yes i just started to play ranger and was wondering what everyone thoughts were on the best gear for ranger and what are the best atmas as well
Printable View
yes i just started to play ranger and was wondering what everyone thoughts were on the best gear for ranger and what are the best atmas as well
Gandiva and I typically use RR/GH/Sea Daughter for atmas.
I don't have the new ws so I use RR/GH and SA. May try sea Daughter but since my WS dmg sucks I rather boost up the regular shots.
If you're willing to do so, try for Drifter from Khalamari. More RAcc/RAtk can't hurt.
As for gear, besides upgrading Sylvan gear to +1 or +2, you'll want to go for either the Sylvan Chlamys from Smok or the Libeccio Mantle from Brooder. If you don't have a Hope/Faith Torque, look out for the Sylvan Scarf from Minhocao. A couple of good earrings would include the Volley and Clearview Earrings (Clearview is dropped from Brulo, a not-very-easy Tier 3 VNM).
In terms of weapons, if you cannot get a Gandiva or Wildfire, you cannot go wrong in building a Fire Bateleur +2 and a Wind or Fire (depending on your preference) Mayhem +2.
I second (or is it third?) RR, GH and Sea Daughter. Don't bother with atma for ranged attack - go for the crit hits and pump up (dramatically) the damage of your normal ranged attacks.
Sea Daughter, Smouldering Sky and Brother Wolf.
Going to play devil's advocate with this one. :)
Relic gun or bow with sea daughter, VV and Stout Arm.
If all you have access to is Slugwinder or Arching Arrow, then work on a Gandiva asap. In the meantime, I used VV/RR/Sea Daughter while using Slugwinder.
Edit: While Drifter seems like a nice choice, last time I checked it's rattk+30 and racc+30. VV has STR+50, so not only are you getting +50 on your WSs, you're getting +25rattk too. Racc shouldn't be an issue anyways.
RR/VV/Stout Arm
I don't know why ppl are using Sea Daughter? Get better Store TP equip and make 4/5 hit builds ~~ And you can't use sea daughter outside abyssea...
Gaining TP during downtime between monsters.
Gaining TP whilst popping JAs.
Gaining TP whilst holding back to avoid death.
Pretty viable reasons.
Also ITT: You can only have one gearset for ranger. You can't have a separate TP set for inside and outside abyssea.
At least it gives us something to talk about. Rng thread is kind of dead. Lol.
Back on topic...
If you want high spike dmg emp bow is the best. However, it will lose to relic gun and bow in overall dmg on harder mobs because relics won't have to hold back like the emp rng would.
I like to build gear/atmas around what I'm doing. I was in a worm group yesterday and did /war with GH/RR/mounted champ. I was doing my own thing most of the time to get the most of my JA/WS. I stacked a ton of ranged attack and STR. Between JR, ranged attacks and all my JA I was able to kill a worm every 15-30 seconds and the regen atma put me back together if I happened to get stone IV'd.
When I'm fighting stuff that can move though I like to put something else in that 2nd and 3rd atma slot like sea daughter or whatever else people are suggesting. I also have a pretty bitchin' -enmity set that doesn't sacrifice ratk, stp or STR so I can still shoot.
The -enmity pieces are;
neck: Sylvan
ear1: Sylvan
ear2: Novia
body: Sylvan +2
ring 1: Metanoia
back: Sylvan
belt: Buccaneer
feet: Sylvan +2
Together this is like -40 and I also have -5 from merits.
In the other slots you can plug in whatever piece you think works best for what you are doing. There are probably a few pieces out there that give you more -enmity for the slot but I was looking for gear that complimented RNG and not just straight up -enmity(rings and earrings are tough though).
For everyone saying "If you can't get a Gandiva get a stupid weapon instead". If a person can't get a Gandiva, they can get a Harrier. While it may not be as epic as a Gandiva. Having Jishnu's over not having is much better IMO.
