Originally Posted by
Afania
You used the word "successful playstyle", which is a completely different scenario from previous shield WAR discussions. I'm not against successful playstyle, I'm only against ineffective ones.
Byrth just summarized my opinion in 1 sentence....you have a problem with me/playerbase or w/e, but it's game design issue.
If a "playstyle" is successful, then it's not a punishment, if a "playstyle" is ineffective(like shield WAR), then why would a player choose that "playstyle" to begin with?
When I said "effective", I don't mean "do more dmg" at all. Wearing a PDT- set or /NIN is also a "do less dmg" playstyle, but it's effective in certain situation. Therefore I'm not against /NIN or PDT- set at all.
If you can find a "playstyle" that's effective, show it to the community and explain why. I'm pretty sure some ppl are still willing to try...I try new playstyle all the time, except I don't use ineffective ones.
Whether you're winning or not is not exactly relevant to this discussion. You can technically clear yorcia 6 NM with 3 ppl doing the job and 3 afk players anyways. But you're spending more time in an event with no gain. When you merc a win you're also wasting client's time for lower service quality....so less client for your group in the long run cuz everyone else would just find a faster group to buy win. You know, merc group has reputation as well.
I know you hate to play a vid game like doing a business, but that's the truth about FFXI that there's nothing you can do to change it unless it become an offline game....players are human, they act and make choices like irl. It's not that I enjoy the game this way, I just observe and analyze the fact. If certain "playstyle" clearly doesn't work, there's nothing I can do to change that except post on SE forum. I can only point out "This play style doesn't work" here.
If you have problem with FFXI like this, that's too bad. There's nothing I can do to help you anymore.