Originally Posted by
Selzak
Since we're still on DRK:
A trait that randomly triggers a weakened Blood Weapon effect on melee attacks would fit well. (like 5% unmerited)
Also, Quick Magic as a trait (activating occasionally) would be very helpful for DRK's casting problems. I think PLD and DRK should both have this trait, but PLD discussion doesn't belong here I suppose.
Important to note; I don't think DRK needs much in the way of melee damage, I'd rather it get utility boosts from here out. It doesn't have to deal the most damage but it should be able to bring something unique to the table if not. There are tons of interesting Undead-type spells and abilities to think about, I feel like SE has really dropped the ball with this job.