The hard part of Gandiva isn't the Aby stages. Its the VNM stages. Since you have to go RNG to them, you can't solo them and need help. At least the Aby or WoE stages, you can come as whatever job works. Finding people willing to wander around looking for VNM's just to help you out can be a challenge, even with a good LS group. So much easier to form a serviceable aby group where people can come on the best jobs to get the items done fast.
VNM's are the most annoying part.
Much easier just to get a Bataleur +2. Actually much easier to put RNG aside until after the aby fad finishes and bring it out when SE finally fixes it.
how hard is Gandiva to get? I keep hearing nightmares about Fistule. I would like an emp weapon, i was going to do h2h but it seems a pain with Chloris.
Sidewinder misses what? 9 times out of 10?(Joking of course, but we all know it has awful Acc) Outside of Abyssea, I've full missed with Jishnus roughly 5 times and that's only on extremely high stuff. Even when Jishnu's Misses, it still hits. It's an amazing WS and a person shouldn't even think about Sidewinder again once they get it.
^ This.
I started work on Gandiva/Harrier before the empy ws were released and when they were, went the Harrier route because tbh I didnt/dont have the people to help me with fistule/bukhis. (already had the vnm's done from when lots of people were spamming them.)
As a result I was one of the first people on my server to have Jishnu's Radiance, if not the first.
Harrier is way way better than bataleur, and the difference when using Jishnu's Radiance between Gandiva and Harrier isnt that big at all, the aftermath is the biggest difference maker in dps. (I've been in a pt with a gandiva rng before and made him look silly when it came to ws's)
So the rest of your gear plays a more important role in Jishnu's dmg than the actual bow itself.
Wouldn't your atma's outweigh anything you can do on gear? In abyssea at least. If you "killed" a Gandiva RNG it was far more likely you were using better atma's for the task at hand rather than better gear. Loki's kaftan is great and all that but it pales compared to atma of Gnarled Horn.
If you get your bow all the way past everything to the point where it's time to split between Empy/WoE paths, you've done a big chunk of it already. I'm doing gun currently. I'm 33/50 Carabosse gems, and 5/6 on Feureunke and need 6 Tammuz after it. To get to this point on the trial line has probably taken longer (including hours waiting between windows) that it has to farm the carabosse gems.
I would seriously concider getting to the stage where you have to decide between empyrean and WoW and then stop. Take some time to farm pustules. If you can get some friends to help you and it's going well, great! If it's not going so well, go farm some WoE coins and then compare the two. You might find farming pustules isn't terribly worse than farming WoE.
If you just make the WoE bow without even trying Fistule, you might later find that it might not have been as bad as you were expecting to farm pustules and may regret the decision (you'd have to do all of your NM and VNM trials all over again, and your harrier+2 would become useless soon afterwards).
And WoE bow will still take time to pass the innitial vnm/nm stages and farm the WoE mats, so in the meantime grab something like Vision Bow.
Any time upgrading something whilst you wait to finish Gandiva is time upgrading something that you could spend upgrading Gandiva. So I really think the best suggestion is NOT the WoE bow unless you've tried Fistule a good amount and decide it's really not plausible.
Buhkis isn't as big an issue. He drops 4 different +2 mats so it's not perticularly hard to get help for it.
Alternatively you could do Gun, because Carabosse and Cirein Croin are absolute jokes. I'm doing gun as I have Cor as well. Maybe I'll do Gandiva in the future afterwards, but even if I do I'll still have Armageddon for when Enmity is too much of an issue to spam Jishnu's Radience (Widfire has low hate).
You definatly must have had a very terrible gandiva rng then, because i have pretty much outdamaged any other rng with gandiva, and i use Stout arm, SS and RR and i have not been dissapointed with the overall damage. WSs ranging anywhere between 4-8k mainly and normal hits anywhere between 6-900 1400+ with aftermath.
Is SS better than GH for Gandiva?
