Originally Posted by
Aldersyde
Seriously, does SE not test anything they put in their game at all? It's hard to swallow that this was a glitch when they fixed an similar issue with avatars a few months. Is it such a leap in logic for these people that if one type of pet is not working as intended then, gasp, maybe ALL pets aren't working as intended? Sweet Jeebus, nice ability to extrapolate there devs.
Well, since it seems that SE needs everything spelled out for them on things that are glitched or not working as intended, charmable mobs are glitched in all 9 Abyssea zones. Mobs that are charamble everywhere else in the game can't be charmed here. According to the lore concerning Abyssea, adventurers from Vanadiel are needed to save that world because they can acquire power that those native to Abyssea can't. With atmas breaking all the rules, bst should not only be able to charm mobs they normally can, they should have the power to charm larger mobs as well (malboro, rocs, vines, buffalo). Charm shouldn't be restricted in Abyssea. No other job in the game has their primary JA restricted like bst does. Make job-specific atma that lets bst use their native ability or put it on AoA or something. I saved the world, as a 90 bst I think I can handle charming an otherworldly bunny.
Ya, ya....qq. But when in Rome, you do as the Romans do. I want a statement from the reps here on why it took so long to discover this issue when they've already fixed a similar one with smn. I also want to know why charm can't be used in Abyssea. I don't think either request is unreasonable.