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Originally Posted by
Sureal
im sorry, but calling my opinion on your wanting to turn a job into something it isnt is
rude,
Of course its not. The way you said it was rude. Clearly you can see that. The "Gasp" part and the sarcasm made is what made it rude. Not the part of voicing your opinion.
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this game is built on balance (i know there is unbalance in some jobs, but that is being worked on), but for you to want to turn a whm into a mele job is very unbalanced
If you had taken even the slightest bit of effort to read the thread, you would clearly and without fail see I've mentioned multiple times this armor would be expressely for fun, and not server as a bridge to make Mages melee. However, My educated guess is you read the thread title, and decided to make a response because of it.
Otherwise you could not possibly have gotten such a misconception from me.
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i know you may not like it, but it is what it is, if you want to mele, then lvl a mele job, if you want to mage it up then lvl a mage job
I have 13 jobs at level 90, a slew of DD, Support, and Healing. I know all well how to use the job change command. this was not the point of this thread, however. it was never about making Mages into pure melee.
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if you start giving mages mele skills
No ones asking to improve Mage's melee skills (I.E Staff skill, etc) in this thread.
No one is asking for new abilities here either (Well, Not me, I can't say for certain every other persons opinion)
A lot of those jobs already have melee gear. WHM has the Blessed set, which is oozing with haste. theres Zelus tiara, Goliard Saio, some of Nashira gear for certain jobs... Obvious none of those were designed with melee in mind but they all offer the most important melee stat, Haste. Then theres Add-on Gear which can be specialized for melee (most of its useless now anyway)
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then you start to pigeon hole the game and things will start to go back to the way it used to be of having a set job setup for parties, and if you dont fit into that set you might as well log off
? I understand most of your concerns up to this point, But how is a set level 95+ Armor designed for side-activities or for mages to, forgive my words, "Dick around in" going to effect party set ups at any level in any way?
This is your only point that alludes me.
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balance is the name of the game, if you dont like it, dont play, but making mages more mele like starts a slippery slope of unbalanced gameplay
My my my, My good Sureal, I explained this above but i will reiterate. We do not ask for Adjustments to make mages more melee, This idea, or at least, my idea on page 1, Was simply to give mages a set of "Melee" armor, 1 simple set of melee gear, strong enough to have some fun with, but not nearly potent enough to give Mages some magical Melee slot in a party.
It would be for all intents and purpose, a macro armor people might use when say, Building pearl light with friends, or doing old-dynamis content for lulz.
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is that more productive? is that more within the rules?
slightly this one particular comment right here makes it sound incredibly sarcastic and insincere.
Edit: And this is from literally my Second (or third?) Post on the very first page of this thread:
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I personally agree making Mages as strong as Melee's in the Physical department would be rather stupid.
however, If you're implying thats what this would do, I don't think we're playing the same game if you think a few pieces of Melee gear is going to make a Mage do as much damage as a good DD.
Even the armor i described above, Melee-Mage would still be gimp. This set (and i hope what the OP was describing!) would be nothing more than solo armor, or armor for messin' around. Like a small side-grade set most people wouldn't carry, but some would for fun.
Edit2: And this number from Page 3
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I do believe some people think Melee is a solution to a mage problem, and thats problematic, i agree!
However i do think a "shits and giggles" kind of Melee-Mage armor would be fun... If only for entertainment value. I mean, Fun in a video game, Far-fetched these days :P but it could happen
Also my own words. So as you can see, I agree Melee is not the solution to mage, and making mages into melee is not the solution, My intent with this armor was simply as stated above, a side-grade "Shits and giggles" armor set for solo play or messing around with friends. Since SE already expressed they wanted armor from 91-99 to be more or less macro/side-grades to Empyrean, i figured time spent making a set like this could go a long way into making a few people happy for a short time.
So long as it didn't adversely effect their over all production schedule.
So for the most part i agree with what you're saying, however its your methods i disagree with. Clearly you can see that now though?