Honestly, if you're RNGing in Abyssea with Gandiva, Sea Daughter and RR is a must. It gives you higher weapon skill frequency vs using something like Stout Arm where you're only really getting rattk since there are no STR mods on Jishnu's. The 30% Crit Rate is great for ensuring that all hits crit and the AGI will help you with subtle blow so you're not feeding too much TP.
I'm not sure about SS but it's pretty useless if you aren't critting most of the hits anyways.
You should be dDex capped with cruor buffs and RR. I believe for most melees RR/SS/Apoc beats RR/GH/Apoc now since they lifted the Crit dmg cap. SS/RR/Dead Aim should put you at 100% Crit Dmg on regular hits and 60% on Jishnus. It's slightly better for melee, I can't see a reason why it wouldn't hold true for Rng, RR/SS/SD or RR/GH/SD. Tbh both are probably pretty damn close, GH will also offer 25 Racc.
Apoc does absolutly nothing for rng as ranged attacked don't triple attack, so apoc is useless for everything except a free reraise, i have been sticking to RR/SS/Stout arm and never looked back, you also do not need the ranged accuracy at all. so that is a bit irrelavent, assuming you are good geared on rng anyway. I personaly don't see the use in GH on rng over any of those 3 other then if you really need more subtle blow (AGI), you have to also realize that things you fight in abyssea do not live long either.
I'm unsure where I mentioned using Apoc on Rng. Perhaps you should read the post again. I said that after raising the Crit damage cap that for most melees RR/SS/Apoc pulled ahead of RR/GH/Apoc, and that for ranger it should be similar: RR/SS/SD should have pulled ahead of RR/GH/SD.
I know reading is tough, but please give it a shot, especially when we're actually agreeing on the same thing (That SS should be better than GH).
Well yeah duh! It stands to reason if we were using identical gear and atma set ups he should of been doing slightly more powerful jishnu's with lvl 90 Gandiva sporting 3 dmg and 15 dex over the Harrier +2. (For the sake of arguement not talking about aftermath as thats the only real difference. And a big difference it is too.)
However it was not the the lvl 90 Gandiva it was the lvl 85 so he had 10 dex over me but i had 5 base dmg over him, if i remember rightly i was using RR/GH/VV didnt have sea daughter at the time and the 50% crit dmg cap was still up.
Just for the record i dont regret choosing Harrier over Gandiva, yeah its not as good but i was the only person on my server with Jishnu's Radiance for months. Was worth it. I bet future trials for Harrier are gonna be a walk in the park compared to Gandiva too, very happy about that.
Any who i wanted to say to the people who are trying to deside Gandiva or Harrier, go for Gandiva if you can obviously its better, maybe not so much with the ws but its all about the aftermath, having said that the 85-90 trial is a pain i hear and 90 - 95 and 95 - 99 will be also.
So will a lvl 85 Gandiva still be better than a lvl 99 Harrier? (in terms of Jishnu's dmg) I doubt it.
As for the atma arguement i would say RR/SS/SD is definately the way to go now.
God i miss playing rng, SE PLEASE MAKE SOME CONTENT WHERE WE ARE RELEVENT! KTHANKS!
On some weapons, I wouldnt put it past the fact that the elemental line may end up better because it will be too hard to finish an emp weapon.
i have started on the trial for gandiva currnetly on 3rd one but see everyone mention stout arm, ss and rr or gh . i know rr is razed ruins and gh is gnarled horn but what does ss stand for as there are several atmas with ss for endings. also i currently use nin and dnc for my sub should i be using something else as a sub? and thanks for all the replys they have been very helpful. thank you everyone.;)
/war has its uses too ^^
With the way /Sam works now I'm not confident that berserk could beat everything /Sam brings to the table anymore. However, I do agree that /war brings a lot of firepower to a zerg fight. I just don't think it brings enough vs. The ws frequency of /sam.