I uh, might not really expect specifics, but... what do you mean by "improvements"?
As nice-sounding as it is, it can be a very misleading word sometimes when it comes to FFXI.
I uh, might not really expect specifics, but... what do you mean by "improvements"?
As nice-sounding as it is, it can be a very misleading word sometimes when it comes to FFXI.
Two words: Skill ups!
For the most part I think Campaign Battle is alright as it is, XP/notes adjustments are good as they are, drops leave a little to be desired, but it's not that big of a deal. I still find Campaign really fun, but usually end up doing something else where I can xp and skillup at the same time.
I like campaign battle mostly as it is. It's a challenge. Anyone getting killed a lot needs to think more carefully about their strategy and perhaps /whm for reraise. I agree with skillups. (Except definitely not skillups on fortifications! lol) It would make it a viable alternative to endless gov.
I like campaign more now than I did at 75. Its much more fun getting my WHM mule max rank than when I did it on my main as new ranks were being released.
EDIT: But if I could get skill ups doing it how it is now, that would make it super duper amazing.
Skill-ups. Campaign used to be a prime way to level up long ago...now Campaign is now similar to besieged (mostly for fun), and should have skill ups too. Let us have a good way to skillup and make defending [S] locations more worthwhile than allied notes. Also, Fiat Lux.
Campaign improvements?!
keep in mind with Improvements i dont want to gain more XP/AN i want improvements in few different ways like!
1.) Easier to gain "Fund" / "Funding" for the Home Nations Sandy,Bastok,Windurst
2.) Campaign OP's should get some Improvements too few Tiers ar just to low
3.) Campaign Tags each day just one?! this need to get some "Improvements" as well
4.) btw i would like to get Allied Tags always! i dont want to wait for a silly army to engage the Enemys if i can solo them with some time which should get rewarded (doing it atm without Allied Tags :( )
Campaign is very fun for me. Although I would love to be able to skill up. That's one thing, I think, that's keeping a lot of players from participating in campaign battles.
One other thing that, to me, is slightly annoying, is that Exp and Allied Notes are "capped" at 7.8k exp and 3.8k allied notes per tag. Although I don't mind trading in tags periodically in prolonged battles, that prevents me from joining a "Union" because as soon as I trade in that tag to get EXP and Allied Notes, I'm automatically removed from the Union.
If there was a way to simply remove that "cap" per Allied Tag, I could simply accumulate EXP and Allied Notes as normal, and also receive spoils from Union boxes upon completion of the Campaign Battle.
Don't get me wrong, though. I got 26k Allied Notes from a single Campaign Battle last night. But I had to trade in multiple tags to do that.
If you're wondering, it was @ East Ronfaure [S]
1. Orc MNKs
2. Confederate Belfry (spawning more Orcs)
3. Orc PLDs
4. Moonfang Pack (during Full Moon, no less. 10k Plenilune Embrace anyone? Oh, and 21k Plenilune from AG Anders)
5. Orc RNGs
Turned in 6 tags during the battle each one at 3.8k AN and got another 2.9k AN on a 7th tag when the battle finally ended.
I agree 100% with the original poster. It was very convienient to skill up on forts although alot of folks did find it lazy but it was still a nice way to go about it.
I support the op on this as well. In the post made to our new director i mentions a breath of life to the mechanics of WOTG. Campaign may be old but it doesn't mean it should be left untouched. Make campaign the premiere place for free-for-all playground style where we can have some fun and gain gear/items we can use as lv 99 characters. Most of that idea is pretty much there, just make it relevant again.