HQ sword is very rare, killed over 40 ADL, been killing him since lvl 90 and still haven't seen one.
Your kill slow strat works till he terrors you and kills the smns and you waste yet another pop.
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HQ sword is very rare, killed over 40 ADL, been killing him since lvl 90 and still haven't seen one.
Your kill slow strat works till he terrors you and kills the smns and you waste yet another pop.
I'll accept that 5k views on your video can serve as proof that you're the first person to kill ADL with 6 people if you'll accept that 5k views on a video of me doing a backflip serves as proof that I'm the first person to do a backflip. Also:
The video is not what you promised.
You've provided more false information to this thread than truth. Up until you posted a video, anyone attempting to use your info on the fight would be worse off than if they just tried winging it. After you posted the video, we learned... that every other post was correct and PD zerg is indeed the way to go for this fight.
So to avoid being as worthless as Pchan and actually provide some useful information to anyone attempting the fight, I offer this tidbit: ADL's oblivion smash is a suped-up version which does AoE physical damage + bind + silence + dispels one random buff on everyone in range. Perfect defense blocks most of the damage, fully blocks the bind and silence, but DOES NOT block the dispel. If your group is like mine and kills a little slower than a full alliance, you're going to want some dummy buffs because he can get a little spammy with the oblivion smash after splitting. He can bring your zerg to a screeching halt if he removes all haste effects from your DDs.
Have your SMN give ecliptic growl before perfect defense, and get some spare haste from something if you have more than 6. Embrava works wonders on this fight, so get a SCH as your 7th member if you can manage it.
Went 5 for 4 today, 5 umbrals in 4 out of 4 kills yay. That's our 4th dbl umbral drop. I think the more people strat works a lot better yes.
It doesn't last long enough for you to care about dispel, seriously. Embrava is retarded because you need PD anyway, all it does is cost you one more slot and a 2H to reset every fight. I know the BG noobs recently tried to sell us that SCH is awesome in nyzul and ADL, but no they are not. The only way it can help is if you want to kill it w/o PD which I believe is possible but sounds retarded. All embrava does is replace BRD by SCH and that's about it, because the 5 tick regain doesn't help, with my strategy at least. I'm more intersted in strategies that remove members than those that increases members. I'm going as far as to say that 3 extremely good mnks (like me) will do the same as the 4 in the video, if using the stun strategy efficiently.
Embrava can last 12.5 minutes. Unless someone dies on your first fight, it'll still be up for the second and possibly third fight. It also acts as haste insurance incase he uses double oblivion smash immediately after splitting, and it happens to dispel your marches. Besides, if you can get a 50% win rate with only burning 2 SPs, a 100% win rate from burning 3 SPs would completely be worthwhile. I gave the tip for people who are still struggling to get a 50% win rate, however.
you are acting like embrava is decisive, it's not. What makes you win is perfect defense. Haste dispel or not is not going to change anything. If anything, as 7th I would use a second SMN because this would allow a second stun to use in case the first clone is the wrong one. And sa bonus you can pop one more per run.
Let's assume that you are correct about a second shock squall being worth more than embrava. How exactly do you plan on safely getting the SMN close enough to shock squall at exactly the right moment? You do realize ADL's oblivion smash, violent rupture, transfusion, dynamic implosion, and tera slash all have a range of 30', yes? I'm not saying it's impossible for a SMN to find the right moment to charge in and use shock squall, but even a really good player would probably fail more frequently than they would succeed.
So no, embrava is more useful than a dead SMN. And again, I'm not talking about your strategy. You're using monks... monks don't exactly make the best use of TP when compared to other DDs. So for you? Yeah, go ahead and screw embrava. For my group, it's awesome.
Lol did you even read what I said ? Perfect defense lasts almost the duration of the 2 clones, so you can use the second shocksquall at any time, you are immune to everything. Seriously, did you even fight ADL ?
100%-41% => melee it down with both melee and ws
41%-20% => tp it down
20% => Shock Squall 1 which will last until dead
Second clone : 41% ~15% = you still have PD, use Schock squall right @ 20% or whenever PD wears off if you don't kill fast enough
This method is almost guarranted to kill 2 clones with 7, almost because the second clone can be hardcore, it can split right when engaged, slowing you down and saying goodbye to PD. Ideally you'd want the second SMN to time exactly PD so as to use SS right when PD stops.
In your scenario then, isn't the second SMN using his PD just for himself as the seventh member, and therefore cannot do a second pop unless you reset 2hr?
So you're saying that SMN who is your SEVENTH member, and therefore NOT IN THE MAIN PARTY is going to be safe from damage because he'll have perfect defense on. Or are you implying a tactic you have not yet described or used in either of your videos where despite having spare SMNs or CORs outside your party, you leave the BRD standing around in the main party doing nothing during the actual fight? Just like SCH, BRD doesn't need to be there after their buffs are up, but since you have yet to acknowlege the ability to do so, and both of your videos show the brd standing around in the main party during the fight, I assumed you had not yet figured out how to party shuffle.
