I am assuming its this set, however I just made that guessing by the fact its 2 Ares, 1 Ker, and 2 Phorcys. Could be wrong, but it looks about right, and with /SAM gives exactly 20TP/hit.
I am assuming its this set, however I just made that guessing by the fact its 2 Ares, 1 Ker, and 2 Phorcys. Could be wrong, but it looks about right, and with /SAM gives exactly 20TP/hit.
well depending on how much int and matt you have i think Akasha Chaps would fight for the best leg slot for sanguine blade int+13 and matt+6 is nasty with its i think dintx2 (could be wrong on this). and on req i would figure Thaumas boots and legs which the +2 str and +2mnd set effect would skew it a little more
For nuking on RDM and BLM the best so far as I know is Nares Head, Morri+1 Body, Morri+1 Hands, Akasha Legs, and Morri+1 Feet. For SCH you replace the Morri+1 Feet with AF3+2 Feet so long as you have the correct weather on, and replace the Nares Head with the AF3+2 Head if you are using Ebullience. The set bonus from Morrigan's +1 puts the hands above Nares, not to mention its massive Magic Accuracy to help avoid resists. Thats just so far as I know though.
Hands and Feet, http://www.ffxiah.com/item-sets/286612. It misses quite a lot of double and triple attack, but it would look amazing, caps haste and 20tp/hit so it works, and well at that. Better than a lot of people use these days.
I had one hell of a guess! XD
Haha that was pretty amazing! It's exact lol
While that is 20.0 tp per hit, you will get less than 20 tp back from your WS meaning it will take 5 more hits to reach 100 tp. Ideally you want your TP set to allow you to hit 100% tp in 4 hits on top of the tp return from a WS.
Stardiver is 4 hit, and ws'ing in DRG AF3+2 body along with everything else you ws with should give you the tp return you need from a ws in order to give you your 5 hit. You'd miss the ws dmg + from Phorcys body so like I said, it's not "perfect" but I also said before I didn't want perfect, and I'm sure somebody would be able to make it perfect. My point was there was a use for Ares+1 and yes people will strive for perfection but seeing as NNI is still hard really unless you're WAR DRK or SCH, Ares is a nice alternative.
Just made this up also http://www.ffxiah.com/item-sets/286616. Pretty much perfect tp wise and using Ares hands+1. I'm sure you could substitute some of the store TP for double and triple attack to make it perfect but I was just seeing what I could make using at least 1 Ares, proving my point that it is still useful even in the best sets. I wouldn't use this set though, I love the look of the first set I made.
Well I can't argue with that. If you use AF3+2 body and all 4 hits connect then it works.
Depending on how well-geared you are something could either be a huge upgrade or not worth a second glance. Looking at things that way, the existence and use of almost any piece of armor in the game can be justified. My situation is my own, others' mileage may vary.
NNI isn't hard btw, and if you aren't capped on gear there you should seriously consider getting back into it now. 2 SCH is very much the norm but you can get by with any set up of DDs and still win frequently enough to gear yourself. Embrava plus bigger average jumps plus reduced lamp waiting time means you should go right now. It is much easier to obtain a single Nyzul piece compared to a single +1 Salvage piece. With repetition and a competent group. If you can't find 5 other competent people who can communicate then yeah I can see how it would be a struggle.
I agree NNI isn't that hard at all with the right people, but finding people good enough for it can be hard whereas anyone can do salvage (killed arrapago boss with a terribly geared whm and perle bst!). I've got the pieces I need from NNI, so any more is just a bonus in that respect. But yea I agree salvage takes longer and sometimes the rewards don't fit in with a certain set, and to get that set can be harder in its own right than just spamming NNI. But they aren't 100% useless at least.
Your set has 2 sets of hands but that doesn't really affect the bottom line. Also haste is not capped.
Anyway most 5-hit builds either have haste body/Ogier hands or AF3 body and Brego. It's very true that you can replace Brego with Ares +1 if that's the setup you use. If that's your setup then yes, Ares +1 is definitely something you can plug in there. I give.
