Haha, I'm pretty sure this just a flippant post, but I'll be damned if there's not an element of truth to it. Nicely done.
1 No . where does Step Potency vary with sub or main? are a main debuff is more potent on the mob. No.
therefor thats an Issue. The only diffrence i the amount of finishing moves obtained which has nothing to do with potency.
You could be like but 'Dia' does not gain Potency by lvl. Where does dancer get tier 2 debuffs thu?
As a Sub i can only Dia 1 while i can dia 2 as Main.
How does that work on Dnc main and sub where both are as Potent?
2. Since a /dnc Samba can overwrite a Main's dances and that's the case even if you stack on gear that 'enhances xxx effect' i does not fulfil its purpose in not overwriteing a Subjobs Samba as though as it is maybe more potent for its purpose.
It would work without Skill, and still needs fixes... where skill would fix overall.
You don't need a quote about no new skills when its a fact, no new skills were added with WOTG.
Dance has been out for like 3+ years now, if a change were to have been made, it would have been made long ago
And, you can get Dia II as a subjob.
I do need a Quote about SE staed that no new skill would be (or will be later on) introduced in that addon since i did not see anything along that by that time. Im well aware that it is that that nothing was introduced. It has been 3 years yes. and some things are now not working as intended anylonger. (Like Pld being unable to Tank)
And after the time some fixes have to be made. One Way or the other.
Not every problem is as obvious thu.
PLD had tanking issues before abyssea came out.
Everything you want can easily be fixed without having to add dancing skill. And as I already told you several times, most people /DNC when they are solo/low man and even then MOST people who /dnc wont be using steps anyways so the potency "problem" isnt really that big of an issue.
Step Potency is hardly an issue, because Steps alone are pretty worthless. Spend at least 50 TP and ~10 seconds of JA delay to give the monster Defense -9%? Oh awesome. That's almost a whole Dia 2 that costs me a Weapon Skill between time spent swinging and TP spent on Steps >^,^<
If you want to play the Reverse Flourish card to justify using Steps, then you've found the difference between Dancer main and sub Dancer. Steps give twice as many finishing moves to Dancer Main jobs. Even then, the Step/Flourish system is so limited by JA delay that it's barely worth doing even with 100 TP Reverse Flourishes and 2 Steps per 100 TP.
Theres no such thing as a 'Reverse Flourish Card' don't see a lot of use for it even as Main. Unless you lose your tp or or you wanna SC or something. Other that Reverse is like for harder Solos. In Pt you get to much tp anyway.
Of course you would debuff every 15 sec anyway because it helps the PT (don't think of mentioning Abys)
and you would be at 5 fm anyway. Debuffing via Step and Flourishes. /dnc won't a lot ok... unless nin/dnc vokeing.
Still the Sub and Main overwriteing on Sambas. Hardly an Issue for Step Potency?
only because /dnc do not debuff? I think theres still a Problem i CAN see. That i would not want a sub Dnc in Pt. (Solo Ok :o)
*Off Topic* Btw a Good/really good (Gear and Playerskill) Pld had Perfectly no Problem before lvl Increases.
Reverse Flourish is our most useful Flourish. Its only competition is Violent, and that's only more useful in certain fights.
Why do you worry about debuffing monsters to improve your party's damage while complaining that SE needs to patch the game to prevent idiots in your party are overwriting your Sambas?
You have Rambus-quality writing skills, so you'll have to forgive me if I don't reply to all of the things you write. I think that's fine, because you obviously don't understand the things I write or we wouldn't still be having this discussion.
I refuse to read this thread, I'm just here to say the OPs idea is terrible.
I'm sure rest the thread is simply lots of people explaining how its terrible, and the OP being mad.
Please close and kill this thread. Last thing we need are MORE Skills that we CAN merits but has NO MORE slot to merit because there are a limit on the current SKILLS. So introduce another merit that most people who has more than a few jobs is just a failure unless SE is willing to give us more merit slots. [That in itself should be a separate request though].
I'm sorry all these wall of text lost me, but all DNC's skills are MELEE skills. Your Samba stop working if you disenaged or you can't land any hit. So your ACC is your skills. And if you dont already know the major difference between DNC and /DNC, then you're doing it wrong.