Now I see the big assumption, yes, that the BRD has a SMN mule. Don't "facepalm?" me when you keep introducing new factors :p
Nah you didn't read or only read the part you want. The BRD and the second SMN swap before PD, this way both SMN have PD.
http://i189.photobucket.com/albums/z...pharai99-1.jpg
4/5 in today's run <3, and we are done 3x relic 99.
I dunno why you try to come in here and brag, but any group that's been doing it as long as you with 12 members would have 6++ done by now in the same time frame.
When you can push 5+ marrows in 2 days with 6 consistently, it would matter and be something to brag about.
BG maths. You are faster and better than me only if half of your LS has level 99 relics (and empys) by now.
Why are you guys still arguing with him? We all know he's lied this entire time, just another abyssea boomer who thinks he can come in here with his Braego helm on MNK tell a bunch of lies and half truths and be safe from every other person telling what we all really wanna say but can't because its possible SE bans us in game. He doesn't do ADL with 6, maby 5 DD + SMN for pd he considers "only 6" when he clearly has CORs and other ppl outside PT, i just hope no one is foolish enough to believe him.
Because it is common sense lol (not for you 2 though). Anyway, I decided to release a final video describing out THE methodâ„¢ we are using. This ensures 50% win rate no matter what. I'll repeat the grand lines :
setup : MNK/WARx4 with level 90 empy or better, BRD & SMN.
phase 1 : 100% --> 41%
41% is the lowest % you want because after that it cuts your chance from 50% to 33% due to it triple splitting. Each monk does an initial 300TP WS, followed by a second one when TP are up. Generally half of the monks don't have time to do a second WS because it is already summonning (usually ~50%). Turn toward the wall or the grid so as not to be pushed too far (note that you really need to touch the wall or they can pop between you and the wall and eject you at several meters, considerably slowing down the fight).
phase 2 : 41% --> 25%
Don't use any WS and TP it down until around 25%
phase 3 : 25%
Have your SMN use a macro /pet "Schock squall" <bt>. Long duration stun, that carries over for a few seconds to the next clone if the first clone was the wrong one.
phase 3 : 25% -->0%
Each monk does a 300% TP WS. Since VS is crit mod, it usually ends up being a large damage WS (~4K) plus the inherent light SC that necessarily comes with it. ADL is unable to act and cannot use its preferred move at low HP : dynamic implosion/tera.
This video is two fights of ADL using roughly the above method (swapped smn and brd after songs).
Quick dude, stop posting and start leveling that BRDs second character SMN mule and doing ToAU missions. Isn't the chance of 50 --> 100% win worth the few days that will take?! It's common sense!
Yeah we've done a good number of runs now and I've noticed he always uses his nastier moves at lower HP such as Implosion and Tera Slash and they're the only two that will end the run, hence if you do wipe it's usually at very low HP.
First form he just uses lulzy crap like Mana Storm and casts spells.
With my strategy, allies should not see implosion as multiple smn means they can stun each clone if a stun order is decided.
We'll have the 2 SMNs use shock squall after it's cloned (about 10 seconds apart) so they're generally stunned most of the time but it will still get a TP move off at some point unless your timing is incredible. Clones last night decided to double tera slash killing 5/6 of our DDs which was most disagreeable.
We usually have 16 in alliance (Could do with less but would rather not rely on wild card) and do 2-3 pops per run, think we've got 8 kills and 3 wipes from last 5 runs which we're pretty happy with overall.
The market is starting to crash on marrows it seems, all the crazies have bought their 30-40 mil marrows so we'll start doing our own relics soon.
I thought the point of your strategy was to only have a random smn,1 brd and the rest where mnks? Going back to your mule plan of leveling SMN's, how would a burned SMN be able to land anything without being skilled up?
Sorry for my absence, Nynja and I where making some video's of our own. Giggity.
FYI I've embrava'd an entire alliance for 3 ADL fights (and a NQ DL fight) without 2hr reset. Stay outside of the alliance and lock your 2hr on the pop ???
Need sublimation and convert (or meds) to do it.
50% win rate is luck based by definition, how common sense eludes you to this degree is beyond comprehension. Again ,you are not special, anyone can spam DL and do the same thing you do. Nothing you posted or made a video of reflects you have a skill others don't posses. We all know (I hope we all do) that you have well geared MNKs in your group, BIG WHOOP THERE HOSS. So do 1000 other ppl. Can you even explain in any fashion shape or form how MNK takes "skill"? I thought i was smug but you take the cake, i at least have the accomplishments to back up my stories no one even knew who you were till you started spouting nonsense about how great you are on here just because you killed ADL a few times. The bottom line is ADL is luck based, just about everyone will agree with that, ive killed it with 10 ppl but wiped with 18 before. It happens to everyone, don't go off like you have a 100% win rate or some astronomicaly skilled ppl that you don't. ok???
