Originally Posted by
Daemon
The example is not about the drops! The example was about making an event easier, therefore more items dropped faster and once everyone got everything they needed the event died.
See where your mind is? You only think about items and nothing else.
36 people was the entrance cap for each flux. If they were going to weaken all monsters and bosses to make it easier, they should have capped it lower.
People were defeating flux in less than 10 minutes after adjustments. Many people couldn't even go out and reenter fast enough to deal any damage and get max rewards.