then you must trade in 10 PW items, then wait 1 JP week and turn in 10,000 Alex and a 10,000 Byne Bill. After that your placed in a BCNM vs Neo-Shriyu and most kill him solo without abyssea items / brews. If you lose then you must wait another JP week and get another 10,000 alex and Byne's.
That should pretty much sum up "extremely difficult" by SE's standards.
This post is like a great big checklist of all the points you make in response to nearly every thread. I think you should call it Runespider's Theory.
We don't make warriors collect 60 AV toenails. They just have to get 50 Glavoid Shells, 50 Itzpapalotl Scales, and 75 Orthrus Claws. ^^
This could be the greatest crisis we've ever faced.
(if SE says this is going to be extremely difficult to obtain, I would just forget about it and it if falls in your lap from some dumb stroke of luck, then its time to pack it up and quit like those people that finish a relic and then quit.)
Comparing Gear to Spells really?Quote:
We don't make warriors collect 60 AV toenails. They just have to get 50 Glavoid Shells, 50 Itzpapalotl Scales, and 75 Orthrus Claws. ^^
Then in the defense of Analhelm, Yagrush for WHM, Nirvana for SMN, Every Elemental Magian Staff for BLM and SCH, and RDM....
Everything i just named is 200x More difficult than the Loldifficulty of a Ukonvasara, and on top of it, they still have to pay out the ass for spells, On top of their Normal Gear Difficulty.
I'm not saying i agree with making everything easy, like Arise, though.
Sure, ok. Comparing job timesink to timesink. Heh, 1st stage Mythic vs. Ukon. Stacking the deck out the gate eh?
http://i20.photobucket.com/albums/b2...042514copy.jpg
SERIOUSLY, ZEID IS DISAPPOINTED WITH YOUR LACK OF ORIGINALITY :|
I notice you don't argue against everything I said though, you may not like the way I present it but you agree with what I'm saying?Quote:
This post is like a great big checklist of all the points you make in response to nearly every thread. I think you should call it Runespider's Theory.
You put something about JP in every post you make, there is no such favouritism. They want to punish us all equally.Quote:
It will only go to Japanese players! Gajin do not deserve Arise w
Play an MMO made by Sega, then you will see favouritism. Content made only for japanese players, or converted over 6+ months later. You are borderline racist with your constant JP hating >_>
The only way I can see "extreme difficulty" being any kind of quest is if it involves mobs that require alliances of the best players, with a RNG chance for it to pop once every month, that has death lasers for eyes and that is so rare of a drop nobody can prove they even added it outside of dat mining. If you think "Extreme difficuly" = a quest like sleepga 2 then you must of just got back and missed the last 2 years.Quote:
Edit: I could see a series of quests & pre-quests that'd be needed, i'd hope like Sleepga II
I think they meant a real quested scroll and not some half assed attempt and call it a day, not that sleepga II = extremely difficult.
Let us not forget that for many years relics were for all intent and purposes, extremely difficult to obtain. They still are to an extent. The only thing that's changed is they are far more accessible now. Dedicated players don't have to go through a LS anymore. In a fairly short amount of time they can farm Dynamis everyday to accomplish the task. It is entirely possible for this spell to be attained through similar means. My point of view: if they can't even be bothered enough to separate lv99 weapon trial requirements, they can't be bothered to give araise a quest that will be one for the MMO history books.
So, what's the likely method? A new moogle NPC that handles all spells from here on out. All those nice, desired, perky spells we've been wanting forever will go through a magian moogle. You'll probably find a base scroll somewhere to turn in for the first trial, and proceed to do x amount of trials, ending with something like 2,000 items from Arch PW or ARCH Arch ADL or whatever NM that can probably be renamed 'Umad'. Or perhaps they'll just be chucked onto magey relics, a new lv99 trial for players who got through stage 2. It's far more forgiving than it was before. But if they want to be super cheap about it they'll just throw it on a floor 100 nyzul boss or a future equivalent.
All I know is by reading this, you, whoever you may be, have agreed to not hold me accountable if any of these ideas come to pass. You must take the "oh they already thought of that idea and this content was already in development before you mentioned it" approach. 'Cause remember, SE is all seeing and have thought up of all ideas that are possible before we do.
Lack of incentive or lack or friends? Big difference. Get friends or more LS members. People are acting like they are impossible to get. Sorry they arent.
They killed most linkshells, most dynamis groups and now bring this kind of stuff at a point when, lets be honest very few players can be bothered to re-establish themselves into shells to get points and deal with drama again.Quote:
Lack of incentive or lack or friends? Big difference. Get friends or more LS members. People are acting like they are impossible to get. Sorry they arent.
The nature of the content they designed here is actually very nasty, it's not a matter of join a ls, get 5 items and done. It's a matter of "grats on finishing your relic to 99, now you are indebted to do the other 17+ peoples multiple relics/emps/mythics to finish theirs too" and you're a **** if you don't come to every run afterwards (hence items needed :D). Ingenious really, turns an annoying trial into a really long timesink which locks you in for no reward, so this trial isn't actually "get 5 marrows", it's "kill ADL/rex/ or whatever till you finish every other persons weapon in the group" doesnt sound so easy now does it? I've done old XI content and I know how it works and the tricks the devs use to lock you in for the long haul.
Nope, futile to argue with what was essentially a doomsday prediction, although I note the gaping assumption made in the very last sentence.
Their choice, their consequence. Also, SE doesn't kill linkshells, players kill linkshells! (semi-joke)
Doesn't take 17 to kill ADL. Also assumes the other people in your ally have a weapon to finish. Also assumes the person asking for help on ADL is an idiot who will indebt himself to helping someone on their Emp after (that would be funny, if you meant the Riftxxx stage :P).
EDIT: I agree with Spart though. I still think they misled the playerbase.
The difference here is that a weapon is not a job ability nor is it a permanent part of you.Quote:
We don't make warriors collect 60 AV toenails. They just have to get 50 Glavoid Shells, 50 Itzpapalotl Scales, and 75 Orthrus Claws. ^^
No, they claimed that most players who *already finished previous trials* would LIKELY be able to complete it. They didn't say "super easy," nor did they say most of all players.Quote:
They claimed most players would finish a Relic 99. I doubt that frankly given the lack of incentive.
It still is easy. At least for me. I have had a steady 30+ people in my LS for years now and we all work together. One thing I have said repeatedly on here... Whats the point of playing an MMO of you want to just play solo? Or if someone is one of those antisocial that refuses to be in a big LS? There is two sides of the fence here, some content is is just better suited for some some while other content is better suited for others. People want everything now and don't want to work for things later. Then if people can't to get everything now they come on here and /ragequit that there is nothing to do, nothing to work towards and say you bore me SE I'm quitting. People gotten very lazy and do not want to put effort into things anymore. That is whats destroying the game imo.
Was comparing timesinks to timesinks. Already said I was. WHM has extraordinarily few, barring Mythics. A WHM without Yagrush is....99% of the playerbase. No aspersions cast by playerbase. A WAR without Ukon is unfortunately the sound of one hand clapping.
Your sentence contains a logical fallacy. "Most of all players" would have no need to finish the trial if they are not "players who already finished previous trials." Why would anyone opine on the ability of "most of all players" to do this trial? It is assumed they are "players who finished previous trials."
Anyway, here's the actual quote:
Quote:
The planned difficulty level for the corresponding Magian upgrade trials will be such that a majority of players with the appropriate level 95 equipment will likely be able to complete them.