Sorry yea, I deleted them second hands now and it's pretty much capped seeing as 25% is cap but gear isn't accurate. There will be a tiny difference but really not that noticeable so many people regard 25% as cap as well as 26, 26 being ideal. But yea it could be slightly better I was just playing around with ideas, I'm sure with a little more thought you could fix it to be perfect. Just proving my point that the new salvage pieces aren't completely useless like a lot of people have said, just needs a bit of experimenting to find where they work nicely.
This set would also work too.... http://www.ffxiah.com/item-sets/286619. Could swap out pole grip for rose strap if you need extra store tp, due to lack in WS.
Making the point they work, like I've said before a few posts ago, never said I wanted to be the best so why should I math them? But I'm sure there are fixes to all that. Zagen I'm not sure what your deal is, but please just be happy you don't have to do salvage maybe and stop complaining?
So, back to topic, if we have to make less than optimal sets to satisfy personal feelings that this is gear we should be using, are we really all that happy? Maybe I am being nostalgic, but I was waiting for Salvage II to present us with top gear along the lines of the original Salvage and I still believe it failed to do that.
Now I am hoping for Salvage III to give me amazing +2.
There will never be an amazing salvage II because SE have switched NI with salvage, why can't people accept that? Why does everyone expect better than the already amazing Phorcys? Also if people are that much of a hardcore player, they will figure the math out for themselves rather than take advice from someone who said on multiple occasions that I play to look good. My sets work, but they are not the best, unless looking good is what you're aiming for, then they're fantastic.
Also who said SE wanted to make good drops from salvage II and didn't just want to please the community by bringing some fun back. Who said there was even a point to salvage II? It's just another event in a huge line of endgame. If you don't like it don't do it. It's not like you can't still do Salvage I. And a lot of things change in this game, most relevant being the 75-99 cap increase but nobody can go back in time so all you can do is deal with the changes and move on. Playing the game isn't compulsory, if you don't like it, don't play it, it's really really simple.
You're reaching... You actually played the "if you don't like it, don't play it card." Many posters in this thread have agreed that there are many worthwhile salvage pieces. I just happen to think that for DRG, Ares isn't that great. You responded by making many crazy tp sets which have many questionable choices, trying to justify including Ares +1 while acknowledging that your sets aren't the best. One of those sets requires Wrathwing Nails which is 25m on my server and another includes Houyi's Gorget.
It's okay to say that Salvage +1 gear is an option for people because every piece of gear is an option. To a Perle DD, yeah it looks great. But you have to recognize it for what it is and understand that some people will be disappointed with it. And I'm only talking about Ares, as there are many must-own pieces in the other sets.
Wrathwing nails have to come from somewhere and if you have a legion shell you wouldn't have to buy. I'm just bored and tbh this thread is entertaining. If people don't like salvage it doesn't bother me because I have my static and we enjoy it. I'm making Ares for my DRG simply because it looks amazing and the less people lotting the better. I still don't get peoples elitist nature in this game but hey, I've been amazed by things like that for years! Oh also I defended Ares+1 just cause I could, it could be on par with perle, that would really have screwed things up!! If there's anything to learn from this thread it's that SE don't make things better with every update, sometimes they can release new equipment that isn't the best, and people should get used to that because I see it happening a lot in the future especially with the new expansion. Anyways that's me done in this thread, not much fun left here anymore.
Akasha Chaps would be the best for Sang Blade (completely missed those).
For Req though I'd go with Morrigans +1. 14 Attack isn't going to compete with +6.8 WSC (after the bonus 2 from set bonus). Req having a -20% attack penalty doesn't change the effects of a 100% WSC, it simply means you need more attack before hitting diminishing returns.
Something else occurred to me... would we be as upset if neo-salvage had been released before neo-nyzul? The two will always be compared because they have a common link - tags. No one goes around comparing these two to say, Meebles. Now, the old paradigm was that Salvage was for the best of the best gear and Nyzul not. Now, there has been a paradigm shift but one that was not anticipated. In an RPG, you expect progression; villains get harder but your weapons and armor get better. Had SE released neo-salvage FIRST, perhaps the shift would not have been so jarring. But, instead, SE releases Neo-Salvage after Neo-Nyzul. So naturally, most people would expect that the later released content would have the better gear and traditionally Salvage had the better gear. Disappointment comes about when an expectation isn't met. Even if Salvage gear is ok and has a few really nice pieces, compared to Nyzul, I am disappointed.
