Originally Posted by
Raydeus
This part is exactly the problem with players that I'm talking about.
Players are so dumb they want to exchange one job that plays one way with another that plays completely differently while using the exact same cookie cutter strategy they copied from someone else and are outraged when it doesn't work the same.
You don't just "replace SAMs and RNGs with BSTs" and play the same way. You also have to adjust your strategy, which requires actually thinking a bit. And that is what most players are incapable of doing, hence the exclusion of jobs that don't fit in the current bandwagon strategy.
This is one of the major reasons why I personally don't bother with end game anymore, just can't deal with just how cowardly unimaginative players can be. A loss or two and you always have people whining about party composition and rage quitting good parties, even if said parties always end up winning consistently later on. And the same can be said about gear "requirements" and BiS bullshit, but that's just another symptom of the same disease.
But anyway, about SAM being overpowered or not it really doesn't mean anything, because there will always be a job that is considered OP no matter what. And no amount of tweaking will ever fix that. If SAM is nerfed another job will take it's place in the OP hall of fame the next week and nothing will have changed at all. Because again, the problem are the players.