Originally Posted by
Greatguardian
That's pretty much what happened. We ended up splitting our 18 into an alliance of 14 and 2 solo parties of 2 (PLD+WHM) to hold the non-combat NMs. My PLD partner and I were able to take the Dvergr down to 25% duo (Excal/Aegis, doing fairly nice KoR damage), but the main alliance wiped on the first NM due to Charmga and things just went downhill from there.
Once we wiped, in both rounds, the NMs rarely stayed idle for long. They'd seem to "Idle" for about 2-3 seconds after killing someone, then randomly run off and kill someone else in their party from the other side of the map. Rinse and repeat until the main alliance never had anyone unweak for the remaining 20 minutes.
Shortbus solo parties were able to recover fine, however, which leads to my contention that it is definitely a modified form of Alliance-based hate. It's just the weird idling that was throwing people off.
Monster wander range also seems extraordinarily high. We had multiple NMs aggro'ing us *as soon as we zoned into the map*, so when they say the lobby is for preparation they really mean "If you're not ready to engage shit right now with no additional warning, don't press enter".
Overall, I still had a lot of fun. Getting your ass kicked from time to time is a real breath of fresh air in this game. I love it. I'm looking forward to all of the theorycraft that's going to go into mastering this event.