Originally Posted by
dasva
Str would be used melee soloing (though arguably you would never use vit/dex since you wouldn't really solo things you need hit rate on and vit is rather minimal gains) but I can't see a time to ever use chr or chr and and yeah int/mnd good. But I mean that's 4 out of 7 and one is only really good for meleeing which isn't exactly rdms forte and is more of a for fun kind of scenario to begin with which makes it a win more spell at best. Just seems silly that whm can easily AoE them but rdm can only hit itself
I could argue that enspell 2s main purpose was the resistances lowering part... but then that just brings us to meleeing again and things you'd melee wouldn't need the resistance lowered. Now if you could cast it on someone else it might actually be more dmg if you got rid of the enhancing magic check on proc and most your DDs in pts with a rdm are 2hd weapon users. Niche use to be sure but a use
Which kinda brings me back to why not make all rdm only self only spells usable on party members. It would open up the uses on them a lot and SE has made it clear they don't really like rdm solos so why give us essential solo only spells? And it's not like they would be overpowered. Whm can aoe stat and brd can single target a lot more +stat, inferno howl is significantly better then our enspells are right now, Even temper as good as it is wouldn't be as good as fighters roll can get.