I just hope SE learns from this and makes decent gear for Adoulin. If the gear from Adoulin is worse than or merely a side-grade to say, Abyssea, yes I will still play it for the storyline and the memories but will it be as enjoyable? No, of course not. Again, RPGs are about progression. A game like this is like a shark (not counting nurse sharks), it has to keep moving forward or it will die.
Personally i would rather se take some risk and make gear types that jobs generally don't get, i mean imagine if all of kers was like its gloves str att matt and maybe tack on some mnd and int and bam cloudspliter might not be so useless anymore, not to mention giving entorpy and req some new toys. Same for feas( dd gear for blm sch and rdm) and sigyn's( some of the best racc and ratt most of those jobs excluding rng can get) had all been like the gloves of said sets. I mean you give a job a magical weapon skill give them the gear to use there magical weapon skill. I mean we dont need a constant power creep when you can make gear that does things differently, and give jobs more options to get the job done.
ps: yes i know alot of the meat heads wont use the extra versatility and get mad when the circle block wont fit in the triangle slot
Certainly depends on your lotting system. Even if you get it from your LS you’re still receiving a 25m item.
There is nothing wrong with that. It’s your $12.95. If you enjoy the event then more power to you.
I don’t get what you mean by elitist. It’s funny that you use that term because Salvage is actually very unfriendly toward casuals, as it highly encourages low-manning and multi-boxing.
Yeah those times when an update would roll around and everything would be sidegrade or niche use were great. Not saying that about Salvage gear as a whole though, as there are many great pieces. Also, Matsui has said this:
"In regards to item stats, this is a crucial growth element as you cannot level up past level 99. It's necessary to release items with stronger and really good stats in the future."
So I think just the opposite. I think the expansion will bring in a lot of better gear and we will complain that all our hard work has been invalidated.
The perception of Salvage gear is definitely affected by the quality of Nyzul gear. But I think too that as Jaall said, people have always assumed Salvage gear would trump Nyzul gear like at 75. So in that sense it would have had to be significantly better to meet peoples' expectations. That's how I felt anyway.
Neo-Nyzul was our first LV99 comprehensive gearing solution. Our last comprehensive gearing solution before it was AF3+2. It was comparatively amazing because there were 10+ levels between it and all the sets that came before it. Complete obsoleting of same-level gear is rare in FFXI terms, the development team tending to partial replacement / situationalization. Future updates will continue to situationalize and potentially obsolete NNI gear, but it's not going to happen in one update.
Encourages low-manning and multi-boxing isn't unfriendly toward casuals, Abyssea also encourages low-manning and multi-boxing, but no player would think Abyssea is not friendly toward casuals.
Things like legion that requires set schedule, specific set up and gears are unfriendly toward casuals, not Salvage2.
Legion is more unfriendly, I completely agree.
Now, I don't consider myself a casual player in any way, and I don't have any kind of personal stake because I'll grind my pieces out eventually. What I meant when I posted that earlier is the amount of plans you have to collect to complete a +1 piece is very high for a casual player, especially if it's played "as intended (someone else's term, not mine)" with a handful of other players and not multi-box. Since you're limited to 1 permit per day and the event is 2 hours, it's a pretty significant time commitment for the type of player I would consider casual. It could easily take months to complete a single piece. That's what I was trying to get out there.
Maybe I'm all alone on this one; fewer people than I expected are complaining about the number of plans you need. Also, compared to other events, maybe people have a different expectation than I do.
You want to know why more people aren't complaining? They looked at the gear, said, "meh," and decided to pretend this event doesn't even exist.
Some of gear is pretty decent but if I had made the original skadi cuirie with millions of gil, I would be infinitely more pissed than I am now given skadi cuirie+1 does not beat thaumas (as a TP piece, not talking about Dancing Edge). Hell, between the two, I actually prefer the sigyn due to the triple attack.