We're 7/10 done with round one, that's more than 1/2. Only going 2x a week as well. So I guess we're better and faster. 36 total so far. We've only got 2 99 empys, but at least they aren't wasted on monks. 3 mythics too, two more in a bit coming. Where are yours?
We are done, unlike your LS. We are faster. All members with a relic have it at 99, and that's half of the LS. You have been explaining us that killing in alliance is better because of better win rate but no, the only way you beat 50% win with 6 in 100% with 12. You are not even there yet, I bet half your LS members don't have a relic either, and that those that have one are still far from being completed. If what you blurb is true, aka killing in ally is better, then you should be done by now. Clearly it's not the case.
Also our cruise speed is 5 pops every 2 days.
Also selling umbral marrow for 20M on quetz, so be sure to let your members know it so that they transfer. With me it's going to take <1 week, with you 3 months? Price debatable if they buy all 5 !
You don't even know my LS, most of us have at least 1 relic and theres about 5 of us with 2 of em myself included. I got mine back when they were an actual achievment but now they can be solo'd pretty much, i really don't care how fast you get your marrows it has no effect on my game. We only been going 2x a week idk how many times you have went/fought it but id guess its about 10x as many attempts then most ppl. if we really wanted to we could daily and do 2-5 pops a day pending luck on Wildcard and ppl showing up but for most dynamis is their source of income and they don't want to give up to many days, to many relics in LS to sell them just yet idk if you sell half or what not that it matters. We rarely get 18 its usually 10-12 i think we had 15-18 on 2 diff occasions. Also don't talk about my LSs kill speed, we were more then likely farming Qilin while you were still wiping to the Wyrm in Cauldron(from ppl ive talked to from quetz tell me the pickings are slim over there).
As a side note, if you're gonna try and hurt me by bragging about how your done bc no ones buying your bologna storys can you at least use better spelling? Have to read over and decipher your posts cause your probably posting angry and fast like im sitting here spamming refresh waitin on your reply.
Back on topic, last ADL we did we had 4 or 5 CORs for WC and it took 4 tries to restore 2hrs :( we had a ton of pops but were only able to pop 2 which we killed quite easily that run, only spawned 1 clone both times, picked the correct 1 first pop got Ring/1 marrow, 2nd pop picked wrong clone but still killed both b4 resummon. Had an issue several times where it resummoned almost instantly after calling the first clone, not sure why that was to laggy for me to see on PS2. But i have telling LS i bet 2 accession stuns would negate those nasty double/triple Terra slashes if the battle drags on to long. I think its a good idea but i get the "Oh you're just stupid hurdur" response, anyone tried doing that?
I was talking to macross, not to some psycho that sends me mad tells on FFXIAH when they get their butt hurt around here.
mad tells? 1 is mad? lol i have nothing to be butt hurt about either. I just wanted to say things that shouldn't be said here on the official forums. And it was only what? a "you mad"? You sure do like blowing things way out of proportion.
I don't know what the better troll is: Acting like it's an achievement when your LS finishes 99 relics but only has 6 or less people, or implying that having/not having a relic means anything. Bravo.
Enough of the epeen already.
We know ADL isn't hard for a good group; if you guess right, a single party can kill it most of the time. If you guess wrong, a group of 12 can usually still kill it. Shout groups and ADL groups who just accept anyone will still wipe a lot. Build TP before you pop, and try not to push it below 40% before the first split, so there's only 2 after the split.
As for info, I'm not sure how the 2nd split works; it seems there is a minimum time before it happens; I'd guess 45 seconds to 1 minute from the first split. If you guess right, or kill all the clones quickly, it never happens. If you wipe, the real ADL goes and stands at the pop spot, so if he's got DoT (reapply after splits) and is extremely low hp, you might be able to zombie it--be aware of alliance hate.
After meteor is introduced on the live servers, it might be viable to have a party of blms, who wait out of aoe range until after the split. One of the smns can hit ADL with shock squall and a 6 blm meteor (targeted on a clone not being fought so the target doesn't die midcast). The strongest blm casts last since that's the largest effect on the final damage. This *might* be viable for the weaker groups, but I won't guarantee anything, and my group won't need to do that.
You're only faster in the sense that you do it every day? If we farmed every day we'd be done long ago. Like what nateen posted many of us farm on our own, and wouldn't be too happy if we had to do adl every single day. 11 individual people have relics, one stopped playing. But a few have multiple relics, one guy even has like 10 or more, I've lost count. Will we keep on farmin till we complete every single relic, I dunno. I'd prefer to sell them to be more fair to those who don't have a relic, or help fund more relics.