At 75 it was Enfeebling+Refresh that made ppl bring RDM to stronger fights (Sure there was allways the colibri Merit PT where RDM was good at healing/hasting..) It was required for a RDM to have a good enfeebling build to even hit some targets with enfeebling where WHM and BLM had a really bad chance to get it land. When resists weren't a problem, RDM could go full potency (like MND on SlowII/ParalyzeII) sets where WHM or BLM still would need skill-equip.
In smallman groups or endgame at 75 RDM was a tank, enfeebler, decent healer and support. They destroyed RDM tanking with Enmity change to our mainspells, they destroyed enfeebling with ignoring RDM and making other jobs as usefull to enfeeble like rdm, and well anyone with cure IV is a decent healer now. Every Mage can run around with lets say 3-6tic autorefresh. Haveing 2 over 1 tic autorefresh at 75 was a differenc, having 7 max over 6 is no real difference, atleast not much. RDM was solo-boss at 75, but even if they change gravity resist on all those newer mobs, i cant think of any target i would try to solo as RDM now. I allways was more a fan of Duo NIN+RDM at 75 hehe. RDM was my mainjob at 75 for many years and i got it to almost perfect equip in all usefull Sets (-Morrigan grrrrrrrr Salvage hated me) but since hmm lets say lv cap raised to 85 i never played it much.
Almost all fights we face now in FFXI Mobs have Uber-TP moves which hurt. Its hardly anymore about having a good potency Slow II or Paralyze II on them.
RDM need unique enfeebling that lowers target TP gain, blocks them from using TP moves (Rdm Amnesia spell go) or anything else that makes the Monsters use TP moves less often. RDM could for sure use unique buffs, like Temper would have been a nice Buff for others instat of just giving them a enspell on SCH/RDM.. but noo they have the opinion that RDM is a ego-job. Sure RDM allways had self buffs and i dont mind that, but RDM could also Aga them with Accession, Temper cant.
This enfeebling change benefits RDM, but in the same way it benefits WHM, SCH, BLM. Anyone can enfeeble now, its not needed to bring the slightly more powerful enfeebles RDM brings to the table. When all newer NM's wont resist paralyze anymore this can be nice again, but i dont think it make groups bring a RDM. Once we have fights again which take some time and where RDM can land enfeeblings and WHM can not, it could give RDM a chance, but with Embrava+PD zerging it doesnt happen.
